Player Matchup

Tyr
Tyr
ARGrizzly17
Tyr
Level 116
God Stats
13W - 10L
1,598 SR
Queue Stats
92W - 91L
1,493 Elo+
Solo
Zeus
Zeus
Jamesontheair
Zeus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,409 Elo+
Party 1
Arachne
Arachne
bbldrizzyOOH
Arachne
Level 131
God Stats
8W - 2L
1,731 SR
Queue Stats
64W - 62L
1,436 Elo+
Party 1
Anhur
Anhur
hijodesatan66
Anhur
Level 156
God Stats
10W - 8L
1,526 SR
Queue Stats
169W - 176L
1,542 Elo+
Solo
Bake Kujira
Bake Kujira
israel8
Bake Kujira
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 164L
1,548 Elo+
Solo
Team Averages
Level 134
1,571 SR
1,486 Elo+

VS

Team Averages
Level 139
1,624 SR
1,509 Elo+
Achilles
Achilles
DatStupidFire
Achilles
Level 126
God Stats
2W - 0L
1,763 SR
Queue Stats
41W - 50L
1,478 Elo+
Party 2
Arachne
Arachne
GravyFarts
Arachne
Level 149
God Stats
5W - 4L
1,605 SR
Queue Stats
53W - 55L
1,460 Elo+
Party 2
Sol
Sol
ImAShrew
Sol
Level 166
God Stats
1W - 1L
1,704 SR
Queue Stats
67W - 36L
1,597 Elo+
Solo
Discordia
Discordia
NekoKawaiiii
Discordia
Level 156
God Stats
1W - 1L
1,361 SR
Queue Stats
271W - 250L
1,535 Elo+
Solo
Bellona
Bellona
koffinkid666
Bellona
Level 97
God Stats
6W - 4L
1,690 SR
Queue Stats
74W - 73L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,818
485
3,790
11,439
5,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 1
6,515
543
2,969
6,779
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
bbldrizzyOOH
Arachne
13
7 / 3 / 0
7,314
610
6,133
10,978
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 2
5,880
490
6,040
8,546
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bake Kujira
israel8
Bake Kujira
9
0 / 5 / 3
5,594
466
3,626
12,960
8,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DatStupidFire
Achilles
12
4 / 1 / 4
7,853
654
4,201
9,367
6,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
GravyFarts
Arachne
12
6 / 2 / 2
7,014
585
3,252
7,517
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 6
7,207
601
10,618
9,702
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
NekoKawaiiii
Discordia
12
6 / 2 / 4
7,681
640
8,097
5,342
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
koffinkid666
Bellona
13
1 / 1 / 4
7,456
621
6,937
8,842
7,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
19
19
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Achilles
DatStupidFire
Achilles
4
1
4
6
W
Arachne
GravyFarts
Arachne
6
2
2
3.5
W
2
2
6
2.5
L
1
5
1
0.3
W
Discordia
NekoKawaiiii
Discordia
6
2
4
4
L
Arachne
bbldrizzyOOH
Arachne
7
3
0
2.33
L
0
3
2
0.33
L
Bake Kujira
israel8
Bake Kujira
0
5
3
0.3
W
Bellona
koffinkid666
Bellona
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,558
Damage
33,105
50,702
Taken
40,770
22,288
Mitigated
20,784
14,502
Healing
18,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,790
204
0
4,094
11,439
5,331
0
199
11,240
0
35,698
W
Achilles
DatStupidFire
Achilles
4,201
824
2,266
3,851
9,367
6,923
84
1,499
7,868
0
20,427
W
Arachne
GravyFarts
Arachne
3,252
2,181
0
4,017
7,517
2,306
40
1,390
5,973
0
37,884
W
10,618
5,189
0
4,611
9,702
2,557
661
1,393
8,269
55,416
4,642
L
2,969
306
0
750
6,779
2,143
47
4,115
2,664
36,947
1,739
W
Discordia
NekoKawaiiii
Discordia
8,097
180
0
280
5,342
1,552
230
1,690
3,558
39,789
1,946
L
Arachne
bbldrizzyOOH
Arachne
6,133
4,245
0
4,715
10,978
3,639
0
2,550
8,428
0
51,628
L
6,040
2,641
0
3,432
8,546
2,693
0
4,387
4,159
0
39,860
L
Bake Kujira
israel8
Bake Kujira
3,626
1,639
0
1,511
12,960
8,482
0
7,125
5,835
18,396
600
W
Bellona
koffinkid666
Bellona
6,937
2,125
0
3,083
8,842
7,446
0
339
8,009
0
51,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,121
Gold Earned
37,211
325
Minions Killed
375
0
Camps Cleared
0
1,275,335
Distance Traveled
1,292,936
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,818
485
63
5
0
255,552
9
W
Achilles
7,853
654
25
2
0
265,083
0
W
Arachne
7,014
585
67
6
0
278,743
0
W
Sol
7,207
601
116
10
0
241,111
0
L
Zeus
6,515
543
92
8
0
236,174
2
W
Discordia
7,681
640
78
7
0
259,023
0
L
Arachne
7,314
610
77
6
0
298,309
0
L
Anhur
5,880
490
75
6
0
230,525
0
L
Bake Kujira
5,594
466
18
2
0
254,775
2
W
Bellona
7,456
621
89
7
0
248,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role