Player Matchup

Izanami
Izanami
Tophabibi
Izanami
Level 5
God Stats
2W - 3L
1,602 SR
Queue Stats
3W - 6L
1,474 Elo+
Party 1
Scylla
Scylla
Trapalot
Scylla
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,377 Elo+
Party 1
Jormungandr
Jormungandr
toshady4u
Jormungandr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,474 Elo+
Party 1
Team Averages
Level 91
1,534 SR
1,442 Elo+

VS

Team Averages
Level 95
1,387 SR
1,474 Elo+
Nike
Nike
BEAStlyHEL
Nike
Level 48
God Stats
1W - 0L
1,336 SR
Queue Stats
3W - 3L
1,391 Elo+
Party 2
Apollo
Apollo
Dreamghoul-
Apollo
Level 99
God Stats
6W - 4L
1,346 SR
Queue Stats
412W - 395L
1,431 Elo+
Solo
Ra
Ra
TrialByFate
Ra
Level 138
God Stats
2W - 1L
1,478 SR
Queue Stats
13W - 9L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Tophabibi
Izanami
16
1 / 7 / 6
10,373
692
5,437
12,923
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Trapalot
Scylla
18
10 / 4 / 0
11,771
785
14,314
11,498
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
toshady4u
Jormungandr
15
0 / 5 / 8
10,007
667
9,307
18,363
18,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 9
11,863
791
11,173
17,278
15,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
15
2 / 8 / 8
10,861
724
8,360
13,509
4,991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
10 / 0 / 6
13,955
930
19,721
9,788
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
11
Kills
16
16
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
W
Apollo
2
8
8
0.75
L
Izanami
Tophabibi
Izanami
1
7
6
0.57
L
Scylla
Trapalot
Scylla
10
4
0
2.5
W
10
0
6
13
L
Jormungandr
toshady4u
Jormungandr
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,058
Damage
39,254
42,784
Taken
40,575
26,272
Mitigated
24,227
6,132
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,173
744
89
751
17,278
15,251
511
7,824
9,078
0
26,536
W
Apollo
8,360
5,705
0
655
13,509
4,991
1,591
8,610
4,691
0
25,103
L
Izanami
Tophabibi
Izanami
5,437
2,954
0
2,296
12,923
3,790
0
6,306
6,023
0
25,002
L
Scylla
Trapalot
Scylla
14,314
450
0
1,885
11,498
3,511
0
4,933
6,007
38,801
127
W
19,721
2,129
3,647
3,980
9,788
3,985
1,175
5,574
3,931
73,500
758
L
Jormungandr
toshady4u
Jormungandr
9,307
1,974
0
1,951
18,363
18,971
0
6,026
11,361
23,258
829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
36,679
131
Minions Killed
186
0
Camps Cleared
0
724,988
Distance Traveled
850,605
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,863
791
34
2
0
277,483
1
W
Apollo
10,861
724
35
2
0
243,543
0
L
Izanami
10,373
692
36
2
0
205,093
0
L
Scylla
11,771
785
63
4
0
257,368
0
W
Ra
13,955
930
117
8
0
329,579
0
L
Jormungandr
10,007
667
32
2
0
262,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role