Player Matchup

Jing Wei
Jing Wei
DatFatDude
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,017 Elo+
Party 2
Vulcan
Vulcan
GantaPWR-_-TTV
Vulcan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,017 Elo+
Party 2
Bacchus
Bacchus
Javagobe
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 26
1,500 SR
1,178 Elo+

VS

Team Averages
Level 83
1,413 SR
1,372 Elo+
Vulcan
Vulcan
Blakelee19
Vulcan
Level 129
God Stats
47W - 28L
1,531 SR
Queue Stats
175W - 191L
1,370 Elo+
Party 1
Izanami
Izanami
TheHeadlesJoker
Izanami
Level 82
God Stats
12W - 16L
1,429 SR
Queue Stats
112W - 110L
1,404 Elo+
Solo
Shiva
Shiva
funnybonesDWR
Shiva
Level 38
God Stats
23W - 11L
1,278 SR
Queue Stats
247W - 274L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DatFatDude
Jing Wei
10
0 / 6 / 2
6,131
681
660
6,865
1,706
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

13
4 / 4 / 1
7,882
876
6,634
7,895
2,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Javagobe
Bacchus
12
1 / 4 / 2
6,824
758
2,471
9,587
9,160
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Blakelee19
Vulcan
16
8 / 0 / 6
9,664
1,074
13,044
2,590
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 3 / 8
8,826
981
6,148
6,857
1,960
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 12
7,560
840
3,025
8,556
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
14
14
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Blakelee19
Vulcan
8
0
6
11
L
Jing Wei
DatFatDude
Jing Wei
0
6
2
0.17
L
4
4
1
1.13
L
Bacchus
Javagobe
Bacchus
1
4
2
0.5
W
6
3
8
3.33
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,765
Damage
22,217
24,347
Taken
18,003
12,942
Mitigated
5,745
615
Healing
2,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Blakelee19
Vulcan
13,044
65
0
376
2,590
896
993
1,702
888
45,318
529
L
Jing Wei
DatFatDude
Jing Wei
660
568
0
0
6,865
1,706
0
3,241
3,600
0
2,974
L
6,634
464
0
250
7,895
2,076
0
4,972
2,918
26,049
0
L
Bacchus
Javagobe
Bacchus
2,471
0
0
365
9,587
9,160
0
4,844
4,731
9,595
0
W
6,148
3,576
0
1,488
6,857
1,960
1,529
2,801
4,056
0
26,572
W
3,025
637
590
502
8,556
2,889
122
4,626
3,930
0
13,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,837
Gold Earned
26,050
60
Minions Killed
121
0
Camps Cleared
0
380,060
Distance Traveled
479,575
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,664
1,074
64
7
0
182,482
0
L
Jing Wei
6,131
681
5
1
0
86,912
0
L
Vulcan
7,882
876
39
4
0
140,499
0
L
Bacchus
6,824
758
16
2
0
152,649
3
W
Izanami
8,826
981
38
4
0
127,944
2
W
Shiva
7,560
840
19
2
0
169,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role