Player Matchup

Hel
Hel
FaithlessSorrow
Hel
Level 149
God Stats
13W - 9L
1,604 SR
Queue Stats
275W - 238L
1,534 Elo+
Solo
Susano
Susano
IIPEJEII
Susano
Level 143
God Stats
86W - 45L
1,644 SR
Queue Stats
324W - 315L
1,494 Elo+
Solo
Aphrodite
Aphrodite
JolyJolie
Aphrodite
Level 45
God Stats
8W - 6L
1,651 SR
Queue Stats
28W - 24L
1,561 Elo+
Solo
Skadi
Skadi
Miercoles69
Skadi
Level 165
God Stats
1W - 0L
1,622 SR
Queue Stats
16W - 23L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Shadow 58
Cthulhu
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
71W - 50L
1,513 Elo+
Solo
Team Averages
Level 130
1,604 SR
1,512 Elo+

VS

Team Averages
Level 119
1,578 SR
1,493 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Meat90210
Surtr
Level 46
God Stats
29W - 15L
1,592 SR
Queue Stats
225W - 222L
1,468 Elo+
Solo
Sylvanus
Sylvanus
REAPERS28
Sylvanus
Level 147
God Stats
3W - 2L
1,698 SR
Queue Stats
36W - 42L
1,484 Elo+
Solo
Anubis
Anubis
RIBBED4chef
Anubis
Level 135
God Stats
99W - 85L
1,600 SR
Queue Stats
610W - 583L
1,564 Elo+
Solo
Camazotz
Camazotz
VILives
Camazotz
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 58L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,098
850
2,194
2,528
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
IIPEJEII
Susano
7
1 / 1 / 0
4,130
688
940
4,292
1,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
JolyJolie
Aphrodite
7
0 / 2 / 0
3,977
663
1,990
5,672
1,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

7
0 / 1 / 0
3,754
626
3,549
4,938
1,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Shadow 58
Cthulhu
9
2 / 1 / 0
4,874
812
2,605
5,886
2,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 0 / 3
4,174
696
3,449
4,090
1,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Surtr
Meat90210
Surtr
8
1 / 2 / 0
4,509
752
2,634
5,080
2,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
REAPERS28
Sylvanus
7
1 / 1 / 0
4,086
681
3,736
6,444
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
3
0 / 0 / 0
3,036
506
325
442
146
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Camazotz
VILives
Camazotz
9
3 / 1 / 0
4,408
735
2,196
6,137
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
5
5
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
3
1.5
W
1
0
1
1.5
W
Susano
IIPEJEII
Susano
1
1
0
1
W
Aphrodite
JolyJolie
Aphrodite
0
2
0
0
L
Surtr
Meat90210
Surtr
1
2
0
0.5
W
0
1
0
0
L
Sylvanus
REAPERS28
Sylvanus
1
1
0
1
L
Anubis
0
0
0
0
W
Cthulhu
Shadow 58
Cthulhu
2
1
0
2
L
Camazotz
VILives
Camazotz
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,278
Damage
12,340
23,316
Taken
22,193
7,300
Mitigated
8,073
11,448
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,449
1,025
0
1,466
4,090
1,133
0
554
3,536
0
26,301
W
2,194
112
232
1,776
2,528
604
671
707
1,821
30,083
1,356
W
Susano
IIPEJEII
Susano
940
291
0
2,094
4,292
1,075
0
107
4,185
0
16,791
W
Aphrodite
JolyJolie
Aphrodite
1,990
317
2,187
2,708
5,672
1,837
0
1,507
4,165
9,476
0
L
Surtr
Meat90210
Surtr
2,634
859
0
1,811
5,080
2,652
0
2,506
2,574
754
24,636
W
3,549
1,550
0
418
4,938
1,353
0
1,267
3,671
0
28,270
L
Sylvanus
REAPERS28
Sylvanus
3,736
1,959
347
2,280
6,444
2,546
0
2,814
3,630
17,558
6,993
L
Anubis
325
103
0
351
442
146
0
0
442
5,630
0
W
Cthulhu
Shadow 58
Cthulhu
2,605
142
0
2,033
5,886
2,431
0
200
5,686
28,850
1,566
L
Camazotz
VILives
Camazotz
2,196
611
0
3,600
6,137
1,596
0
685
5,452
0
22,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,833
Gold Earned
20,213
230
Minions Killed
180
0
Camps Cleared
0
682,347
Distance Traveled
560,747
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,174
696
33
6
0
130,914
2
W
Hel
5,098
850
67
11
0
137,980
2
W
Susano
4,130
688
32
5
0
151,614
0
W
Aphrodite
3,977
663
19
3
0
133,245
0
L
Surtr
4,509
752
47
8
0
113,162
0
W
Skadi
3,754
626
52
9
0
121,664
0
L
Sylvanus
4,086
681
41
7
0
122,222
0
L
Anubis
3,036
506
10
2
0
39,821
0
W
Cthulhu
4,874
812
60
10
0
137,844
0
L
Camazotz
4,408
735
49
8
0
154,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role