Player Matchup

Sol
Sol
AKAM80THEWOLF
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 133L
1,526 Elo+
Solo
Ix Chel
Ix Chel
DeadlyManShadow
Ix Chel
Level 51
God Stats
0W - 1L
1,440 SR
Queue Stats
14W - 23L
1,495 Elo+
Solo
Nike
Nike
Jord1200
Nike
Level 107
God Stats
0W - 1L
1,614 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
VDS1315
Cerberus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,382 Elo+
Solo
Anubis
Anubis
incubussoul
Anubis
Level 128
God Stats
4W - 4L
1,516 SR
Queue Stats
218W - 218L
1,477 Elo+
Solo
Team Averages
Level 75
1,514 SR
1,476 Elo+

VS

Team Averages
Level 121
1,579 SR
1,598 Elo+
Xbalanque
Xbalanque
D1RK__N0W1tZk1
Xbalanque
Level 127
God Stats
1W - 1L
1,296 SR
Queue Stats
20W - 33L
1,456 Elo+
Solo
Mercury
Mercury
GintokiUzumaki
Mercury
Level 120
God Stats
7W - 0L
1,663 SR
Queue Stats
396W - 168L
1,714 Elo+
Solo
Horus
Horus
K3NKAN3K1
Horus
Level 138
God Stats
1W - 0L
1,729 SR
Queue Stats
19W - 12L
1,764 Elo+
Solo
Mulan
Mulan
PeakyChanka
Mulan
Level 100
God Stats
6W - 3L
1,682 SR
Queue Stats
306W - 304L
1,584 Elo+
Solo
Poseidon
Poseidon
SmitePlayer428
Poseidon
Level 121
God Stats
1W - 1L
1,527 SR
Queue Stats
40W - 57L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 7
6,484
648
5,697
4,752
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 6 / 5
7,629
763
4,588
9,260
2,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nike
13
3 / 6 / 5
7,536
754
6,905
13,262
8,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
VDS1315
Cerberus
15
5 / 1 / 6
8,209
821
9,804
14,108
16,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
12
2 / 6 / 5
7,448
745
6,171
8,564
4,004
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
D1RK__N0W1tZk1
Xbalanque
17
10 / 1 / 11
10,342
1,034
17,430
9,471
3,699
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

17
10 / 2 / 11
10,357
1,036
12,709
10,564
5,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
K3NKAN3K1
Horus
16
0 / 2 / 18
9,148
915
4,344
13,711
12,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
3 / 4 / 13
8,405
841
9,016
12,126
8,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
8
0 / 3 / 7
6,754
675
3,330
3,456
836
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
83
11
Kills
23
23
Deaths
12
28
Assists
60
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
Xbalanque
D1RK__N0W1tZk1
Xbalanque
10
1
11
15.5
L
1
6
5
0.58
W
10
2
11
7.75
L
Nike
3
6
5
0.92
W
Horus
K3NKAN3K1
Horus
0
2
18
4.5
W
3
4
13
2.38
W
Poseidon
0
3
7
1.17
L
Cerberus
VDS1315
Cerberus
5
1
6
8
L
Anubis
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,165
Damage
46,829
49,946
Taken
49,328
33,529
Mitigated
31,247
14,444
Healing
19,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,697
585
0
493
4,752
1,375
0
122
4,630
12,240
0
W
Xbalanque
D1RK__N0W1tZk1
Xbalanque
17,430
3,145
2,299
3,386
9,471
3,699
1,477
4,293
5,178
0
36,573
L
4,588
998
2,243
2,090
9,260
2,878
0
1,166
8,094
14,735
261
W
12,709
4,755
838
2,526
10,564
5,652
872
4,294
6,270
0
30,729
L
Nike
6,905
709
508
1,451
13,262
8,879
0
279
12,983
0
10,009
W
Horus
K3NKAN3K1
Horus
4,344
999
3,428
5,655
13,711
12,139
84
6,443
7,268
0
6,796
W
9,016
541
597
743
12,126
8,921
0
7,761
4,365
0
13,717
W
Poseidon
3,330
359
174
169
3,456
836
0
3,073
383
8,178
0
L
Cerberus
VDS1315
Cerberus
9,804
444
239
6,154
14,108
16,393
0
1,007
13,101
16,290
384
L
Anubis
6,171
237
0
1,266
8,564
4,004
0
756
7,808
16,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,306
Gold Earned
45,006
89
Minions Killed
110
0
Camps Cleared
0
808,605
Distance Traveled
901,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,484
648
10
1
0
118,756
0
W
Xbalanque
10,342
1,034
50
5
0
189,706
0
L
Ix Chel
7,629
763
29
3
0
159,710
0
W
Mercury
10,357
1,036
35
4
0
249,653
0
L
Nike
7,536
754
4
0
0
180,099
0
W
Horus
9,148
915
0
0
0
220,257
0
W
Mulan
8,405
841
15
2
0
174,875
0
W
Poseidon
6,754
675
10
1
0
67,057
0
L
Cerberus
8,209
821
25
3
0
197,576
0
L
Anubis
7,448
745
21
2
0
152,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role