Player Matchup

Anhur
Anhur
Dr Xenonn
Anhur
Level 158
God Stats
1W - 4L
1,545 SR
Queue Stats
162W - 157L
1,602 Elo+
Party 1
Ishtar
Ishtar
LinksBow Gaming
Ishtar
Level 62
God Stats
1W - 1L
1,557 SR
Queue Stats
50W - 39L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
MACMOLTO44
Sun Wukong
Level 116
God Stats
2W - 2L
1,721 SR
Queue Stats
122W - 110L
1,553 Elo+
Party 1
Geb
Geb
Running The Six
Geb
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 178L
1,541 Elo+
Party 1
Athena
Athena
Wells_Slayer22
Athena
Level 150
God Stats
2W - 1L
1,737 SR
Queue Stats
120W - 134L
1,518 Elo+
Solo
Team Averages
Level 128
1,612 SR
1,560 Elo+

VS

Team Averages
Level 144
1,453 SR
1,527 Elo+
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DaddyEnglish420
Janus
Level 153
God Stats
5W - 4L
1,542 SR
Queue Stats
267W - 248L
1,527 Elo+
Solo
Poseidon
Poseidon
Ninjadudecam
Poseidon
Level 152
God Stats
3W - 0L
1,638 SR
Queue Stats
77W - 71L
1,551 Elo+
Party 2
Heimdallr
Heimdallr
Ozaii52
Heimdallr
Level 139
God Stats
1W - 2L
1,345 SR
Queue Stats
60W - 60L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
zanderdude1996
Sun Wukong
Level 126
God Stats
6W - 2L
1,237 SR
Queue Stats
111W - 104L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dr Xenonn
Anhur
12
2 / 5 / 5
7,911
719
7,589
10,806
3,084
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 4
9,485
862
10,823
7,770
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MACMOLTO44
Sun Wukong
16
4 / 4 / 11
9,407
855
9,852
17,599
15,335
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

16
5 / 4 / 8
10,179
925
9,097
14,431
12,807
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
0 / 3 / 14
8,362
760
6,624
19,162
12,886
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
0 / 2 / 18
9,665
879
6,184
12,603
14,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 4 / 11
10,144
922
16,724
8,634
4,514
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
Ninjadudecam
Poseidon
14
2 / 5 / 9
8,965
815
10,713
9,062
3,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Ozaii52
Heimdallr
16
9 / 3 / 8
10,237
931
14,587
11,316
5,660
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
zanderdude1996
Sun Wukong
16
3 / 2 / 13
9,455
860
11,130
12,455
9,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
78
16
Kills
19
19
Deaths
16
42
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
2
18
4.5
W
5
4
11
2.63
L
Anhur
Dr Xenonn
Anhur
2
5
5
0.9
L
5
3
4
2.33
L
Sun Wukong
MACMOLTO44
Sun Wukong
4
4
11
2.38
W
Poseidon
Ninjadudecam
Poseidon
2
5
9
1.3
W
Heimdallr
Ozaii52
Heimdallr
9
3
8
4.33
L
5
4
8
2.25
L
0
3
14
2.33
W
Sun Wukong
zanderdude1996
Sun Wukong
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,985
Damage
59,338
69,768
Taken
54,070
46,796
Mitigated
37,821
24,905
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,184
907
595
1,787
12,603
14,041
654
3,400
9,203
13,402
1,286
W
16,724
602
551
1,951
8,634
4,514
1,683
2,552
6,082
34,177
689
L
Anhur
Dr Xenonn
Anhur
7,589
3,007
1,058
3,072
10,806
3,084
1,586
5,008
5,798
0
14,691
L
10,823
5,397
1,700
971
7,770
2,684
1,887
3,816
3,954
0
27,702
L
Sun Wukong
MACMOLTO44
Sun Wukong
9,852
996
1,208
4,624
17,599
15,335
216
8,019
9,580
0
22,285
W
Poseidon
Ninjadudecam
Poseidon
10,713
1,788
920
1,804
9,062
3,731
1,164
4,220
4,842
25,283
1,037
W
Heimdallr
Ozaii52
Heimdallr
14,587
6,478
589
1,947
11,316
5,660
2,488
3,191
8,125
0
25,907
L
9,097
457
1,959
2,198
14,431
12,807
287
8,073
6,338
16,070
649
L
6,624
1,842
923
7,192
19,162
12,886
144
7,093
12,051
12,304
0
W
Sun Wukong
zanderdude1996
Sun Wukong
11,130
792
510
4,036
12,455
9,875
1,293
2,171
10,284
0
23,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,344
Gold Earned
48,466
105
Minions Killed
134
0
Camps Cleared
0
1,083,727
Distance Traveled
1,018,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,665
879
21
2
0
202,476
0
W
Janus
10,144
922
41
4
0
208,458
0
L
Anhur
7,911
719
15
1
0
198,277
0
L
Ishtar
9,485
862
46
4
0
209,716
0
L
Sun Wukong
9,407
855
21
2
0
208,800
0
W
Poseidon
8,965
815
25
2
0
195,636
0
W
Heimdallr
10,237
931
25
2
0
185,373
0
L
Geb
10,179
925
13
1
0
210,956
0
L
Athena
8,362
760
10
1
0
255,978
0
W
Sun Wukong
9,455
860
22
2
0
226,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role