Player Matchup

Eset
Eset
 
Eset
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cafusura1
Medusa
Level 83
God Stats
5W - 12L
1,414 SR
Queue Stats
74W - 81L
1,485 Elo+
Party 1
Athena
Athena
Fofoviski
Athena
Level 155
God Stats
20W - 14L
1,586 SR
Queue Stats
115W - 105L
1,472 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LuisOEspalhaLixo
Kumbhakarna
Level 159
God Stats
1W - 1L
1,625 SR
Queue Stats
115W - 134L
1,494 Elo+
Party 1
King Arthur
King Arthur
Morfeu69
King Arthur
Level 207
God Stats
0W - 6L
1,316 SR
Queue Stats
317W - 316L
1,440 Elo+
Solo
Team Averages
Level 150
1,488 SR
1,478 Elo+

VS

Team Averages
Level 145
1,509 SR
1,506 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
NEWGODD
Sylvanus
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 73L
1,491 Elo+
Solo
Anhur
Anhur
ÚN1C0
Anhur
Level 114
God Stats
5W - 4L
1,545 SR
Queue Stats
186W - 155L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 6 / 0
5,368
537
1,713
7,333
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Cafusura1
Medusa
10
3 / 2 / 0
5,963
596
3,412
6,259
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
Fofoviski
Athena
9
0 / 1 / 2
5,366
537
2,195
9,783
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kumbhakarna
LuisOEspalhaLixo
Kumbhakarna
9
0 / 4 / 2
4,876
488
2,113
10,108
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Morfeu69
King Arthur
10
1 / 4 / 0
5,776
578
6,050
10,004
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
8 / 1 / 4
6,715
672
11,787
6,007
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
 
Chang'e
12
6 / 0 / 2
6,587
659
6,234
4,747
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
 
Artemis
9
0 / 2 / 1
4,897
490
2,359
5,831
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
NEWGODD
Sylvanus
9
1 / 0 / 6
5,087
509
3,537
4,317
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anhur
ÚN1C0
Anhur
10
2 / 1 / 2
6,257
626
5,664
8,520
4,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
17
17
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
6
0
0
W
Ne Zha
 
Ne Zha
8
1
4
10
W
Chang'e
 
Chang'e
6
0
2
7
W
Artemis
 
Artemis
0
2
1
0.25
L
Medusa
Cafusura1
Medusa
3
2
0
1.5
L
Athena
Fofoviski
Athena
0
1
2
1
L
Kumbhakarna
LuisOEspalhaLixo
Kumbhakarna
0
4
2
0.25
L
King Arthur
Morfeu69
King Arthur
1
4
0
0.25
W
Sylvanus
NEWGODD
Sylvanus
1
0
6
4
W
Anhur
ÚN1C0
Anhur
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,483
Damage
29,581
43,487
Taken
29,422
15,082
Mitigated
12,018
8,588
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,713
99
0
562
7,333
1,766
0
2,718
4,429
31,004
271
W
Ne Zha
 
Ne Zha
11,787
3,725
0
1,459
6,007
2,129
0
2,064
3,943
0
40,050
W
Chang'e
 
Chang'e
6,234
926
672
2,679
4,747
1,455
0
1,458
3,289
43,199
1,693
W
Artemis
 
Artemis
2,359
775
0
434
5,831
1,767
0
1,244
4,587
0
24,619
L
Medusa
Cafusura1
Medusa
3,412
1,015
0
890
6,259
1,856
165
1,218
5,001
0
39,646
L
Athena
Fofoviski
Athena
2,195
716
0
1,488
9,783
5,671
0
2,726
6,919
18,604
846
L
Kumbhakarna
LuisOEspalhaLixo
Kumbhakarna
2,113
428
0
2,902
10,108
3,453
0
1,873
8,127
25,160
0
L
King Arthur
Morfeu69
King Arthur
6,050
758
0
2,746
10,004
2,336
0
156
9,848
0
38,070
W
Sylvanus
NEWGODD
Sylvanus
3,537
1,071
647
1,715
4,317
2,252
0
1,048
3,269
17,748
7,276
W
Anhur
ÚN1C0
Anhur
5,664
3,631
0
3,545
8,520
4,415
0
0
8,520
0
43,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,349
Gold Earned
29,543
297
Minions Killed
305
0
Camps Cleared
0
1,019,525
Distance Traveled
987,462
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,368
537
71
7
0
172,704
1
W
Ne Zha
6,715
672
56
6
0
232,486
0
W
Chang'e
6,587
659
84
8
0
212,469
5
W
Artemis
4,897
490
48
5
0
180,240
2
L
Medusa
5,963
596
78
8
0
179,528
1
L
Athena
5,366
537
28
3
0
240,762
4
L
Kumbhakarna
4,876
488
59
6
0
219,598
0
L
King Arthur
5,776
578
61
6
0
206,933
0
W
Sylvanus
5,087
509
38
4
0
201,510
1
W
Anhur
6,257
626
79
8
0
160,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role