Player Matchup

Cu Chulainn
Cu Chulainn
Arrogantly
Cu Chulainn
Level 173
God Stats
1W - 3L
1,136 SR
Queue Stats
29W - 26L
1,552 Elo+
Solo
Lancelot
Lancelot
CazTD
Lancelot
Level 151
God Stats
1W - 2L
1,345 SR
Queue Stats
57W - 65L
1,491 Elo+
Solo
Izanami
Izanami
Glashtyn_
Izanami
Level 98
God Stats
1W - 1L
1,756 SR
Queue Stats
72W - 68L
1,510 Elo+
Party 1
Janus
Janus
ItzNinjaa
Janus
Level 82
God Stats
20W - 29L
1,426 SR
Queue Stats
224W - 236L
1,505 Elo+
Solo
Ymir
Ymir
ThatOneWolf_
Ymir
Level 127
God Stats
4W - 4L
1,783 SR
Queue Stats
130W - 117L
1,494 Elo+
Party 1
Team Averages
Level 126
1,489 SR
1,510 Elo+

VS

Team Averages
Level 119
1,475 SR
1,528 Elo+
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CardinalWithNoK
Da Ji
Level 76
God Stats
1W - 3L
1,388 SR
Queue Stats
89W - 71L
1,654 Elo+
Party 2
Rama
Rama
Kardinalwithak
Rama
Level 145
God Stats
1W - 2L
1,720 SR
Queue Stats
264W - 278L
1,497 Elo+
Party 2
Jormungandr
Jormungandr
rezashokohi
Jormungandr
Level 158
God Stats
5W - 10L
1,266 SR
Queue Stats
99W - 122L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arrogantly
Cu Chulainn
11
1 / 4 / 1
6,842
570
6,856
11,870
5,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
CazTD
Lancelot
10
2 / 2 / 1
5,890
491
3,579
6,376
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
Glashtyn_
Izanami
9
0 / 4 / 2
5,338
445
2,946
6,256
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
ItzNinjaa
Janus
12
2 / 6 / 3
6,645
554
5,929
9,070
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 2
7,130
594
4,096
8,075
6,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 2 / 3
7,283
607
5,429
12,447
7,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
 
Morgan Le Fay
12
3 / 2 / 3
6,885
574
3,079
5,586
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 4
7,377
615
7,175
10,044
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 2 / 2
7,635
636
6,600
8,080
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jormungandr
rezashokohi
Jormungandr
11
4 / 1 / 5
7,427
619
6,165
5,463
3,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
18
18
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
3
1.75
W
Morgan Le Fay
 
Morgan Le Fay
3
2
3
2.25
L
Cu Chulainn
Arrogantly
Cu Chulainn
1
4
1
0.38
W
6
1
4
8
L
Lancelot
CazTD
Lancelot
2
2
1
1.25
L
Izanami
Glashtyn_
Izanami
0
4
2
0.25
L
Janus
ItzNinjaa
Janus
2
6
3
0.58
W
3
2
2
2
L
3
2
2
2
W
Jormungandr
rezashokohi
Jormungandr
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,406
Damage
28,448
41,647
Taken
41,620
17,816
Mitigated
18,572
10,140
Healing
16,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,429
2,345
0
5,590
12,447
7,266
0
632
11,775
0
49,966
W
Morgan Le Fay
 
Morgan Le Fay
3,079
367
0
758
5,586
1,651
880
2,348
2,986
33,839
87
L
Cu Chulainn
Arrogantly
Cu Chulainn
6,856
1,741
0
3,402
11,870
5,115
0
1,049
10,821
672
42,955
W
7,175
1,637
0
5,085
10,044
3,205
0
2,646
7,226
0
47,336
L
Lancelot
CazTD
Lancelot
3,579
510
0
3,086
6,376
2,261
0
1,116
5,260
0
33,177
L
Izanami
Glashtyn_
Izanami
2,946
1,996
0
799
6,256
1,488
0
1,395
4,861
0
28,294
L
Janus
ItzNinjaa
Janus
5,929
377
0
581
9,070
2,635
0
3,792
5,278
41,833
0
W
6,600
5,484
0
4,044
8,080
2,552
854
2,645
5,395
0
58,985
L
4,096
1,583
0
2,272
8,075
6,317
0
1,559
6,516
23,015
1,214
W
Jormungandr
rezashokohi
Jormungandr
6,165
1,209
0
1,112
5,463
3,898
152
1,279
4,150
25,379
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,845
Gold Earned
36,607
334
Minions Killed
376
0
Camps Cleared
0
1,132,246
Distance Traveled
1,185,069
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,283
607
83
7
0
243,139
0
W
Morgan Le Fay
6,885
574
62
5
0
222,453
0
L
Cu Chulainn
6,842
570
88
7
0
222,483
0
W
Da Ji
7,377
615
78
7
0
264,119
0
L
Lancelot
5,890
491
68
6
0
228,960
0
L
Izanami
5,338
445
57
5
0
210,814
0
L
Janus
6,645
554
78
7
0
238,170
0
W
Rama
7,635
636
116
10
0
213,685
2
L
Ymir
7,130
594
43
4
0
231,819
4
W
Jormungandr
7,427
619
37
3
0
241,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role