Player Matchup

Chronos
Chronos
BigHeroSus
Chronos
Level 46
God Stats
4W - 1L
1,846 SR
Queue Stats
99W - 78L
1,473 Elo+
Party 2
Ymir
Ymir
Ddoom21
Ymir
Level 143
God Stats
107W - 90L
1,595 SR
Queue Stats
372W - 354L
1,439 Elo+
Solo
Hades
Hades
Memecory
Hades
Level 48
God Stats
2W - 1L
1,552 SR
Queue Stats
52W - 67L
1,400 Elo+
Solo
Medusa
Medusa
SlappytheClam
Medusa
Level 48
God Stats
13W - 13L
1,498 SR
Queue Stats
42W - 52L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
UnbanMePlease
Erlang Shen
Level 24
God Stats
14W - 9L
1,477 SR
Queue Stats
72W - 48L
1,516 Elo+
Party 2
Team Averages
Level 62
1,594 SR
1,449 Elo+

VS

Team Averages
Level 80
1,589 SR
1,467 Elo+
Cthulhu
Cthulhu
Silentdurhead
Cthulhu
Level 49
God Stats
8W - 7L
1,639 SR
Queue Stats
143W - 128L
1,499 Elo+
Party 1
Horus
Horus
SoulsHunterAFK
Horus
Level 48
God Stats
22W - 23L
1,529 SR
Queue Stats
82W - 94L
1,404 Elo+
Solo
Nu Wa
Nu Wa
Tequemoelcalzon
Nu Wa
Level 109
God Stats
1W - 1L
1,552 SR
Queue Stats
143W - 166L
1,486 Elo+
Solo
Skadi
Skadi
dshull55
Skadi
Level 69
God Stats
7W - 7L
1,682 SR
Queue Stats
503W - 488L
1,431 Elo+
Solo
Mercury
Mercury
nimrod655
Mercury
Level 123
God Stats
2W - 2L
1,542 SR
Queue Stats
242W - 238L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigHeroSus
Chronos
16
3 / 1 / 7
9,084
534
10,073
8,850
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
Ddoom21
Ymir
13
0 / 5 / 5
7,875
463
7,191
17,976
13,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
Memecory
Hades
15
8 / 3 / 6
9,218
542
10,381
11,418
5,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 2 / 6
8,153
480
9,285
9,198
2,923
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Erlang Shen
UnbanMePlease
Erlang Shen
17
7 / 2 / 4
11,183
658
12,978
18,255
18,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 3 / 5
8,516
501
7,548
18,021
13,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 4 / 3
7,333
431
6,959
14,752
13,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 4 / 0
8,175
481
9,952
9,612
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
dshull55
Skadi
14
5 / 3 / 3
8,526
502
13,059
11,694
3,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Mercury
nimrod655
Mercury
14
4 / 5 / 2
8,504
500
8,920
12,373
4,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
19
Kills
13
13
Deaths
19
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
BigHeroSus
Chronos
3
1
7
6.5
W
Ymir
Ddoom21
Ymir
0
5
5
0.5
W
Hades
Memecory
Hades
8
3
6
3.67
L
Cthulhu
3
3
5
1.83
W
1
2
6
2
L
0
4
3
0.38
L
1
4
0
0.25
W
Erlang Shen
UnbanMePlease
Erlang Shen
7
2
4
4.5
L
Skadi
dshull55
Skadi
5
3
3
2.17
L
Mercury
nimrod655
Mercury
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,908
Damage
46,438
65,697
Taken
66,452
43,341
Mitigated
38,972
19,985
Healing
17,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BigHeroSus
Chronos
10,073
2,315
0
1,098
8,850
3,069
140
3,954
4,853
60,017
2,627
W
Ymir
Ddoom21
Ymir
7,191
784
197
3,248
17,976
13,504
236
6,119
11,819
36,383
881
W
Hades
Memecory
Hades
10,381
360
308
4,890
11,418
5,229
165
2,778
8,602
51,270
463
L
Cthulhu
7,548
830
2,726
4,567
18,021
13,638
110
7,529
10,245
32,492
2,678
W
9,285
3,493
0
1,999
9,198
2,923
721
3,736
5,462
0
61,242
L
6,959
2,972
275
5,064
14,752
13,086
0
2,966
11,592
0
29,577
L
9,952
2,068
0
1,895
9,612
3,291
774
6,578
2,776
56,001
1,413
W
Erlang Shen
UnbanMePlease
Erlang Shen
12,978
6,488
0
8,245
18,255
18,616
563
768
16,677
1,194
66,598
L
Skadi
dshull55
Skadi
13,059
5,068
0
2,074
11,694
3,995
683
6,213
5,431
0
58,128
L
Mercury
nimrod655
Mercury
8,920
5,679
0
600
12,373
4,962
0
4,536
7,731
0
62,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,513
Gold Earned
41,054
456
Minions Killed
377
0
Camps Cleared
0
1,685,114
Distance Traveled
1,556,766
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,084
534
110
6
0
372,090
0
W
Ymir
7,875
463
44
3
0
326,347
0
W
Hades
9,218
542
78
5
0
344,170
6
L
Cthulhu
8,516
501
51
3
0
317,278
4
W
Medusa
8,153
480
99
6
0
315,561
0
L
Horus
7,333
431
43
3
0
312,826
0
L
Nu Wa
8,175
481
102
6
0
300,664
0
W
Erlang Shen
11,183
658
125
7
0
326,946
0
L
Skadi
8,526
502
86
5
0
277,122
0
L
Mercury
8,504
500
95
6
0
348,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role