Player Matchup

Bakasura
Bakasura
Badcrevette
Bakasura
Level 215
God Stats
19W - 19L
1,564 SR
Queue Stats
1,651W - 1,733L
1,559 Elo+
Solo
Xing Tian
Xing Tian
Psyfroi
Xing Tian
Level 29
God Stats
6W - 4L
1,654 SR
Queue Stats
176W - 197L
1,490 Elo+
Party 2
Thanatos
Thanatos
Reaper9314
Thanatos
Level 145
God Stats
8W - 20L
1,354 SR
Queue Stats
363W - 391L
1,511 Elo+
Party 2
Zhong Kui
Zhong Kui
zlDerFeuchte
Zhong Kui
Level 133
God Stats
1W - 2L
1,539 SR
Queue Stats
134W - 145L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
zlDerGrieche
Kuzenbo
Level 164
God Stats
1W - 2L
1,393 SR
Queue Stats
209W - 192L
1,560 Elo+
Party 1
Team Averages
Level 137
1,501 SR
1,529 Elo+

VS

Team Averages
Level 154
1,578 SR
1,481 Elo+
Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BobWiz
Raijin
Level 149
God Stats
23W - 29L
1,474 SR
Queue Stats
2,594W - 2,666L
1,429 Elo+
Solo
Vulcan
Vulcan
DiistriictEU
Vulcan
Level 104
God Stats
4W - 4L
1,312 SR
Queue Stats
345W - 322L
1,512 Elo+
Party 3
Discordia
Discordia
DrTibex
Discordia
Level 214
God Stats
9W - 5L
1,656 SR
Queue Stats
615W - 629L
1,454 Elo+
Solo
Geb
Geb
LongTrap
Geb
Level 148
God Stats
6W - 1L
1,949 SR
Queue Stats
347W - 320L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Badcrevette
Bakasura
15
2 / 3 / 1
7,558
756
3,696
10,651
11,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Xing Tian
Psyfroi
Xing Tian
11
0 / 5 / 3
6,487
649
1,621
13,006
10,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Reaper9314
Thanatos
12
1 / 5 / 1
6,580
658
3,099
8,334
3,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
zlDerFeuchte
Zhong Kui
12
1 / 6 / 2
6,657
666
5,123
9,914
7,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
zlDerGrieche
Kuzenbo
12
0 / 2 / 3
6,474
647
3,636
6,253
7,210
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
9 / 2 / 8
9,437
944
7,699
9,110
9,205
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Raijin
BobWiz
Raijin
15
3 / 1 / 12
9,317
932
9,016
6,033
2,364
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
15
3 / 0 / 15
8,789
879
9,369
3,610
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
DrTibex
Discordia
15
4 / 0 / 14
9,093
909
11,479
2,999
1,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
2 / 1 / 13
8,178
818
7,285
8,153
6,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
83
4
Kills
21
21
Deaths
4
10
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
2
8
6.5
L
Bakasura
Badcrevette
Bakasura
2
3
1
0.83
W
Raijin
BobWiz
Raijin
3
1
12
9
W
Vulcan
3
0
15
10.5
W
Discordia
DrTibex
Discordia
4
0
14
11
W
2
1
13
8.5
L
Xing Tian
Psyfroi
Xing Tian
0
5
3
0.3
L
Thanatos
Reaper9314
Thanatos
1
5
1
0.3
L
Zhong Kui
zlDerFeuchte
Zhong Kui
1
6
2
0.33
L
Kuzenbo
zlDerGrieche
Kuzenbo
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,175
Damage
44,848
48,158
Taken
29,905
39,718
Mitigated
20,792
14,804
Healing
10,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,699
389
597
1,133
9,110
9,205
25
2,069
6,157
388
13,915
L
Bakasura
Badcrevette
Bakasura
3,696
1,941
524
4,611
10,651
11,040
0
8,552
1,825
0
4,786
W
Raijin
BobWiz
Raijin
9,016
776
239
713
6,033
2,364
3,139
1,985
3,551
27,575
221
W
Vulcan
9,369
126
888
1,237
3,610
1,602
881
1,797
1,711
27,329
0
W
Discordia
DrTibex
Discordia
11,479
75
756
818
2,999
1,335
1,244
583
2,273
21,317
0
W
7,285
495
918
3,432
8,153
6,286
496
3,210
4,567
12,147
436
L
Xing Tian
Psyfroi
Xing Tian
1,621
0
1,338
1,144
13,006
10,240
0
10,338
2,479
2,648
105
L
Thanatos
Reaper9314
Thanatos
3,099
298
0
2,824
8,334
3,661
0
6,530
1,694
0
10,929
L
Zhong Kui
zlDerFeuchte
Zhong Kui
5,123
78
0
1,862
9,914
7,567
0
7,543
2,250
16,555
0
L
Kuzenbo
zlDerGrieche
Kuzenbo
3,636
1,467
1,270
1,231
6,253
7,210
0
3,626
2,592
8,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,756
Gold Earned
44,814
73
Minions Killed
136
0
Camps Cleared
0
762,493
Distance Traveled
958,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,437
944
17
2
0
183,901
0
L
Bakasura
7,558
756
25
3
0
150,978
0
W
Raijin
9,317
932
49
5
0
146,525
0
W
Vulcan
8,789
879
38
4
0
246,879
0
W
Discordia
9,093
909
21
2
0
174,563
0
W
Geb
8,178
818
11
1
0
206,381
0
L
Xing Tian
6,487
649
3
0
0
144,159
0
L
Thanatos
6,580
658
14
1
0
154,128
0
L
Zhong Kui
6,657
666
21
2
0
153,369
0
L
Kuzenbo
6,474
647
10
1
0
159,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role