Player Matchup

Guan Yu
Guan Yu
ALL-MIGHTY-K-96
Guan Yu
Level 105
God Stats
0W - 2L
1,311 SR
Queue Stats
33W - 33L
1,466 Elo+
Solo
Chaac
Chaac
AsliGundaMunda
Chaac
Level 97
God Stats
2W - 2L
1,468 SR
Queue Stats
59W - 72L
1,368 Elo+
Solo
Hel
Hel
BadWolf0ne
Hel
Level 45
God Stats
5W - 7L
1,261 SR
Queue Stats
290W - 266L
1,450 Elo+
Solo
Geb
Geb
MIDNEEDDIE
Geb
Level 126
God Stats
6W - 5L
1,592 SR
Queue Stats
640W - 654L
1,430 Elo+
Solo
Thor
Thor
XxXJo17
Thor
Level 62
God Stats
16W - 14L
1,622 SR
Queue Stats
248W - 249L
1,532 Elo+
Solo
Team Averages
Level 87
1,451 SR
1,449 Elo+

VS

Team Averages
Level 37
1,487 SR
1,397 Elo+
Arachne
Arachne
NavaMarkesoni
Arachne
Level 55
God Stats
49W - 50L
1,500 SR
Queue Stats
109W - 118L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
ToyMite
Gilgamesh
Level 18
God Stats
3W - 0L
1,644 SR
Queue Stats
5W - 5L
1,377 Elo+
Party 1
Ishtar
Ishtar
VARUNO500
Ishtar
Level 45
God Stats
1W - 0L
1,708 SR
Queue Stats
8W - 8L
1,410 Elo+
Party 1
Anubis
Anubis
eloybueeno22
Anubis
Level 41
God Stats
1W - 1L
1,272 SR
Queue Stats
13W - 22L
1,335 Elo+
Party 1
Ares
Ares
termineitorrafa9
Ares
Level 27
God Stats
2W - 1L
1,312 SR
Queue Stats
13W - 21L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,115
512
2,151
9,461
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 3 / 0
5,801
580
5,759
9,449
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

9
2 / 7 / 0
5,340
534
4,013
8,608
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 3 / 5
5,071
507
4,090
7,841
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thor
XxXJo17
Thor
10
1 / 2 / 2
5,819
582
4,428
9,124
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
4 / 0 / 0
6,029
603
2,903
6,032
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ToyMite
Gilgamesh
10
0 / 2 / 1
5,708
571
4,053
9,173
5,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
VARUNO500
Ishtar
10
4 / 1 / 3
5,640
564
7,177
5,199
1,568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
7 / 2 / 3
7,671
767
9,252
7,094
3,440
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
3 / 1 / 1
5,744
574
3,089
6,890
4,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
18
18
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
3
3
0
1
L
2
7
0
0.29
L
0
3
5
0.83
W
Arachne
4
0
0
4
W
Gilgamesh
ToyMite
Gilgamesh
0
2
1
0.25
W
Ishtar
VARUNO500
Ishtar
4
1
3
5.5
L
Thor
XxXJo17
Thor
1
2
2
1
W
Anubis
7
2
3
4.25
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,441
Damage
26,474
44,483
Taken
34,388
16,256
Mitigated
17,061
13,598
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,151
226
1,781
3,464
9,461
4,071
0
3,699
5,762
0
10,578
L
5,759
1,397
0
1,200
9,449
3,940
0
677
8,772
0
42,090
L
4,013
723
610
1,907
8,608
1,965
0
5,165
3,443
29,059
0
L
4,090
697
0
2,002
7,841
2,447
0
1,214
6,627
24,247
0
W
Arachne
2,903
2,160
0
2,084
6,032
2,319
0
924
5,108
0
46,313
W
Gilgamesh
ToyMite
Gilgamesh
4,053
1,218
0
960
9,173
5,457
0
1,397
7,776
0
34,955
W
Ishtar
VARUNO500
Ishtar
7,177
4,758
0
2,021
5,199
1,568
0
282
4,917
0
32,026
L
Thor
XxXJo17
Thor
4,428
1,251
0
2,634
9,124
3,833
0
466
8,658
0
37,307
W
Anubis
9,252
102
0
3,553
7,094
3,440
352
5,068
2,026
46,322
1,460
W
3,089
305
0
664
6,890
4,277
0
432
6,458
12,261
2,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,146
Gold Earned
30,792
255
Minions Killed
304
0
Camps Cleared
0
1,013,865
Distance Traveled
915,246
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,115
512
20
2
0
208,366
3
L
Chaac
5,801
580
62
6
0
215,764
0
L
Hel
5,340
534
59
6
0
170,448
0
L
Geb
5,071
507
37
4
0
229,044
4
W
Arachne
6,029
603
74
7
0
237,964
0
W
Gilgamesh
5,708
571
72
7
0
187,955
0
W
Ishtar
5,640
564
53
5
0
172,660
0
L
Thor
5,819
582
77
8
0
190,243
1
W
Anubis
7,671
767
82
8
0
160,042
0
W
Ares
5,744
574
23
2
0
156,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role