Player Matchup

Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver I
BieldooBR
Ah Puch
Silver I
Level 116
God Stats
0W - 1L
1,652 SR
Queue Stats
4W - 5L
1,509 MMR
Party 1
Fafnir
Fafnir
Gold III
Nintendo3DSXL
Fafnir
Gold III
Level 51
God Stats
3W - 7L
1,469 SR
Queue Stats
65W - 65L
1,505 MMR
Solo
Cernunnos
Cernunnos
Gold IV
OneHellaBigFella
Cernunnos
Gold IV
Level 199
God Stats
2W - 1L
1,620 SR
Queue Stats
45W - 43L
1,497 MMR
Solo
Bastet
Bastet
Silver II
bielzinhodoo
Bastet
Silver II
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,449 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,548 SR
1,492 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,498 SR
1,495 MMR
Geb
Geb
Gold IV
Lightrider72
Geb
Gold IV
Level 116
God Stats
1W - 1L
1,283 SR
Queue Stats
12W - 14L
1,541 MMR
Solo
Janus
Janus
Gold II
SALTA_MUROS69
Janus
Gold II
Level 147
God Stats
39W - 47L
1,476 SR
Queue Stats
449W - 458L
1,491 MMR
Solo
Cabrakan
Cabrakan
Bronze III
rufflel
Cabrakan
Bronze III
Level 179
God Stats
26W - 14L
1,604 SR
Queue Stats
46W - 36L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
terrup987
Xbalanque
Gold IV
Level 148
God Stats
29W - 26L
1,626 SR
Queue Stats
197W - 190L
1,474 MMR
Solo
King Arthur
King Arthur
Gold III
xxTrex1218xx
King Arthur
Gold III
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 105L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 3 / 0
7,232
517
5,959
15,830
13,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
BieldooBR
Ah Puch
12
0 / 1 / 0
7,080
506
2,976
3,258
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 0
6,808
486
2,662
8,196
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
11
0 / 5 / 0
6,344
453
5,274
11,336
3,865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
13
0 / 0 / 0
6,633
474
2,302
6,937
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
KumbhakarnaAresSurtrNu WaAchilles

VS

Bans
AmaterasuAgniVulcanBakasuraNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 8
7,459
533
4,251
9,269
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 0 / 0
8,886
635
1,498
4,935
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
rufflel
Cabrakan
15
3 / 0 / 3
7,938
567
4,763
6,581
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
terrup987
Xbalanque
14
6 / 0 / 0
8,547
611
9,455
7,733
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
xxTrex1218xx
King Arthur
13
0 / 1 / 5
7,719
551
7,544
10,032
7,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
10
10
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
0
0.33
L
Ah Puch
BieldooBR
Ah Puch
0
1
0
0
W
0
0
8
4
L
0
1
0
0
L
Cernunnos
0
5
0
0
W
1
0
0
1
L
Bastet
0
0
0
0
W
Cabrakan
rufflel
Cabrakan
3
0
3
4.5
W
Xbalanque
terrup987
Xbalanque
6
0
0
6
W
King Arthur
xxTrex1218xx
King Arthur
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,173
Damage
27,511
45,557
Taken
38,550
28,634
Mitigated
23,609
16,280
Healing
15,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,959
2,335
0
4,110
15,830
13,487
0
3,584
12,246
0
50,335
L
Ah Puch
BieldooBR
Ah Puch
2,976
0
0
648
3,258
1,082
0
1,764
1,382
53,418
849
W
4,251
484
0
2,749
9,269
6,370
0
692
8,577
24,819
0
L
2,662
304
0
2,614
8,196
7,929
0
1,842
6,354
17,339
587
L
Cernunnos
5,274
1,578
0
3,519
11,336
3,865
0
3,068
8,268
0
49,549
W
1,498
47
0
492
4,935
1,685
0
3,259
1,676
69,348
1,332
L
Bastet
2,302
337
0
5,389
6,937
2,271
0
244
6,653
0
61,922
W
Cabrakan
rufflel
Cabrakan
4,763
429
0
4,865
6,581
4,919
0
208
6,297
67,300
1,077
W
Xbalanque
terrup987
Xbalanque
9,455
4,996
0
4,899
7,733
2,841
217
1,283
6,450
0
64,869
W
King Arthur
xxTrex1218xx
King Arthur
7,544
497
0
2,666
10,032
7,794
0
801
8,764
365
52,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,097
Gold Earned
40,549
436
Minions Killed
506
0
Camps Cleared
0
1,387,258
Distance Traveled
1,458,669
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,232
517
96
7
0
269,421
5
L
Ah Puch
7,080
506
109
8
0
208,157
0
W
Geb
7,459
533
22
2
0
322,277
4
L
Fafnir
6,808
486
24
2
0
299,121
2
L
Cernunnos
6,344
453
96
7
0
252,667
5
W
Janus
8,886
635
169
12
0
325,856
3
L
Bastet
6,633
474
111
8
0
357,892
0
W
Cabrakan
7,938
567
106
8
0
285,466
0
W
Xbalanque
8,547
611
118
8
0
260,908
2
W
King Arthur
7,719
551
91
7
0
264,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role