Player Matchup

Discordia
Discordia
Diamond V
KillStealForReal
Discordia
Diamond V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 107L
2,079 MMR
Party 1
Shiva
Shiva
Platinum I
SpankyP13
Shiva
Platinum I
Level 106
God Stats
130W - 101L
1,679 SR
Queue Stats
131W - 113L
1,941 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond I
Typhoon
Cu Chulainn
Diamond I
Level 182
God Stats
1W - 1L
1,285 SR
Queue Stats
97W - 40L
2,118 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,488 SR
2,046 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,447 SR
2,024 MMR
Anubis
Anubis
Platinum I
InspectorThief
Anubis
Platinum I
Level 69
God Stats
3W - 8L
1,450 SR
Queue Stats
352W - 333L
1,954 MMR
Solo
Cerberus
Cerberus
Diamond IV
TMzLEGACY
Cerberus
Diamond IV
Level 193
God Stats
0W - 3L
1,231 SR
Queue Stats
105W - 113L
2,140 MMR
Solo
Guan Yu
Guan Yu
Platinum II
VERWIN220
Guan Yu
Platinum II
Level 154
God Stats
2W - 3L
1,661 SR
Queue Stats
149W - 154L
1,978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
17
4 / 2 / 5
10,003
909
10,495
6,691
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
SpankyP13
Shiva
15
3 / 3 / 5
9,295
845
7,419
13,236
10,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
Typhoon
Cu Chulainn
17
4 / 1 / 7
10,033
912
15,191
10,838
6,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
SerqetKumbhakarnaKuzenboCthulhuXing Tian

VS

Bans
Ne ZhaMedusaCabrakanDanzaburouAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,151
832
4,030
8,260
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TMzLEGACY
Cerberus
14
2 / 4 / 3
8,639
785
12,785
17,499
11,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
VERWIN220
Guan Yu
14
1 / 3 / 4
8,106
737
7,546
13,509
14,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
11
Kills
5
6
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Discordia
4
2
5
3.25
W
Shiva
SpankyP13
Shiva
3
3
5
1.83
L
Cerberus
TMzLEGACY
Cerberus
2
4
3
0.88
W
Cu Chulainn
Typhoon
Cu Chulainn
4
1
7
7.5
L
Guan Yu
VERWIN220
Guan Yu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,105
Damage
24,361
30,765
Taken
39,268
18,394
Mitigated
30,010
8,479
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,030
234
0
1,379
8,260
3,874
180
1,636
6,433
34,791
0
W
Discordia
10,495
620
0
1,410
6,691
1,525
522
3,441
2,937
37,983
0
W
Shiva
SpankyP13
Shiva
7,419
1,902
209
3,411
13,236
10,028
95
6,870
5,566
0
17,383
L
Cerberus
TMzLEGACY
Cerberus
12,785
1,067
0
3,724
17,499
11,724
0
5,076
12,008
32,128
1,778
W
Cu Chulainn
Typhoon
Cu Chulainn
15,191
3,014
0
3,449
10,838
6,841
514
3,996
6,044
0
47,982
L
Guan Yu
VERWIN220
Guan Yu
7,546
1,735
697
2,543
13,509
14,412
92
3,819
9,117
0
15,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
25,896
155
Minions Killed
162
0
Camps Cleared
0
683,676
Distance Traveled
595,625
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,151
832
82
7
0
182,726
2
W
Discordia
10,003
909
70
6
0
231,155
0
W
Shiva
9,295
845
33
3
0
207,873
0
L
Cerberus
8,639
785
70
6
0
196,905
1
W
Cu Chulainn
10,033
912
52
5
0
244,648
0
L
Guan Yu
8,106
737
10
1
0
215,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role