Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Grimm_Snowolf
Hou Yi
Level 158
God Stats
3W - 0L
1,861 SR
Queue Stats
129W - 122L
1,495 Elo+
Party 1
Skadi
Skadi
JulieBean627
Skadi
Level 104
God Stats
8W - 4L
1,502 SR
Queue Stats
269W - 286L
1,397 Elo+
Party 1
Kuzenbo
Kuzenbo
Lazhur
Kuzenbo
Level 121
God Stats
2W - 0L
1,751 SR
Queue Stats
65W - 69L
1,469 Elo+
Solo
Ares
Ares
o9naquiam
Ares
Level 263
God Stats
8W - 4L
1,417 SR
Queue Stats
215W - 222L
1,574 Elo+
Party 1
Team Averages
Level 161
1,606 SR
1,487 Elo+

VS

Team Averages
Level 117
1,532 SR
1,501 Elo+
Ne Zha
Ne Zha
BlockaCheese
Ne Zha
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,548 Elo+
Party 3
Hun Batz
Hun Batz
EveryoneIsMuted
Hun Batz
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,446 Elo+
Solo
Freya
Freya
GenericAirwreck
Freya
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,467 Elo+
Party 2
Jing Wei
Jing Wei
YouSmokeCorn
Jing Wei
Level 128
God Stats
3W - 3L
1,447 SR
Queue Stats
91W - 92L
1,494 Elo+
Party 2
Vamana
Vamana
rone27
Vamana
Level 158
God Stats
1W - 1L
1,711 SR
Queue Stats
24W - 22L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
6 / 1 / 14
9,305
931
9,819
9,700
4,095
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 10
8,984
898
7,970
7,180
3,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 12
9,772
977
11,990
8,290
4,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Lazhur
Kuzenbo
16
4 / 1 / 16
9,430
943
11,944
15,262
26,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
14
2 / 3 / 13
9,147
915
3,689
13,427
18,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
3 / 5 / 4
8,321
832
9,483
9,816
4,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
11
0 / 5 / 4
6,851
685
8,821
9,408
3,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
0 / 6 / 3
6,820
682
3,918
9,410
3,158
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
YouSmokeCorn
Jing Wei
15
2 / 3 / 5
8,365
837
6,920
8,448
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
rone27
Vamana
14
3 / 4 / 5
8,383
838
11,158
13,748
15,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
29
23
Kills
8
8
Deaths
23
65
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
14
13
L
Ne Zha
3
5
4
1
L
Hun Batz
0
5
4
0.4
L
0
6
3
0.25
W
4
2
10
4.5
W
7
1
12
13
W
Kuzenbo
Lazhur
Kuzenbo
4
1
16
12
L
Jing Wei
YouSmokeCorn
Jing Wei
2
3
5
1.5
W
Ares
2
3
13
2.83
L
Vamana
rone27
Vamana
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,412
Damage
40,300
53,859
Taken
50,830
56,577
Mitigated
30,562
16,653
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,819
1,601
4,350
3,628
9,700
4,095
1,907
129
9,390
0
13,851
L
Ne Zha
9,483
1,289
0
604
9,816
4,442
0
3,108
6,708
0
23,643
L
Hun Batz
8,821
552
149
1,371
9,408
3,765
0
1,370
8,038
0
16,883
L
3,918
1,318
274
969
9,410
3,158
281
3,161
6,249
8,049
0
W
7,970
2,016
0
546
7,180
3,397
1,785
144
6,910
0
17,244
W
11,990
2,746
658
325
8,290
4,399
2,080
314
7,894
0
35,058
W
Kuzenbo
Lazhur
Kuzenbo
11,944
1,953
844
3,057
15,262
26,348
39
1,112
13,931
20,905
1,812
L
Jing Wei
YouSmokeCorn
Jing Wei
6,920
6,168
54
1,717
8,448
3,361
867
3,480
4,968
0
20,763
W
Ares
3,689
0
402
2,843
13,427
18,338
496
2,219
11,032
5,226
0
L
Vamana
rone27
Vamana
11,158
4,280
1,246
2,769
13,748
15,836
342
3,874
9,874
0
17,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,638
Gold Earned
38,740
109
Minions Killed
112
0
Camps Cleared
0
1,015,585
Distance Traveled
934,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,305
931
11
1
0
222,525
0
L
Ne Zha
8,321
832
12
1
0
194,159
0
L
Hun Batz
6,851
685
15
2
0
197,776
0
L
Freya
6,820
682
14
1
0
159,769
0
W
Hou Yi
8,984
898
28
3
0
188,371
0
W
Skadi
9,772
977
55
6
0
188,149
0
W
Kuzenbo
9,430
943
12
1
0
219,660
0
L
Jing Wei
8,365
837
43
4
0
194,560
0
W
Ares
9,147
915
3
0
0
196,880
0
L
Vamana
8,383
838
28
3
0
187,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role