Player Matchup

Osiris
Osiris
CurtCrown11
Osiris
Level 143
God Stats
1W - 3L
1,334 SR
Queue Stats
157W - 144L
1,513 Elo+
Party 1
Scylla
Scylla
FalconMex21
Scylla
Level 128
God Stats
9W - 8L
1,630 SR
Queue Stats
291W - 263L
1,487 Elo+
Party 2
Skadi
Skadi
Gr9em st72
Skadi
Level 159
God Stats
1W - 3L
1,471 SR
Queue Stats
9W - 8L
1,637 Elo+
Party 1
Bacchus
Bacchus
Vicanjel
Bacchus
Level 88
God Stats
9W - 8L
1,512 SR
Queue Stats
74W - 69L
1,441 Elo+
Solo
Cliodhna
Cliodhna
X Z4D1CO X
Cliodhna
Level 64
God Stats
3W - 4L
1,449 SR
Queue Stats
233W - 233L
1,423 Elo+
Party 2
Team Averages
Level 116
1,479 SR
1,500 Elo+

VS

Team Averages
Level 78
1,550 SR
1,422 Elo+
Xbalanque
Xbalanque
DinhoMendes
Xbalanque
Level 86
God Stats
48W - 43L
1,568 SR
Queue Stats
57W - 64L
1,448 Elo+
Solo
Erlang Shen
Erlang Shen
RVG_Igorfpaz
Erlang Shen
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,412 Elo+
Solo
Arachne
Arachne
SpookyKat7914
Arachne
Level 117
God Stats
14W - 9L
1,587 SR
Queue Stats
337W - 305L
1,419 Elo+
Solo
Da Ji
Da Ji
calllmeguap
Da Ji
Level 55
God Stats
1W - 1L
1,796 SR
Queue Stats
29W - 42L
1,357 Elo+
Solo
Sol
Sol
temp-1578713396
Sol
Level 65
God Stats
1W - 1L
1,297 SR
Queue Stats
155W - 158L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 2 / 1
5,422
493
6,426
10,693
8,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Scylla
10
1 / 2 / 0
5,115
465
605
3,491
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
9
0 / 2 / 2
5,139
467
3,279
5,136
1,336
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
Vicanjel
Bacchus
9
3 / 4 / 1
5,661
515
3,425
9,000
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
X Z4D1CO X
Cliodhna
9
0 / 4 / 2
4,847
441
3,537
8,470
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DinhoMendes
Xbalanque
12
4 / 0 / 3
7,085
644
3,523
3,219
1,582
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
RVG_Igorfpaz
Erlang Shen
11
0 / 1 / 3
5,990
545
3,932
8,796
6,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
13
7 / 0 / 2
6,910
628
6,200
8,445
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 2 / 2
5,484
499
2,725
6,216
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

12
3 / 2 / 5
6,902
627
6,115
7,593
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
14
14
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
2
1
0.75
W
Xbalanque
DinhoMendes
Xbalanque
4
0
3
5.5
L
Scylla
1
2
0
0.5
L
Skadi
0
2
2
0.5
W
Erlang Shen
RVG_Igorfpaz
Erlang Shen
0
1
3
1.5
W
Arachne
7
0
2
8
L
Bacchus
Vicanjel
Bacchus
3
4
1
0.88
L
Cliodhna
X Z4D1CO X
Cliodhna
0
4
2
0.25
W
0
2
2
0.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,272
Damage
22,495
36,790
Taken
34,269
20,189
Mitigated
15,519
6,878
Healing
11,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
6,426
2,816
0
2,518
10,693
8,665
0
804
9,889
0
29,481
W
Xbalanque
DinhoMendes
Xbalanque
3,523
222
0
430
3,219
1,582
280
313
2,906
0
37,787
L
Scylla
605
114
0
628
3,491
917
0
449
3,042
23,404
0
L
Skadi
3,279
1,367
0
751
5,136
1,336
0
1,138
3,998
0
33,186
W
Erlang Shen
RVG_Igorfpaz
Erlang Shen
3,932
1,936
0
3,461
8,796
6,675
0
378
8,418
0
30,331
W
Arachne
6,200
5,333
0
3,117
8,445
3,226
7
1,064
7,381
0
47,125
L
Bacchus
Vicanjel
Bacchus
3,425
460
0
929
9,000
7,002
0
2,864
6,136
15,169
0
L
Cliodhna
X Z4D1CO X
Cliodhna
3,537
695
0
2,052
8,470
2,269
0
743
7,727
0
27,837
W
2,725
241
0
726
6,216
2,127
0
1,169
5,047
0
22,489
W
6,115
3,130
0
4,187
7,593
1,909
2,147
1,106
6,487
45,733
3,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,184
Gold Earned
32,371
220
Minions Killed
310
0
Camps Cleared
0
1,074,305
Distance Traveled
1,118,696
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,422
493
40
4
0
206,169
2
W
Xbalanque
7,085
644
75
7
0
224,623
0
L
Scylla
5,115
465
49
4
0
177,923
1
L
Skadi
5,139
467
67
6
0
222,024
2
W
Erlang Shen
5,990
545
51
5
0
207,354
0
W
Arachne
6,910
628
77
7
0
261,870
4
L
Bacchus
5,661
515
16
1
0
230,841
2
L
Cliodhna
4,847
441
48
4
0
237,348
0
W
Da Ji
5,484
499
31
3
0
229,574
0
W
Sol
6,902
627
76
7
0
195,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role