Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Kakashl_287
Surtr
Level 148
God Stats
13W - 9L
1,597 SR
Queue Stats
232W - 233L
1,535 Elo+
Solo
Serqet
Serqet
OpTiz26Xd
Serqet
Level 159
God Stats
0W - 2L
1,378 SR
Queue Stats
59W - 59L
1,513 Elo+
Party 1
Skadi
Skadi
Sniperlikeme1
Skadi
Level 140
God Stats
4W - 4L
1,618 SR
Queue Stats
64W - 70L
1,433 Elo+
Solo
Team Averages
Level 165
1,519 SR
1,496 Elo+

VS

Team Averages
Level 126
1,574 SR
1,531 Elo+
Nu Wa
Nu Wa
EIiTheFry
Nu Wa
Level 156
God Stats
2W - 1L
1,828 SR
Queue Stats
113W - 88L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
ElderStifNoodle
Cthulhu
Level 149
God Stats
12W - 6L
1,651 SR
Queue Stats
506W - 485L
1,460 Elo+
Party 3
Chaac
Chaac
MarcosM214
Chaac
Level 141
God Stats
34W - 29L
1,585 SR
Queue Stats
150W - 151L
1,552 Elo+
Solo
Hou Yi
Hou Yi
ToyotaCamry3792
Hou Yi
Level 37
God Stats
8W - 15L
1,320 SR
Queue Stats
197W - 188L
1,467 Elo+
Party 3
Thanatos
Thanatos
kíckback
Thanatos
Level 149
God Stats
9W - 5L
1,486 SR
Queue Stats
68W - 54L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
3 / 1 / 3
6,113
611
7,464
8,107
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
 
Sol
8
1 / 3 / 1
5,075
508
2,744
6,650
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

2
0 / 1 / 1
3,577
358
0
974
296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Serqet
OpTiz26Xd
Serqet
9
3 / 4 / 1
5,186
519
3,897
7,356
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 0
5,764
576
2,789
6,033
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EIiTheFry
Nu Wa
11
5 / 1 / 4
6,616
662
5,414
3,264
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 0 / 2
5,965
597
3,147
4,748
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
9
0 / 3 / 0
5,374
537
4,507
8,456
3,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 2 / 3
6,408
641
3,174
5,042
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
kíckback
Thanatos
11
1 / 3 / 4
6,048
605
4,362
8,627
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
9
Kills
12
12
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
3
1
3
4.5
L
Sol
 
Sol
1
3
1
0.5
W
Nu Wa
EIiTheFry
Nu Wa
5
1
4
7
W
4
0
2
5
L
0
1
1
0.5
W
Chaac
0
3
0
0
L
Serqet
OpTiz26Xd
Serqet
3
4
1
0.88
L
2
3
0
0.67
W
2
2
3
1.75
W
Thanatos
kíckback
Thanatos
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,894
Damage
20,604
29,120
Taken
30,137
8,528
Mitigated
11,951
8,294
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
7,464
1,086
0
3,120
8,107
3,010
0
505
7,464
34,879
0
L
Sol
 
Sol
2,744
948
0
1,807
6,650
1,483
0
2,606
3,825
30,980
0
W
Nu Wa
EIiTheFry
Nu Wa
5,414
1,375
0
875
3,264
845
669
1,691
1,417
30,317
0
W
3,147
171
0
1,375
4,748
2,672
195
391
4,307
22,903
900
L
0
0
0
0
974
296
0
455
467
0
0
W
Chaac
4,507
657
0
1,142
8,456
3,568
0
4,812
3,029
0
33,750
L
Serqet
OpTiz26Xd
Serqet
3,897
1,073
0
2,324
7,356
2,249
0
2,619
4,456
0
21,465
L
2,789
816
0
1,043
6,033
1,490
0
1,306
4,347
0
39,220
W
3,174
1,683
0
1,924
5,042
1,705
738
424
4,522
0
40,393
W
Thanatos
kíckback
Thanatos
4,362
1,452
0
5,181
8,627
3,161
0
2,171
6,304
0
48,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,715
Gold Earned
30,411
210
Minions Killed
312
0
Camps Cleared
0
846,401
Distance Traveled
930,492
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,113
611
57
6
0
209,584
0
L
Sol
5,075
508
47
5
0
181,090
3
W
Nu Wa
6,616
662
51
5
0
172,307
2
W
Cthulhu
5,965
597
44
4
0
206,725
0
L
Surtr
3,577
358
0
0
0
41,462
0
W
Chaac
5,374
537
58
6
0
165,441
0
L
Serqet
5,186
519
46
5
0
229,652
0
L
Skadi
5,764
576
60
6
0
184,613
0
W
Hou Yi
6,408
641
74
7
0
176,720
0
W
Thanatos
6,048
605
85
9
0
209,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role