Player Matchup

Merlin
Merlin
CerGinge
Merlin
Level 148
God Stats
7W - 6L
1,468 SR
Queue Stats
403W - 374L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
TheBigMoose7
Baron Samedi
Level 146
God Stats
15W - 2L
1,610 SR
Queue Stats
28W - 23L
1,567 Elo+
Solo
Fenrir
Fenrir
Tuggertw0
Fenrir
Level 107
God Stats
42W - 50L
1,540 SR
Queue Stats
215W - 196L
1,465 Elo+
Party 1
Cupid
Cupid
Watchoutformyult
Cupid
Level 178
God Stats
5W - 5L
1,573 SR
Queue Stats
92W - 98L
1,474 Elo+
Solo
Ratatoskr
Ratatoskr
cliffduggo
Ratatoskr
Level 142
God Stats
3W - 3L
1,277 SR
Queue Stats
435W - 405L
1,580 Elo+
Solo
Team Averages
Level 144
1,494 SR
1,504 Elo+

VS

Team Averages
Level 143
1,591 SR
1,571 Elo+
Chernobog
Chernobog
CHUBLETIV
Chernobog
Level 152
God Stats
4W - 4L
1,559 SR
Queue Stats
254W - 245L
1,507 Elo+
Party 2
Lancelot
Lancelot
CHUBLETVI
Lancelot
Level 125
God Stats
1W - 4L
1,400 SR
Queue Stats
83W - 79L
1,520 Elo+
Party 2
Shiva
Shiva
Ckay17
Shiva
Level 149
God Stats
8W - 3L
1,780 SR
Queue Stats
271W - 256L
1,514 Elo+
Party 2
Chaac
Chaac
MarshmallowYT
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,786 Elo+
Solo
Nox
Nox
MossAndStone
Nox
Level 163
God Stats
1W - 1L
1,717 SR
Queue Stats
171W - 162L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CerGinge
Merlin
10
1 / 3 / 1
6,321
575
2,197
4,859
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
TheBigMoose7
Baron Samedi
11
1 / 1 / 5
6,510
592
4,642
7,769
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
Tuggertw0
Fenrir
12
9 / 1 / 3
7,299
664
7,981
9,633
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 1
6,181
562
3,948
7,040
1,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Ratatoskr
cliffduggo
Ratatoskr
14
7 / 0 / 0
8,523
775
8,082
6,030
3,761
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CHUBLETIV
Chernobog
11
2 / 2 / 2
6,183
562
5,626
6,671
1,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Lancelot
CHUBLETVI
Lancelot
10
0 / 1 / 0
5,338
485
3,176
6,842
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Ckay17
Shiva
8
2 / 3 / 5
5,842
531
6,151
9,288
4,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 8 / 1
4,816
438
2,404
10,959
6,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 5 / 1
5,996
545
3,101
7,716
2,427
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
19
Kills
7
8
Deaths
19
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CHUBLETIV
Chernobog
2
2
2
1.5
L
Lancelot
CHUBLETVI
Lancelot
0
1
0
0
W
Merlin
CerGinge
Merlin
1
3
1
0.5
L
Shiva
Ckay17
Shiva
2
3
5
1.5
L
0
8
1
0.06
L
3
5
1
0.7
W
Baron Samedi
TheBigMoose7
Baron Samedi
1
1
5
3.5
W
Fenrir
Tuggertw0
Fenrir
9
1
3
10.5
W
1
3
1
0.5
W
Ratatoskr
cliffduggo
Ratatoskr
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,850
Damage
20,458
35,331
Taken
41,476
15,186
Mitigated
18,238
15,659
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CHUBLETIV
Chernobog
5,626
3,767
0
2,098
6,671
1,840
0
1,067
5,604
0
50,323
L
Lancelot
CHUBLETVI
Lancelot
3,176
538
0
340
6,842
2,638
0
840
6,002
0
42,622
W
Merlin
CerGinge
Merlin
2,197
341
0
525
4,859
1,219
0
2,304
2,555
37,254
812
L
Shiva
Ckay17
Shiva
6,151
1,135
110
1,358
9,288
4,615
0
2,061
7,227
0
15,898
L
2,404
444
0
1,425
10,959
6,718
0
269
10,690
0
22,700
L
3,101
297
0
1,042
7,716
2,427
52
2,546
5,170
29,208
0
W
Baron Samedi
TheBigMoose7
Baron Samedi
4,642
368
333
3,938
7,769
5,415
0
492
7,277
25,567
0
W
Fenrir
Tuggertw0
Fenrir
7,981
1,521
0
4,093
9,633
3,218
0
305
9,328
0
37,297
W
3,948
2,535
290
3,183
7,040
1,573
0
0
7,040
0
42,672
W
Ratatoskr
cliffduggo
Ratatoskr
8,082
2,461
0
3,297
6,030
3,761
113
0
6,030
0
65,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,834
Gold Earned
28,175
387
Minions Killed
275
0
Camps Cleared
0
1,195,269
Distance Traveled
1,139,636
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,183
562
85
8
0
212,850
1
L
Lancelot
5,338
485
79
7
0
280,949
0
W
Merlin
6,321
575
74
7
0
222,978
2
L
Shiva
5,842
531
21
2
0
247,267
6
L
Chaac
4,816
438
35
3
0
194,698
0
L
Nox
5,996
545
55
5
0
203,872
0
W
Baron Samedi
6,510
592
39
4
0
236,960
0
W
Fenrir
7,299
664
63
6
0
269,684
0
W
Cupid
6,181
562
85
8
0
224,670
2
W
Ratatoskr
8,523
775
126
11
0
240,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role