Player Matchup

Neith
Neith
DarkMessiah4161
Neith
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 87L
1,383 Elo+
Party 2
Geb
Geb
Fox_Apollo
Geb
Level 155
God Stats
1W - 2L
1,655 SR
Queue Stats
133W - 135L
1,484 Elo+
Solo
Artemis
Artemis
Hypheab
Artemis
Level 115
God Stats
1W - 3L
1,324 SR
Queue Stats
131W - 170L
1,425 Elo+
Party 2
Hachiman
Hachiman
Keeners
Hachiman
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 93L
1,500 Elo+
Party 2
Bacchus
Bacchus
stonerbear2442
Bacchus
Level 155
God Stats
15W - 11L
1,535 SR
Queue Stats
613W - 630L
1,460 Elo+
Solo
Team Averages
Level 117
1,503 SR
1,451 Elo+

VS

Team Averages
Level 125
1,550 SR
1,521 Elo+
Thoth
Thoth
 
Thoth
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AlxV0
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,604 Elo+
Solo
Zeus
Zeus
Betto Trip
Zeus
Level 157
God Stats
24W - 9L
1,749 SR
Queue Stats
323W - 315L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
7,851
785
7,168
8,051
2,583
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 4 / 5
7,980
798
5,513
15,710
8,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Hypheab
Artemis
12
0 / 6 / 5
6,625
663
4,319
8,361
2,165
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
Keeners
Hachiman
7
0 / 2 / 1
5,731
573
174
2,389
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
2 / 2 / 4
8,217
822
8,655
12,398
15,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
6 / 2 / 5
9,211
921
8,543
5,095
1,844
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
 
Ares
15
2 / 2 / 11
9,188
919
6,041
8,885
8,858
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
 
Osiris
13
1 / 3 / 8
7,720
772
4,207
7,151
7,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
AlxV0
Danzaburou
15
2 / 0 / 9
9,149
915
6,390
5,393
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
6 / 1 / 9
9,625
963
17,357
5,497
2,160
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
7
Kills
17
17
Deaths
8
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
2
5
4.25
W
Ares
 
Ares
2
2
11
3.75
W
Osiris
 
Osiris
1
3
8
1.67
W
Danzaburou
AlxV0
Danzaburou
2
0
9
6.5
W
6
1
9
10.5
L
3
3
3
1.5
L
2
4
5
1.13
L
Artemis
Hypheab
Artemis
0
6
5
0.42
L
Hachiman
Keeners
Hachiman
0
2
1
0.25
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,829
Damage
42,538
46,909
Taken
32,021
29,771
Mitigated
22,159
14,374
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,543
427
0
472
5,095
1,844
678
1,203
3,892
18,955
439
W
Ares
 
Ares
6,041
0
0
1,588
8,885
8,858
485
4,491
4,394
9,167
107
W
Osiris
 
Osiris
4,207
816
340
507
7,151
7,294
380
3,308
3,843
0
6,751
W
Danzaburou
AlxV0
Danzaburou
6,390
2,302
390
1,106
5,393
2,003
1,306
3,294
2,099
0
20,332
W
17,357
1,130
1,090
866
5,497
2,160
623
1,240
4,257
38,656
1,008
L
7,168
1,225
0
2,010
8,051
2,583
0
6,476
1,575
0
21,413
L
5,513
175
2,514
5,316
15,710
8,687
0
8,728
6,609
15,528
0
L
Artemis
Hypheab
Artemis
4,319
317
98
174
8,361
2,165
0
7,666
695
0
10,992
L
Hachiman
Keeners
Hachiman
174
68
0
9
2,389
692
0
2,229
160
0
796
L
8,655
580
822
3,431
12,398
15,644
0
6,668
5,586
13,563
1,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,404
Gold Earned
44,893
79
Minions Killed
130
0
Camps Cleared
0
723,531
Distance Traveled
850,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,211
921
27
3
0
186,302
0
W
Ares
9,188
919
12
1
0
116,595
0
W
Osiris
7,720
772
7
1
0
188,972
0
W
Danzaburou
9,149
915
33
3
0
177,830
0
W
Zeus
9,625
963
51
5
0
181,234
0
L
Neith
7,851
785
31
3
0
169,344
0
L
Geb
7,980
798
12
1
0
167,049
0
L
Artemis
6,625
663
15
2
0
141,746
0
L
Hachiman
5,731
573
2
0
0
49,121
0
L
Bacchus
8,217
822
19
2
0
196,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role