Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
PB-n-Jibbs
Kuzenbo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 76L
1,558 Elo+
Party 1
Achilles
Achilles
RonFrog05ttv
Achilles
Level 122
God Stats
1W - 1L
1,506 SR
Queue Stats
3W - 6L
1,383 Elo+
Solo
Charon
Charon
Yagami07
Charon
Level 155
God Stats
7W - 2L
1,886 SR
Queue Stats
191W - 207L
1,528 Elo+
Solo
Artemis
Artemis
amberkawai
Artemis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,437 Elo+
Solo
Team Averages
Level 122
1,578 SR
1,481 Elo+

VS

Team Averages
Level 125
1,415 SR
1,444 Elo+
Ishtar
Ishtar
Fallout12345678
Ishtar
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 29L
1,448 Elo+
Solo
Thanatos
Thanatos
Setheria8238
Thanatos
Level 147
God Stats
44W - 70L
1,431 SR
Queue Stats
295W - 382L
1,422 Elo+
Solo
Xing Tian
Xing Tian
eXGonnaGiveIt2Ya
Xing Tian
Level 155
God Stats
1W - 3L
1,219 SR
Queue Stats
247W - 244L
1,558 Elo+
Solo
Merlin
Merlin
nmac268
Merlin
Level 99
God Stats
170W - 187L
1,510 SR
Queue Stats
170W - 187L
1,484 Elo+
Solo
Nu Wa
Nu Wa
woylla
Nu Wa
Level 124
God Stats
2W - 3L
1,413 SR
Queue Stats
5W - 11L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 1 / 3
7,609
1,268
5,307
2,880
830
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
PB-n-Jibbs
Kuzenbo
11
1 / 1 / 2
6,530
1,088
2,529
6,380
6,008
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
RonFrog05ttv
Achilles
11
1 / 4 / 3
6,371
1,062
2,701
6,811
4,313
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
Yagami07
Charon
12
0 / 1 / 6
7,379
1,230
3,658
6,160
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
amberkawai
Artemis
12
1 / 0 / 3
6,666
1,111
3,966
1,736
517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

350

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,963
994
1,592
2,363
725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Setheria8238
Thanatos
11
3 / 2 / 1
6,762
1,127
3,064
5,686
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xing Tian
12
1 / 2 / 4
6,950
1,158
4,892
6,301
5,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
nmac268
Merlin
12
2 / 1 / 3
7,270
1,212
5,200
2,301
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
woylla
Nu Wa
12
1 / 1 / 3
6,852
1,142
5,622
4,210
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
7
Kills
7
7
Deaths
7
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
3
5.5
L
0
1
2
1
W
Kuzenbo
PB-n-Jibbs
Kuzenbo
1
1
2
2
W
Achilles
RonFrog05ttv
Achilles
1
4
3
0.63
L
Thanatos
Setheria8238
Thanatos
3
2
1
1.75
W
Charon
Yagami07
Charon
0
1
6
3
W
Artemis
amberkawai
Artemis
1
0
3
2.5
L
Xing Tian
1
2
4
1.5
L
Merlin
nmac268
Merlin
2
1
3
3.5
L
Nu Wa
woylla
Nu Wa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,161
Damage
20,370
23,967
Taken
20,861
15,982
Mitigated
10,742
2,244
Healing
2,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,307
449
0
240
2,880
830
0
1,560
1,258
21,288
0
L
1,592
969
0
45
2,363
725
0
882
1,262
0
4,254
W
Kuzenbo
PB-n-Jibbs
Kuzenbo
2,529
970
0
0
6,380
6,008
0
4,026
1,998
14,594
0
W
Achilles
RonFrog05ttv
Achilles
2,701
626
0
941
6,811
4,313
0
3,611
2,829
0
5,306
L
Thanatos
Setheria8238
Thanatos
3,064
385
0
1,877
5,686
2,009
0
3,795
1,891
0
5,145
W
Charon
Yagami07
Charon
3,658
458
0
657
6,160
4,314
0
3,787
2,066
18,353
1,264
W
Artemis
amberkawai
Artemis
3,966
983
0
406
1,736
517
0
1,060
614
0
13,758
L
Xing Tian
4,892
366
0
385
6,301
5,620
0
3,544
2,757
10,051
2,024
L
Merlin
nmac268
Merlin
5,200
163
0
0
2,301
920
0
667
1,634
20,594
0
L
Nu Wa
woylla
Nu Wa
5,622
1,455
0
472
4,210
1,468
0
2,395
1,815
23,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,555
Gold Earned
33,797
130
Minions Killed
109
2
Camps Cleared
5
552,285
Distance Traveled
474,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,609
1,268
50
8
0
117,694
0
L
Ishtar
5,963
994
10
2
0
67,175
0
W
Kuzenbo
6,530
1,088
19
3
0
125,449
0
W
Achilles
6,371
1,062
13
2
0
101,219
0
L
Thanatos
6,762
1,127
12
2
0
86,911
0
W
Charon
7,379
1,230
28
5
2
97,264
0
W
Artemis
6,666
1,111
20
3
0
110,659
0
L
Xing Tian
6,950
1,158
15
3
2
103,047
0
L
Merlin
7,270
1,212
44
7
0
110,296
0
L
Nu Wa
6,852
1,142
28
5
3
106,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role