Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Kr0SpL
Gilgamesh
Level 203
God Stats
21W - 12L
1,622 SR
Queue Stats
432W - 419L
1,421 Elo+
Solo
Poseidon
Poseidon
SunlihtSon
Poseidon
Level 68
God Stats
6W - 5L
1,514 SR
Queue Stats
128W - 148L
1,450 Elo+
Party 1
Medusa
Medusa
Tropicvleo-22
Medusa
Level 59
God Stats
19W - 9L
1,538 SR
Queue Stats
66W - 64L
1,408 Elo+
Party 1
Chronos
Chronos
WellDiegoH
Chronos
Level 129
God Stats
4W - 4L
1,415 SR
Queue Stats
405W - 404L
1,500 Elo+
Solo
Team Averages
Level 119
1,518 SR
1,456 Elo+

VS

Team Averages
Level 101
1,564 SR
1,458 Elo+
Martichoras
Martichoras
Condemonio
Martichoras
Level 124
God Stats
1W - 1L
1,567 SR
Queue Stats
103W - 102L
1,468 Elo+
Solo
Ganesha
Ganesha
Keenpixie
Ganesha
Level 102
God Stats
8W - 6L
1,494 SR
Queue Stats
364W - 369L
1,428 Elo+
Solo
Horus
Horus
Malaka213
Horus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 135L
1,444 Elo+
Solo
Sol
Sol
Sahid182
Sol
Level 132
God Stats
1W - 2L
1,631 SR
Queue Stats
184W - 202L
1,421 Elo+
Solo
Arachne
Arachne
arusch05
Arachne
Level 103
God Stats
39W - 22L
1,628 SR
Queue Stats
57W - 47L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 0 / 2
7,158
716
5,355
3,714
1,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Kr0SpL
Gilgamesh
10
2 / 1 / 3
6,345
635
3,917
11,450
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
SunlihtSon
Poseidon
10
2 / 4 / 1
5,852
585
3,589
7,054
2,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
3 / 0 / 2
5,879
588
5,476
6,257
1,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Chronos
WellDiegoH
Chronos
11
1 / 1 / 0
6,350
635
3,916
5,392
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Condemonio
Martichoras
9
1 / 2 / 0
5,287
529
4,904
6,148
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
Keenpixie
Ganesha
9
0 / 3 / 2
5,223
522
2,134
9,608
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Horus
Malaka213
Horus
10
0 / 1 / 2
5,256
526
3,358
6,977
4,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 1
5,914
591
1,344
5,421
1,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
arusch05
Arachne
11
4 / 2 / 1
6,196
620
5,403
9,129
3,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
6
6
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
2
2
L
Martichoras
Condemonio
Martichoras
1
2
0
0.5
L
Ganesha
Keenpixie
Ganesha
0
3
2
0.33
W
Gilgamesh
Kr0SpL
Gilgamesh
2
1
3
3.5
L
Horus
Malaka213
Horus
0
1
2
1
L
1
1
1
1.5
W
Poseidon
SunlihtSon
Poseidon
2
4
1
0.63
W
3
0
2
4
W
Chronos
WellDiegoH
Chronos
1
1
0
1
L
Arachne
arusch05
Arachne
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,253
Damage
17,143
33,867
Taken
37,283
11,702
Mitigated
16,679
11,880
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,355
2,626
0
2,314
3,714
1,392
752
875
2,839
0
51,587
L
Martichoras
Condemonio
Martichoras
4,904
1,259
0
736
6,148
2,209
0
0
6,148
0
40,348
L
Ganesha
Keenpixie
Ganesha
2,134
199
0
1,807
9,608
4,973
0
273
9,335
13,456
620
W
Gilgamesh
Kr0SpL
Gilgamesh
3,917
1,065
177
4,200
11,450
5,005
246
1,023
10,427
0
29,472
L
Horus
Malaka213
Horus
3,358
1,583
165
3,467
6,977
4,504
0
4,053
2,924
0
24,891
L
1,344
271
0
2,290
5,421
1,437
0
834
4,587
33,285
4,441
W
Poseidon
SunlihtSon
Poseidon
3,589
1,105
0
774
7,054
2,055
0
362
6,622
36,274
0
W
5,476
2,395
122
2,531
6,257
1,849
300
788
5,391
0
34,256
W
Chronos
WellDiegoH
Chronos
3,916
989
0
1,762
5,392
1,401
0
282
4,722
43,360
2,786
L
Arachne
arusch05
Arachne
5,403
4,136
0
3,044
9,129
3,556
0
2,482
6,647
0
42,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,584
Gold Earned
27,876
364
Minions Killed
289
0
Camps Cleared
0
1,041,084
Distance Traveled
1,012,603
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,158
716
102
10
0
205,756
0
L
Martichoras
5,287
529
83
8
0
180,099
0
L
Ganesha
5,223
522
7
1
0
216,627
2
W
Gilgamesh
6,345
635
44
4
0
224,684
5
L
Horus
5,256
526
50
5
0
191,773
0
L
Sol
5,914
591
76
8
0
194,767
4
W
Poseidon
5,852
585
75
8
0
215,766
2
W
Medusa
5,879
588
59
6
0
217,369
2
W
Chronos
6,350
635
84
8
0
177,509
0
L
Arachne
6,196
620
73
7
0
229,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role