Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Deneault12
Poseidon
Level 200
God Stats
14W - 10L
1,586 SR
Queue Stats
445W - 386L
1,474 Elo+
Solo
Skadi
Skadi
Jamesontheair
Skadi
Level 123
God Stats
4W - 5L
1,551 SR
Queue Stats
68W - 77L
1,407 Elo+
Party 1
Ra
Ra
TheOGBeanjuice
Ra
Level 149
God Stats
24W - 18L
1,607 SR
Queue Stats
240W - 238L
1,429 Elo+
Solo
Chronos
Chronos
bbldrizzyOOH
Chronos
Level 131
God Stats
10W - 3L
1,631 SR
Queue Stats
114W - 98L
1,432 Elo+
Party 1
Team Averages
Level 160
1,575 SR
1,448 Elo+

VS

Team Averages
Level 100
1,459 SR
1,475 Elo+
Cerberus
Cerberus
 
Cerberus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Bsure0209
Ix Chel
Level 164
God Stats
14W - 16L
1,534 SR
Queue Stats
369W - 370L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
Memoho3
Kuzenbo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,583 Elo+
Solo
Izanami
Izanami
Voltehre
Izanami
Level 88
God Stats
0W - 2L
1,185 SR
Queue Stats
6W - 10L
1,415 Elo+
Solo
Mulan
Mulan
sora-_-420
Mulan
Level 125
God Stats
12W - 10L
1,577 SR
Queue Stats
539W - 572L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 0 / 0
5,093
566
948
1,833
536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Deneault12
Poseidon
9
0 / 1 / 1
5,200
578
1,221
3,677
790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
3 / 1 / 0
6,149
683
3,993
5,386
1,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 0
5,017
557
1,424
3,762
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
bbldrizzyOOH
Chronos
11
3 / 0 / 0
6,779
753
3,477
7,804
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 2 / 0
4,151
461
701
5,252
3,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
Bsure0209
Ix Chel
9
0 / 3 / 1
4,697
522
3,290
5,559
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Memoho3
Kuzenbo
8
0 / 2 / 0
4,481
498
3,468
5,434
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
Voltehre
Izanami
3
0 / 0 / 0
3,448
383
416
664
138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
9
2 / 1 / 0
5,090
566
2,180
4,570
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
7
Kills
2
2
Deaths
8
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
0
0
L
Cerberus
 
Cerberus
0
2
0
0
L
Ix Chel
Bsure0209
Ix Chel
0
3
1
0.17
W
Poseidon
Deneault12
Poseidon
0
1
1
0.5
W
3
1
0
3
L
Kuzenbo
Memoho3
Kuzenbo
0
2
0
0
W
1
0
0
1
L
Izanami
Voltehre
Izanami
0
0
0
0
W
Chronos
bbldrizzyOOH
Chronos
3
0
0
3
L
Mulan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,063
Damage
10,055
22,462
Taken
21,479
6,812
Mitigated
10,794
8,946
Healing
3,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
948
208
0
515
1,833
536
1,442
53
1,752
0
29,777
L
Cerberus
 
Cerberus
701
60
0
847
5,252
3,252
0
1,243
4,008
15,443
1,582
L
Ix Chel
Bsure0209
Ix Chel
3,290
155
290
1,808
5,559
1,547
0
369
5,190
23,369
0
W
Poseidon
Deneault12
Poseidon
1,221
201
0
1,679
3,677
790
165
207
3,470
31,355
7,522
W
3,993
1,219
0
644
5,386
1,618
229
3,056
2,330
0
38,701
L
Kuzenbo
Memoho3
Kuzenbo
3,468
917
0
630
5,434
3,904
0
2,445
2,989
20,323
0
W
1,424
35
604
2,177
3,762
1,592
38
620
3,024
22,729
0
L
Izanami
Voltehre
Izanami
416
332
0
30
664
138
0
291
373
0
3,639
W
Chronos
bbldrizzyOOH
Chronos
3,477
1,649
0
3,327
7,804
2,276
0
2,807
4,477
35,672
8,145
L
Mulan
2,180
118
0
267
4,570
1,953
0
1,336
3,234
0
32,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,238
Gold Earned
21,867
317
Minions Killed
212
0
Camps Cleared
0
916,756
Distance Traveled
789,848
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,093
566
52
6
0
162,878
0
L
Cerberus
4,151
461
53
6
0
165,917
2
L
Ix Chel
4,697
522
38
4
0
161,069
1
W
Poseidon
5,200
578
69
8
0
181,098
0
W
Skadi
6,149
683
67
7
0
175,379
0
L
Kuzenbo
4,481
498
38
4
0
195,595
0
W
Ra
5,017
557
39
4
0
216,235
0
L
Izanami
3,448
383
9
1
0
60,294
0
W
Chronos
6,779
753
90
10
0
181,166
0
L
Mulan
5,090
566
74
8
0
206,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role