Player Matchup

Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
InsanityAwaits-
Geb
Level 141
God Stats
12W - 7L
1,590 SR
Queue Stats
329W - 329L
1,493 Elo+
Party 3
Discordia
Discordia
KnownHicory
Discordia
Level 69
God Stats
12W - 11L
1,503 SR
Queue Stats
232W - 204L
1,491 Elo+
Party 3
Chang'e
Chang'e
lhxo__
Chang'e
Level 59
God Stats
12W - 14L
1,545 SR
Queue Stats
70W - 64L
1,529 Elo+
Solo
Team Averages
Level 79
1,528 SR
1,503 Elo+

VS

Team Averages
Level 133
1,527 SR
1,520 Elo+
Zhong Kui
Zhong Kui
ArielizFez1030
Zhong Kui
Level 163
God Stats
18W - 9L
1,655 SR
Queue Stats
414W - 406L
1,498 Elo+
Party 2
Athena
Athena
CynicalCaracal11
Athena
Level 158
God Stats
0W - 4L
1,438 SR
Queue Stats
305W - 296L
1,550 Elo+
Party 2
King Arthur
King Arthur
DaintyFawn26461
King Arthur
Level 135
God Stats
16W - 28L
1,437 SR
Queue Stats
87W - 119L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
Deebz13
Cthulhu
Level 96
God Stats
7W - 3L
1,642 SR
Queue Stats
201W - 218L
1,538 Elo+
Party 1
Izanami
Izanami
Xyllr
Izanami
Level 114
God Stats
1W - 3L
1,464 SR
Queue Stats
174W - 173L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 0
6,522
652
4,782
3,392
996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
 
Loki
12
2 / 0 / 4
6,381
638
5,463
5,364
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 2
5,202
520
3,705
5,821
3,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
KnownHicory
Discordia
10
2 / 2 / 1
6,086
609
3,463
2,846
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chang'e
lhxo__
Chang'e
12
4 / 0 / 0
6,959
696
3,271
5,797
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArielizFez1030
Zhong Kui
11
1 / 2 / 1
5,540
554
2,300
5,789
3,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 2 / 0
5,108
511
1,167
8,169
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DaintyFawn26461
King Arthur
8
0 / 4 / 0
4,512
451
3,906
8,367
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Deebz13
Cthulhu
9
1 / 1 / 0
5,279
528
2,799
7,539
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Xyllr
Izanami
8
0 / 3 / 0
4,670
467
1,667
4,356
1,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
12
Kills
2
2
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
0
3
W
Loki
 
Loki
2
0
4
4
L
Zhong Kui
ArielizFez1030
Zhong Kui
1
2
1
0.75
L
0
2
0
0
L
King Arthur
DaintyFawn26461
King Arthur
0
4
0
0
L
Cthulhu
Deebz13
Cthulhu
1
1
0
1
W
1
0
2
2
W
Discordia
KnownHicory
Discordia
2
2
1
1.25
L
Izanami
Xyllr
Izanami
0
3
0
0
W
Chang'e
lhxo__
Chang'e
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,684
Damage
11,839
23,220
Taken
34,220
11,117
Mitigated
17,754
10,966
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,782
1,476
0
991
3,392
996
232
866
2,526
0
47,722
W
Loki
 
Loki
5,463
2,163
0
3,745
5,364
1,504
0
1,192
4,172
0
49,606
L
Zhong Kui
ArielizFez1030
Zhong Kui
2,300
199
0
3,183
5,789
3,686
0
3,237
2,149
37,163
0
L
1,167
440
0
3,880
8,169
3,129
0
489
7,612
35,546
0
L
King Arthur
DaintyFawn26461
King Arthur
3,906
274
0
896
8,367
4,948
0
3,155
5,212
0
26,096
L
Cthulhu
Deebz13
Cthulhu
2,799
115
0
2,637
7,539
4,941
0
2,097
5,398
17,719
0
W
3,705
357
0
1,330
5,821
3,948
0
2,657
3,164
20,420
2,331
W
Discordia
KnownHicory
Discordia
3,463
258
0
370
2,846
774
0
1,551
1,295
35,850
340
L
Izanami
Xyllr
Izanami
1,667
1,019
0
1,086
4,356
1,050
0
578
3,778
0
33,269
W
Chang'e
lhxo__
Chang'e
3,271
201
40
4,490
5,797
3,895
114
0
5,797
45,759
1,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,150
Gold Earned
25,109
372
Minions Killed
284
0
Camps Cleared
0
996,575
Distance Traveled
981,785
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,522
652
93
9
0
199,113
0
W
Loki
6,381
638
93
9
0
241,942
2
L
Zhong Kui
5,540
554
81
8
0
209,478
2
L
Athena
5,108
511
77
8
0
217,001
0
L
King Arthur
4,512
451
38
4
0
172,533
0
L
Cthulhu
5,279
528
22
2
0
220,298
2
W
Geb
5,202
520
29
3
0
201,879
1
W
Discordia
6,086
609
76
8
0
185,021
4
L
Izanami
4,670
467
66
7
0
162,475
0
W
Chang'e
6,959
696
81
8
0
168,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role