Player Matchup

Odin
Odin
CaptainCartoon
Odin
Level 158
God Stats
11W - 9L
1,579 SR
Queue Stats
175W - 128L
1,607 Elo+
Party 2
Atlas
Atlas
CrimsonDevil
Atlas
Level 90
God Stats
43W - 32L
1,554 SR
Queue Stats
81W - 89L
1,508 Elo+
Solo
Nu Wa
Nu Wa
FeminineGoddess_
Nu Wa
Level 165
God Stats
350W - 349L
1,595 SR
Queue Stats
1,913W - 2,065L
1,551 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ralabasted
Cu Chulainn
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,680 Elo+
Solo
Ishtar
Ishtar
RiotingPanda777
Ishtar
Level 161
God Stats
1W - 0L
1,113 SR
Queue Stats
174W - 129L
1,611 Elo+
Party 2
Team Averages
Level 126
1,468 SR
1,591 Elo+

VS

Team Averages
Level 151
1,471 SR
1,466 Elo+
Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
IeatYOURfaceYUM
Cupid
Level 139
God Stats
273W - 293L
1,475 SR
Queue Stats
313W - 338L
1,428 Elo+
Solo
Ah Puch
Ah Puch
Ipsofacto78
Ah Puch
Level 148
God Stats
503W - 500L
1,526 SR
Queue Stats
830W - 930L
1,441 Elo+
Solo
Vulcan
Vulcan
KoMRyan
Vulcan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,475 Elo+
Solo
Surtr
Surtr
OnlyToads
Surtr
Level 155
God Stats
0W - 1L
1,356 SR
Queue Stats
25W - 38L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 12
9,614
1,202
11,004
10,814
9,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 0 / 12
11,385
1,423
9,492
9,221
11,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

16
5 / 1 / 14
9,882
1,235
15,376
4,363
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Ralabasted
Cu Chulainn
12
0 / 0 / 0
6,857
857
0
0
0
14
3 / 2 / 10
9,175
1,147
7,743
7,271
2,247
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

331

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 4 / 2
8,383
1,048
6,963
11,123
8,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 3 / 1
7,559
945
2,088
6,497
1,363
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
Ipsofacto78
Ah Puch
13
0 / 2 / 4
8,176
1,022
7,072
5,438
1,242
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
KoMRyan
Vulcan
13
1 / 7 / 2
7,844
981
6,423
9,120
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
OnlyToads
Surtr
14
3 / 5 / 2
8,672
1,084
5,334
15,436
11,942
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
21
Kills
6
6
Deaths
21
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
2
0.75
W
5
3
12
3.67
W
8
0
12
14
W
5
1
14
12
L
0
3
1
0.17
L
Ah Puch
Ipsofacto78
Ah Puch
0
2
4
1
L
Vulcan
KoMRyan
Vulcan
1
7
2
0.29
L
Surtr
OnlyToads
Surtr
3
5
2
0.8
W
Cu Chulainn
Ralabasted
Cu Chulainn
0
0
0
0
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,615
Damage
27,880
31,669
Taken
47,614
25,223
Mitigated
25,739
2,029
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,963
147
0
553
11,123
8,480
0
5,533
5,394
14,798
340
W
11,004
1,176
0
482
10,814
9,768
0
6,666
4,148
0
18,611
W
9,492
3,864
382
1,165
9,221
11,680
0
5,575
3,646
23,600
2,598
W
15,376
3,090
0
0
4,363
1,528
0
2,930
1,433
37,441
0
L
2,088
865
443
1,146
6,497
1,363
0
4,120
2,338
0
17,814
L
Ah Puch
Ipsofacto78
Ah Puch
7,072
249
0
62
5,438
1,242
0
2,738
2,578
24,838
0
L
Vulcan
KoMRyan
Vulcan
6,423
383
0
0
9,120
2,712
0
3,429
5,577
15,133
0
L
Surtr
OnlyToads
Surtr
5,334
1,343
0
1,454
15,436
11,942
0
8,457
6,703
358
18,030
W
Cu Chulainn
Ralabasted
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
7,743
3,745
0
0
7,271
2,247
0
5,361
1,910
0
24,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,913
Gold Earned
40,634
150
Minions Killed
139
6
Camps Cleared
5
614,734
Distance Traveled
656,545
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,383
1,048
18
2
1
149,793
0
W
Odin
9,614
1,202
16
2
0
176,547
0
W
Atlas
11,385
1,423
30
4
0
161,217
0
W
Nu Wa
9,882
1,235
54
7
5
143,162
0
L
Cupid
7,559
945
28
4
2
92,384
0
L
Ah Puch
8,176
1,022
46
6
1
149,728
0
L
Vulcan
7,844
981
15
2
1
133,085
2
L
Surtr
8,672
1,084
32
4
0
131,555
0
W
Cu Chulainn
6,857
857
0
0
0
0
0
W
Ishtar
9,175
1,147
50
6
1
133,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role