Player Matchup

Awilix
Awilix
 
Awilix
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
ShadowShong
Vulcan
Level 181
God Stats
7W - 3L
1,611 SR
Queue Stats
276W - 253L
1,447 Elo+
Solo
Janus
Janus
gabriell1411
Janus
Level 108
God Stats
3W - 3L
1,366 SR
Queue Stats
21W - 20L
1,497 Elo+
Solo
Team Averages
Level 148
1,495 SR
1,489 Elo+

VS

Team Averages
Level 126
1,533 SR
1,511 Elo+
Skadi
Skadi
Cafusura1
Skadi
Level 83
God Stats
3W - 1L
1,575 SR
Queue Stats
73W - 77L
1,494 Elo+
Party 1
Geb
Geb
Fofoviski
Geb
Level 155
God Stats
5W - 8L
1,430 SR
Queue Stats
114W - 98L
1,481 Elo+
Party 1
Nox
Nox
LuisOEspalhaLixo
Nox
Level 159
God Stats
2W - 3L
1,555 SR
Queue Stats
114W - 127L
1,503 Elo+
Party 1
Ymir
Ymir
RyunoKage
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,511 Elo+
Solo
Loki
Loki
TheKenshi
Loki
Level 172
God Stats
6W - 4L
1,607 SR
Queue Stats
555W - 545L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
4 / 1 / 0
4,160
832
2,591
3,477
1,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
 
Ullr
6
3 / 1 / 0
4,014
803
3,165
4,265
1,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
 
Ymir
6
0 / 0 / 3
3,919
784
1,660
4,134
1,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Vulcan
8
4 / 1 / 3
5,131
1,026
5,591
2,672
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 1 / 1
3,835
767
945
1,167
233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cafusura1
Skadi
6
1 / 2 / 0
3,634
727
3,151
3,492
775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,437
687
1,803
4,821
1,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 1
3,372
674
246
1,644
366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
5
0 / 5 / 1
3,046
609
198
5,940
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Loki
7
3 / 3 / 0
3,985
797
3,017
4,659
1,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
12
Kills
4
4
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
1
0
4
W
Ullr
 
Ullr
3
1
0
3
W
Ymir
 
Ymir
0
0
3
1.5
L
Skadi
Cafusura1
Skadi
1
2
0
0.5
L
0
1
0
0
L
0
1
1
0.5
L
Ymir
0
5
1
0.1
W
Vulcan
4
1
3
5.5
L
Loki
3
3
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,952
Damage
8,415
15,715
Taken
20,556
4,874
Mitigated
5,783
4,135
Healing
4,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,591
844
0
535
3,477
1,042
0
125
3,352
0
21,554
W
Ullr
 
Ullr
3,165
1,644
0
754
4,265
1,017
0
1,022
3,243
0
17,966
W
Ymir
 
Ymir
1,660
826
0
1,925
4,134
1,852
0
781
3,353
10,596
0
L
Skadi
Cafusura1
Skadi
3,151
944
0
270
3,492
775
0
835
2,657
0
18,136
L
1,803
0
0
1,283
4,821
1,952
0
825
3,996
12,662
0
L
246
125
0
310
1,644
366
0
376
1,188
10,694
0
L
Ymir
198
0
0
741
5,940
1,632
0
3,968
1,729
8,447
0
W
Vulcan
5,591
299
0
671
2,672
730
0
199
2,353
26,541
1,083
L
Loki
3,017
828
0
1,832
4,659
1,058
0
1,473
3,071
0
16,694
W
945
68
0
250
1,167
233
0
0
1,167
16,533
322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,059
Gold Earned
17,474
169
Minions Killed
135
0
Camps Cleared
0
579,562
Distance Traveled
555,829
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,160
832
36
7
0
140,300
0
W
Ullr
4,014
803
35
7
0
107,235
0
W
Ymir
3,919
784
16
3
0
117,046
0
L
Skadi
3,634
727
27
5
0
105,644
0
L
Geb
3,437
687
27
5
0
131,337
2
L
Nox
3,372
674
37
7
0
88,787
0
L
Ymir
3,046
609
12
2
0
103,334
0
W
Vulcan
5,131
1,026
47
9
0
112,865
1
L
Loki
3,985
797
32
6
0
126,727
0
W
Janus
3,835
767
35
7
0
102,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role