Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ItsCloudPrince
Janus
Level 159
God Stats
7W - 7L
1,531 SR
Queue Stats
34W - 32L
1,516 Elo+
Solo
Mercury
Mercury
Markês
Mercury
Level 187
God Stats
2W - 3L
1,646 SR
Queue Stats
101W - 96L
1,449 Elo+
Solo
Anhur
Anhur
RedNosedReindeer
Anhur
Level 108
God Stats
5W - 6L
1,784 SR
Queue Stats
186W - 183L
1,516 Elo+
Solo
Sobek
Sobek
xZaramothx
Sobek
Level 138
God Stats
9W - 7L
1,880 SR
Queue Stats
75W - 83L
1,440 Elo+
Solo
Team Averages
Level 146
1,668 SR
1,484 Elo+

VS

Team Averages
Level 121
1,452 SR
1,503 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RyunoKage
Cu Chulainn
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,530 Elo+
Solo
Charon
Charon
calvitopro1
Charon
Level 113
God Stats
11W - 9L
1,582 SR
Queue Stats
172W - 166L
1,492 Elo+
Solo
Nu Wa
Nu Wa
dylanpizzi11
Nu Wa
Level 135
God Stats
5W - 10L
1,176 SR
Queue Stats
689W - 693L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
1
0 / 0 / 0
3,249
361
0
638
134
10
1 / 1 / 3
5,749
639
3,137
3,872
961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Markês
Mercury
13
7 / 2 / 1
6,580
731
6,050
6,941
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

7
0 / 1 / 3
4,540
504
1,124
3,807
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sobek
9
1 / 3 / 0
4,504
500
2,498
7,542
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
4 / 1 / 1
6,776
753
4,415
6,058
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
 
Fenrir
12
3 / 3 / 1
6,470
719
2,888
7,334
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
RyunoKage
Cu Chulainn
10
0 / 1 / 0
6,027
670
1,495
5,733
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
7
0 / 2 / 4
5,480
609
1,474
6,784
3,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 2 / 5
5,728
636
4,867
4,277
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
9
Kills
7
7
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
W
Hou Yi
 
Hou Yi
4
1
1
4.5
W
Fenrir
 
Fenrir
3
3
1
1.17
L
1
1
3
2.5
L
Mercury
Markês
Mercury
7
2
1
3.75
L
0
1
3
1.5
W
Cu Chulainn
RyunoKage
Cu Chulainn
0
1
0
0
W
Charon
0
2
4
1
W
0
2
5
1.25
L
Sobek
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,809
Damage
15,139
22,800
Taken
30,186
9,655
Mitigated
12,074
4,800
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
0
0
0
0
638
134
0
530
0
0
0
W
Hou Yi
 
Hou Yi
4,415
2,398
0
2,195
6,058
1,848
1,520
1,784
4,274
0
44,728
W
Fenrir
 
Fenrir
2,888
391
0
1,037
7,334
3,128
0
176
7,158
0
40,731
L
3,137
497
0
838
3,872
961
0
504
3,236
36,349
858
L
Mercury
Markês
Mercury
6,050
3,026
0
916
6,941
2,426
0
1,160
5,516
0
52,817
L
1,124
569
0
1,789
3,807
822
0
1,894
1,686
0
18,616
W
Cu Chulainn
RyunoKage
Cu Chulainn
1,495
77
0
1,701
5,733
2,928
0
2,483
3,250
0
36,426
W
Charon
1,474
281
146
1,194
6,784
3,201
450
900
5,884
9,636
1,256
W
4,867
855
0
500
4,277
969
0
591
3,686
23,144
286
L
Sobek
2,498
138
0
1,257
7,542
5,312
0
1,171
6,266
19,133
101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
30,481
226
Minions Killed
274
0
Camps Cleared
0
731,605
Distance Traveled
922,126
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,249
361
0
0
0
542
0
W
Hou Yi
6,776
753
69
8
0
178,893
1
W
Fenrir
6,470
719
66
7
0
198,230
0
L
Janus
5,749
639
67
7
0
193,505
2
L
Mercury
6,580
731
95
11
0
223,295
0
L
Anhur
4,540
504
41
5
0
106,596
0
W
Cu Chulainn
6,027
670
78
9
0
199,682
2
W
Charon
5,480
609
10
1
0
188,057
0
W
Nu Wa
5,728
636
51
6
0
157,264
0
L
Sobek
4,504
500
23
3
0
207,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role