Player Matchup

Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Ghost2332473122
Mercury
Level 149
God Stats
1W - 6L
1,024 SR
Queue Stats
492W - 521L
1,587 Elo+
Solo
Atlas
Atlas
Y0lMlYA_-
Atlas
Level 158
God Stats
1W - 0L
1,713 SR
Queue Stats
95W - 93L
1,565 Elo+
Solo
Chang'e
Chang'e
asackoforanges02
Chang'e
Level 146
God Stats
1W - 2L
1,112 SR
Queue Stats
153W - 125L
1,538 Elo+
Solo
Xbalanque
Xbalanque
l0yalt7
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 51L
1,520 Elo+
Solo
Team Averages
Level 127
1,370 SR
1,542 Elo+

VS

Team Averages
Level 138
1,520 SR
1,561 Elo+
Loki
Loki
AltoHitoshi
Loki
Level 143
God Stats
1W - 2L
1,474 SR
Queue Stats
70W - 73L
1,574 Elo+
Party 1
Terra
Terra
GoatParzival
Terra
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
SaltySargTTV
Sun Wukong
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 94L
1,614 Elo+
Party 1
Jing Wei
Jing Wei
TeamGalacticSpy
Jing Wei
Level 120
God Stats
0W - 2L
1,440 SR
Queue Stats
44W - 65L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
TheBlubbMan
Ah Puch
Level 155
God Stats
5W - 2L
1,684 SR
Queue Stats
113W - 84L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 2 / 6
8,089
1,011
5,256
7,577
2,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 2 / 6
7,407
926
4,357
6,412
2,395
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Y0lMlYA_-
Atlas
14
1 / 2 / 9
8,484
1,061
7,609
11,469
11,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 1 / 2
7,958
995
4,121
7,106
2,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
l0yalt7
Xbalanque
13
4 / 2 / 3
8,247
1,031
7,250
6,404
2,187
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
7,340
918
5,624
6,226
2,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 1 / 0
6,022
753
1,346
2,491
1,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sun Wukong
SaltySargTTV
Sun Wukong
12
1 / 2 / 5
6,691
836
5,184
8,199
6,345
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
12
1 / 3 / 4
7,009
876
2,765
7,917
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
TheBlubbMan
Ah Puch
12
0 / 2 / 3
6,570
821
13,242
5,654
2,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
11
Kills
8
9
Deaths
11
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
2
6
2.5
L
5
3
1
1.83
W
0
2
6
1.5
L
1
1
0
1
L
Sun Wukong
SaltySargTTV
Sun Wukong
1
2
5
1.75
L
Jing Wei
1
3
4
1
L
Ah Puch
TheBlubbMan
Ah Puch
0
2
3
0.75
W
Atlas
Y0lMlYA_-
Atlas
1
2
9
2.75
W
4
1
2
5
W
Xbalanque
l0yalt7
Xbalanque
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,593
Damage
28,161
38,968
Taken
30,487
21,309
Mitigated
15,137
19,840
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,256
2,569
857
1,442
7,577
2,516
1,383
3,828
3,553
0
12,250
L
5,624
469
0
113
6,226
2,758
0
2,394
3,832
0
13,119
W
4,357
945
0
0
6,412
2,395
1,191
1,864
4,450
0
14,868
L
1,346
138
1,715
776
2,491
1,022
0
878
1,613
1,500
0
L
Sun Wukong
SaltySargTTV
Sun Wukong
5,184
348
136
1,475
8,199
6,345
0
2,965
5,234
0
12,582
L
Jing Wei
2,765
2,025
897
2,253
7,917
2,914
0
3,492
4,425
0
14,843
L
Ah Puch
TheBlubbMan
Ah Puch
13,242
293
320
2,157
5,654
2,098
0
1,891
3,763
21,006
609
W
Atlas
Y0lMlYA_-
Atlas
7,609
2,127
1,176
2,324
11,469
11,885
153
3,170
8,119
19,863
970
W
4,121
478
7,916
4,544
7,106
2,326
602
3,088
3,832
9,302
0
W
Xbalanque
l0yalt7
Xbalanque
7,250
2,063
614
967
6,404
2,187
574
1,406
4,892
0
16,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,185
Gold Earned
33,632
123
Minions Killed
79
0
Camps Cleared
0
855,701
Distance Traveled
688,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,089
1,011
27
3
0
172,766
0
L
Loki
7,340
918
6
1
0
175,077
0
W
Mercury
7,407
926
25
3
0
176,500
0
L
Terra
6,022
753
0
0
0
40,285
0
L
Sun Wukong
6,691
836
24
3
0
166,053
0
L
Jing Wei
7,009
876
36
5
0
156,792
0
L
Ah Puch
6,570
821
13
2
0
150,246
0
W
Atlas
8,484
1,061
25
3
0
181,855
0
W
Chang'e
7,958
995
27
3
0
164,777
0
W
Xbalanque
8,247
1,031
19
2
0
159,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role