Player Matchup

Ymir
Ymir
BR0T3IN SHAKE
Ymir
Level 175
God Stats
33W - 33L
1,586 SR
Queue Stats
485W - 464L
1,502 Elo+
Solo
Ullr
Ullr
BuK-LaU-
Ullr
Level 158
God Stats
107W - 104L
1,496 SR
Queue Stats
205W - 208L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
HunterFire
Ao Kuang
Level 127
God Stats
3W - 6L
1,525 SR
Queue Stats
335W - 315L
1,558 Elo+
Solo
Ne Zha
Ne Zha
Spooky Krypt
Ne Zha
Level 127
God Stats
4W - 4L
1,658 SR
Queue Stats
172W - 154L
1,539 Elo+
Solo
Hel
Hel
TheSimpleChaos
Hel
Level 158
God Stats
7W - 5L
1,681 SR
Queue Stats
322W - 324L
1,539 Elo+
Solo
Team Averages
Level 149
1,589 SR
1,526 Elo+

VS

Team Averages
Level 161
1,660 SR
1,550 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Azrael57
Zhong Kui
Level 145
God Stats
9W - 5L
1,854 SR
Queue Stats
283W - 258L
1,547 Elo+
Solo
Ravana
Ravana
CardwellLegacy
Ravana
Level 239
God Stats
3W - 2L
1,627 SR
Queue Stats
86W - 49L
1,692 Elo+
Solo
Ah Puch
Ah Puch
jbear159
Ah Puch
Level 135
God Stats
17W - 6L
1,680 SR
Queue Stats
363W - 321L
1,497 Elo+
Solo
Bastet
Bastet
vx ENERGY xv
Bastet
Level 138
God Stats
14W - 8L
1,637 SR
Queue Stats
291W - 307L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
4,869
541
2,982
7,012
3,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
10
2 / 1 / 0
5,366
596
3,794
3,995
1,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
HunterFire
Ao Kuang
10
1 / 2 / 2
5,060
562
3,695
8,464
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
8
0 / 4 / 0
4,453
495
2,184
7,753
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 2 / 0
5,187
576
3,397
4,484
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 0 / 1
5,512
612
1,832
5,546
3,409
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Azrael57
Zhong Kui
9
1 / 2 / 2
5,071
563
3,607
6,006
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
6 / 0 / 1
7,152
795
8,023
5,246
2,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
jbear159
Ah Puch
11
3 / 0 / 0
6,084
676
4,562
4,601
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
9
1 / 2 / 2
4,810
534
3,544
6,118
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
11
11
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
1
0.5
W
Zhong Kui
Azrael57
Zhong Kui
1
2
2
1
L
0
2
2
0.5
L
Ullr
2
1
0
2
W
6
0
1
6.5
L
Ao Kuang
HunterFire
Ao Kuang
1
2
2
1
L
Ne Zha
0
4
0
0
L
1
2
0
0.5
W
Ah Puch
jbear159
Ah Puch
3
0
0
3
W
Bastet
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,052
Damage
21,568
31,708
Taken
27,517
11,188
Mitigated
12,589
9,213
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,832
370
0
2,280
5,546
3,409
0
1,393
4,153
0
24,065
W
Zhong Kui
Azrael57
Zhong Kui
3,607
368
0
2,722
6,006
3,887
0
1,883
4,123
25,253
7,699
L
2,982
631
0
1,579
7,012
3,930
0
1,936
4,992
22,382
370
L
Ullr
3,794
1,590
0
597
3,995
1,209
791
1,125
2,870
0
33,797
W
8,023
3,017
0
2,380
5,246
2,487
0
404
4,842
0
43,994
L
Ao Kuang
HunterFire
Ao Kuang
3,695
773
0
1,159
8,464
2,704
0
1,792
6,633
36,415
0
L
Ne Zha
2,184
424
0
2,885
7,753
1,916
0
0
7,422
0
18,369
L
3,397
0
1,173
1,820
4,484
1,429
0
3,072
1,412
31,450
0
W
Ah Puch
jbear159
Ah Puch
4,562
274
0
2,172
4,601
1,215
132
3,562
1,039
38,129
510
W
Bastet
3,544
1,074
0
3,137
6,118
1,591
0
2,632
3,486
0
26,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,935
Gold Earned
28,629
289
Minions Killed
282
0
Camps Cleared
0
851,547
Distance Traveled
977,143
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,512
612
31
3
0
206,469
3
W
Zhong Kui
5,071
563
68
8
0
175,999
2
L
Ymir
4,869
541
57
6
0
161,437
1
L
Ullr
5,366
596
57
6
0
158,809
0
W
Ravana
7,152
795
69
8
0
176,133
0
L
Ao Kuang
5,060
562
67
7
0
202,815
0
L
Ne Zha
4,453
495
35
4
0
136,702
0
L
Hel
5,187
576
73
8
0
191,784
0
W
Ah Puch
6,084
676
70
8
0
182,663
0
W
Bastet
4,810
534
44
5
0
235,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role