Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
JB79433
Hun Batz
Level 106
God Stats
1W - 1L
1,619 SR
Queue Stats
28W - 33L
1,422 Elo+
Party 1
Vulcan
Vulcan
LordSarasaland
Vulcan
Level 153
God Stats
3W - 1L
1,620 SR
Queue Stats
50W - 51L
1,459 Elo+
Party 1
He Bo
He Bo
colliide
He Bo
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 126L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
tmac5889
Cernunnos
Level 155
God Stats
26W - 20L
1,607 SR
Queue Stats
58W - 58L
1,472 Elo+
Party 1
Team Averages
Level 118
1,569 SR
1,464 Elo+

VS

Team Averages
Level 102
1,625 SR
1,485 Elo+
Heimdallr
Heimdallr
Chubaca 7u7
Heimdallr
Level 121
God Stats
33W - 28L
1,597 SR
Queue Stats
362W - 338L
1,487 Elo+
Solo
Mulan
Mulan
LomecaN12XD
Mulan
Level 49
God Stats
5W - 3L
1,848 SR
Queue Stats
141W - 150L
1,425 Elo+
Solo
Arachne
Arachne
arusch05
Arachne
Level 103
God Stats
39W - 22L
1,592 SR
Queue Stats
57W - 47L
1,515 Elo+
Solo
Vulcan
Vulcan
darkcrittercub
Vulcan
Level 169
God Stats
3W - 2L
1,544 SR
Queue Stats
533W - 508L
1,519 Elo+
Solo
Khepri
Khepri
yeetfeetmeatheat
Khepri
Level 68
God Stats
28W - 18L
1,546 SR
Queue Stats
108W - 109L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 4 / 0
4,999
500
1,173
6,591
5,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
JB79433
Hun Batz
11
1 / 4 / 0
5,966
597
4,943
8,825
5,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,385
539
3,564
4,568
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
colliide
He Bo
10
0 / 4 / 0
5,130
513
1,702
7,881
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
tmac5889
Cernunnos
9
0 / 5 / 0
4,938
494
2,841
7,916
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chubaca 7u7
Heimdallr
11
7 / 0 / 4
6,733
673
7,549
4,153
1,733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 1 / 1
6,773
677
3,207
5,742
4,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
arusch05
Arachne
12
8 / 0 / 0
6,976
698
4,735
8,309
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
2 / 0 / 4
6,410
641
5,280
4,425
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 0 / 7
6,434
643
2,306
4,424
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
20
20
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
0
0
W
Heimdallr
Chubaca 7u7
Heimdallr
7
0
4
9
L
Hun Batz
JB79433
Hun Batz
1
4
0
0.25
W
2
1
1
2.5
L
0
3
0
0
W
Arachne
arusch05
Arachne
8
0
0
8
L
He Bo
colliide
He Bo
0
4
0
0
W
2
0
4
4
L
Cernunnos
tmac5889
Cernunnos
0
5
0
0
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,223
Damage
23,077
35,781
Taken
27,053
16,168
Mitigated
13,489
6,818
Healing
9,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,173
523
0
389
6,591
5,100
0
1,826
4,765
8,268
0
W
Heimdallr
Chubaca 7u7
Heimdallr
7,549
2,777
0
2,692
4,153
1,733
805
1,042
3,111
0
36,427
L
Hun Batz
JB79433
Hun Batz
4,943
309
0
517
8,825
5,584
0
350
8,475
0
39,374
W
3,207
579
0
797
5,742
4,176
493
290
5,452
0
36,810
L
3,564
353
0
515
4,568
1,371
0
2,731
1,837
41,963
376
W
Arachne
arusch05
Arachne
4,735
3,833
0
3,632
8,309
3,383
0
1,375
6,934
0
45,096
L
He Bo
colliide
He Bo
1,702
138
0
3,076
7,881
1,899
0
1,197
6,682
37,835
0
W
5,280
243
0
750
4,425
1,157
0
2,729
1,696
42,781
507
L
Cernunnos
tmac5889
Cernunnos
2,841
768
0
2,321
7,916
2,214
0
1,482
6,434
0
31,591
W
2,306
96
0
1,803
4,424
3,040
232
1,117
3,307
24,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,418
Gold Earned
33,326
298
Minions Killed
309
0
Camps Cleared
0
1,120,539
Distance Traveled
1,128,310
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,999
500
10
1
0
225,112
0
W
Heimdallr
6,733
673
54
5
0
199,496
0
L
Hun Batz
5,966
597
70
7
0
200,406
0
W
Mulan
6,773
677
75
8
0
189,094
0
L
Vulcan
5,385
539
94
9
0
203,226
3
W
Arachne
6,976
698
68
7
0
242,134
0
L
He Bo
5,130
513
68
7
0
244,237
0
W
Vulcan
6,410
641
79
8
0
246,542
2
L
Cernunnos
4,938
494
56
6
0
247,558
0
W
Khepri
6,434
643
33
3
0
251,044
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role