Player Matchup

Guan Yu
Guan Yu
JoyfulMarker262
Guan Yu
Level 87
God Stats
3W - 3L
1,604 SR
Queue Stats
488W - 493L
1,470 Elo+
Solo
Thor
Thor
Mintharaa
Thor
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 118L
1,571 Elo+
Party 1
Nox
Nox
Monkeymen2700
Nox
Level 103
God Stats
8W - 7L
1,565 SR
Queue Stats
468W - 454L
1,515 Elo+
Solo
Terra
Terra
Potrosaurio
Terra
Level 159
God Stats
7W - 17L
1,366 SR
Queue Stats
322W - 322L
1,564 Elo+
Party 1
Skadi
Skadi
Royal Turdle
Skadi
Level 140
God Stats
4W - 4L
1,614 SR
Queue Stats
141W - 150L
1,446 Elo+
Solo
Team Averages
Level 126
1,530 SR
1,513 Elo+

VS

Team Averages
Level 180
1,551 SR
1,494 Elo+
Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DarthRevan229
Anubis
Level 93
God Stats
4W - 0L
1,791 SR
Queue Stats
11W - 8L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Senzubun
Nu Wa
Level 156
God Stats
19W - 23L
1,555 SR
Queue Stats
200W - 187L
1,494 Elo+
Solo
Mulan
Mulan
iSmiler
Mulan
Level 156
God Stats
6W - 15L
1,323 SR
Queue Stats
164W - 160L
1,458 Elo+
Solo
Thor
Thor
pfeiff17
Thor
Level 369
God Stats
9W - 10L
1,586 SR
Queue Stats
844W - 813L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,478
497
465
4,244
1,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
7
0 / 1 / 0
4,020
574
1,434
4,494
1,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 0
4,400
629
667
2,965
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 0
4,354
622
3,064
5,657
3,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

8
0 / 1 / 0
3,986
569
2,045
3,093
752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
1 / 0 / 2
4,398
628
3,889
3,522
1,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 1 / 0
4,145
592
1,207
2,377
914
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nu Wa
Senzubun
Nu Wa
9
2 / 0 / 1
4,700
671
3,079
1,715
378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
iSmiler
Mulan
9
1 / 2 / 0
4,772
682
3,058
5,565
2,330
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thor
7
1 / 0 / 1
4,331
619
866
3,711
1,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
2
2
W
0
1
0
0
L
0
2
1
0.25
L
Thor
0
1
0
0
L
1
0
0
1
L
2
1
0
2
L
0
1
0
0
W
Nu Wa
Senzubun
Nu Wa
2
0
1
2.5
W
Mulan
iSmiler
Mulan
1
2
0
0.5
W
Thor
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,675
Damage
12,099
20,453
Taken
16,890
8,065
Mitigated
6,559
5,487
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,889
196
395
1,268
3,522
1,164
0
314
3,208
32,286
998
W
1,207
0
0
207
2,377
914
0
583
1,710
25,749
1,035
L
465
117
108
392
4,244
1,509
0
1,631
2,613
0
12,406
L
Thor
1,434
240
0
388
4,494
1,821
0
2,100
2,394
0
14,333
L
667
76
0
1,624
2,965
614
0
2,078
887
23,347
0
L
3,064
575
0
2,495
5,657
3,369
0
910
4,747
20,137
0
L
2,045
641
0
480
3,093
752
0
1,734
1,359
0
30,413
W
Nu Wa
Senzubun
Nu Wa
3,079
901
0
677
1,715
378
0
0
1,715
32,047
0
W
Mulan
iSmiler
Mulan
3,058
285
0
1,336
5,565
2,330
0
2,750
2,815
5,135
22,451
W
Thor
866
32
600
1,883
3,711
1,773
0
0
3,711
0
9,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,238
Gold Earned
22,346
210
Minions Killed
233
0
Camps Cleared
0
685,741
Distance Traveled
672,110
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,398
628
52
7
0
165,755
0
W
Anubis
4,145
592
52
7
0
113,079
0
L
Guan Yu
3,478
497
27
4
0
127,005
0
L
Thor
4,020
574
33
5
0
147,801
2
L
Nox
4,400
629
45
6
0
136,976
1
L
Terra
4,354
622
43
6
0
144,089
2
L
Skadi
3,986
569
62
9
0
129,870
2
W
Nu Wa
4,700
671
54
8
0
122,738
2
W
Mulan
4,772
682
55
8
0
128,672
4
W
Thor
4,331
619
20
3
0
141,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role