Player Matchup

Kukulkan
Kukulkan
Diamond V
Krayzito
Kukulkan
Diamond V
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 12L
2,062 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
TheGatuzoo
Kuzenbo
Masters
Level 165
God Stats
6W - 5L
1,556 SR
Queue Stats
89W - 40L
2,314 MMR
Party 1
Chaac
Chaac
Platinum I
rocayoc
Chaac
Platinum I
Level 155
God Stats
3W - 0L
1,687 SR
Queue Stats
59W - 32L
1,925 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,581 SR
2,100 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,575 SR
1,836 MMR
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
Gallaxapher
Baba Yaga
Diamond IV
Level 133
God Stats
177W - 199L
1,566 SR
Queue Stats
247W - 291L
1,943 MMR
Solo
Vamana
Vamana
Diamond V
painnmnn-
Vamana
Diamond V
Level 69
God Stats
19W - 14L
1,658 SR
Queue Stats
102W - 120L
2,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Krayzito
Kukulkan
16
1 / 2 / 7
9,583
871
9,497
4,944
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
TheGatuzoo
Kuzenbo
17
4 / 0 / 4
10,396
945
7,725
10,830
12,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
rocayoc
Chaac
16
3 / 0 / 5
9,718
883
7,929
9,950
11,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AchillesCthulhuThothKumbhakarnaCerberus

VS

Bans
Ne ZhaMulanSerqetHou YiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 3 / 0
7,838
713
2,846
11,483
10,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baba Yaga
Gallaxapher
Baba Yaga
15
2 / 2 / 0
8,945
813
8,948
8,094
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
painnmnn-
Vamana
13
0 / 3 / 1
7,931
721
4,888
9,799
8,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
2
2
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
L
Baba Yaga
Gallaxapher
Baba Yaga
2
2
0
1
W
Kukulkan
Krayzito
Kukulkan
1
2
7
2.25
W
Kuzenbo
TheGatuzoo
Kuzenbo
4
0
4
6
L
Vamana
painnmnn-
Vamana
0
3
1
0.17
W
Chaac
rocayoc
Chaac
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,151
Damage
16,682
25,724
Taken
29,376
25,430
Mitigated
22,058
5,396
Healing
2,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,846
332
0
840
11,483
10,194
0
5,721
5,065
14,655
454
L
Baba Yaga
Gallaxapher
Baba Yaga
8,948
102
0
1,188
8,094
3,758
0
3,325
4,046
38,118
0
W
Kukulkan
Krayzito
Kukulkan
9,497
661
0
709
4,944
1,689
1,619
3,670
1,274
41,955
0
W
Kuzenbo
TheGatuzoo
Kuzenbo
7,725
2,570
0
2,346
10,830
12,032
225
3,914
6,916
23,503
3,398
L
Vamana
painnmnn-
Vamana
4,888
1,853
0
288
9,799
8,106
0
5,878
3,440
0
29,524
W
Chaac
rocayoc
Chaac
7,929
563
0
2,341
9,950
11,709
630
4,175
5,775
0
37,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,697
Gold Earned
24,714
189
Minions Killed
152
0
Camps Cleared
0
729,583
Distance Traveled
648,398
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,838
713
24
2
0
202,384
3
L
Baba Yaga
8,945
813
76
7
0
214,162
0
W
Kukulkan
9,583
871
86
8
0
229,328
0
W
Kuzenbo
10,396
945
56
5
0
238,955
0
L
Vamana
7,931
721
52
5
0
231,852
1
W
Chaac
9,718
883
47
4
0
261,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role