Player Matchup

Athena
Athena
ChromoHomo
Athena
Level 126
God Stats
0W - 2L
1,293 SR
Queue Stats
281W - 228L
1,574 Elo+
Solo
Neith
Neith
DanielBarber
Neith
Level 165
God Stats
5W - 5L
1,602 SR
Queue Stats
132W - 189L
1,503 Elo+
Party 2
Cliodhna
Cliodhna
DavmasterSupreme
Cliodhna
Level 145
God Stats
0W - 3L
1,233 SR
Queue Stats
82W - 142L
1,452 Elo+
Party 2
King Arthur
King Arthur
DraculaX
King Arthur
Level 125
God Stats
2W - 6L
1,396 SR
Queue Stats
64W - 122L
1,429 Elo+
Party 2
Merlin
Merlin
Wooperrrrr
Merlin
Level 127
God Stats
0W - 2L
1,256 SR
Queue Stats
84W - 142L
1,461 Elo+
Party 2
Team Averages
Level 138
1,356 SR
1,484 Elo+

VS

Team Averages
Level 161
1,713 SR
1,775 Elo+
Sobek
Sobek
HUHForWhy
Sobek
Level 146
God Stats
3W - 0L
1,637 SR
Queue Stats
63W - 12L
1,896 Elo+
Party 1
Erlang Shen
Erlang Shen
KingOfSeas95
Erlang Shen
Level 122
God Stats
5W - 4L
1,512 SR
Queue Stats
148W - 133L
1,543 Elo+
Solo
Artemis
Artemis
Strokе
Artemis
Level 148
God Stats
38W - 11L
1,870 SR
Queue Stats
603W - 191L
1,844 Elo+
Party 1
Ra
Ra
Techxdu
Ra
Level 208
God Stats
21W - 8L
1,829 SR
Queue Stats
186W - 46L
1,894 Elo+
Party 1
Baron Samedi
Baron Samedi
Vunn
Baron Samedi
Level 182
God Stats
20W - 5L
1,719 SR
Queue Stats
75W - 35L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChromoHomo
Athena
7
0 / 4 / 1
4,718
472
2,546
9,358
6,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 4 / 1
5,141
514
4,433
6,373
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 4 / 1
5,047
505
2,087
5,702
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

King Arthur
DraculaX
King Arthur
8
0 / 2 / 0
4,550
455
2,416
6,721
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Wooperrrrr
Merlin
8
0 / 5 / 1
4,415
442
2,235
5,576
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HUHForWhy
Sobek
10
2 / 2 / 7
6,003
600
4,072
10,030
5,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
KingOfSeas95
Erlang Shen
12
1 / 0 / 2
6,610
661
3,693
7,238
5,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Strokе
Artemis
10
3 / 0 / 3
5,903
590
4,459
5,018
1,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 1 / 1
7,120
712
5,026
5,084
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Vunn
Baron Samedi
12
7 / 1 / 6
6,874
687
6,858
7,846
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
19
19
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
ChromoHomo
Athena
0
4
1
0.13
L
1
4
1
0.38
L
1
4
1
0.38
L
King Arthur
DraculaX
King Arthur
0
2
0
0
W
Sobek
HUHForWhy
Sobek
2
2
7
2.75
W
Erlang Shen
KingOfSeas95
Erlang Shen
1
0
2
2
W
Artemis
Strokе
Artemis
3
0
3
4.5
W
6
1
1
6.5
W
Baron Samedi
Vunn
Baron Samedi
7
1
6
10
L
Merlin
Wooperrrrr
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,717
Damage
24,108
33,730
Taken
35,216
15,523
Mitigated
17,507
4,519
Healing
20,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ChromoHomo
Athena
2,546
453
0
2,472
9,358
6,573
0
4,386
4,858
14,515
171
L
4,433
1,294
0
696
6,373
1,916
0
3,183
3,190
0
32,966
L
2,087
132
0
1,096
5,702
1,470
0
2,460
3,170
0
20,561
L
King Arthur
DraculaX
King Arthur
2,416
277
0
175
6,721
4,182
0
1,256
5,465
0
24,791
W
Sobek
HUHForWhy
Sobek
4,072
427
1,306
4,147
10,030
5,811
27
1,720
8,310
18,428
258
W
Erlang Shen
KingOfSeas95
Erlang Shen
3,693
1,473
0
4,178
7,238
5,983
0
0
7,238
0
46,985
W
Artemis
Strokе
Artemis
4,459
1,152
0
934
5,018
1,409
0
975
4,043
0
28,814
W
5,026
468
420
3,047
5,084
1,827
238
1,212
3,872
49,457
2,403
W
Baron Samedi
Vunn
Baron Samedi
6,858
688
916
5,408
7,846
2,477
0
869
6,977
44,718
0
L
Merlin
Wooperrrrr
Merlin
2,235
38
0
80
5,576
1,382
0
3,980
1,310
22,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,871
Gold Earned
32,510
204
Minions Killed
327
0
Camps Cleared
0
903,401
Distance Traveled
1,000,573
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,718
472
21
2
0
181,275
1
L
Neith
5,141
514
60
6
0
190,908
0
L
Cliodhna
5,047
505
39
4
0
201,530
0
L
King Arthur
4,550
455
41
4
0
136,233
1
W
Sobek
6,003
600
26
3
0
222,744
1
W
Erlang Shen
6,610
661
88
9
0
171,762
0
W
Artemis
5,903
590
55
6
0
165,442
0
W
Ra
7,120
712
90
9
0
205,350
0
W
Baron Samedi
6,874
687
68
7
0
235,275
0
L
Merlin
4,415
442
43
4
0
193,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role