Player Matchup

Achilles
Achilles
Gëmînïs
Achilles
Level 101
God Stats
2W - 2L
1,302 SR
Queue Stats
127W - 108L
1,500 Elo+
Solo
Anhur
Anhur
I Z32 I
Anhur
Level 42
God Stats
10W - 14L
1,502 SR
Queue Stats
76W - 83L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
KOG BAMBOOZLED
Sylvanus
Level 102
God Stats
2W - 2L
1,541 SR
Queue Stats
187W - 184L
1,532 Elo+
Party 1
Cabrakan
Cabrakan
KOG Savage2401
Cabrakan
Level 60
God Stats
20W - 8L
1,600 SR
Queue Stats
192W - 173L
1,533 Elo+
Party 1
Arachne
Arachne
SandritoJr
Arachne
Level 58
God Stats
12W - 14L
1,475 SR
Queue Stats
160W - 177L
1,430 Elo+
Solo
Team Averages
Level 73
1,484 SR
1,487 Elo+

VS

Team Averages
Level 108
1,592 SR
1,492 Elo+
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AdenoidWhale3
Mercury
Level 105
God Stats
2W - 5L
1,748 SR
Queue Stats
58W - 54L
1,506 Elo+
Solo
Horus
Horus
Imagine Wagxn
Horus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,480 Elo+
Party 2
Aphrodite
Aphrodite
Shadowninja25x
Aphrodite
Level 108
God Stats
7W - 7L
1,712 SR
Queue Stats
92W - 96L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gëmînïs
Achilles
9
1 / 1 / 0
5,299
589
4,430
6,860
3,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Anhur
I Z32 I
Anhur
9
1 / 2 / 3
5,123
569
4,174
4,355
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
8
2 / 0 / 2
5,024
558
3,679
5,311
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
10
2 / 1 / 0
5,146
572
3,386
5,931
3,508
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
SandritoJr
Arachne
8
0 / 1 / 3
4,287
476
2,014
6,534
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 1 / 1
5,072
564
3,317
7,475
3,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
 
Danzaburou
4
0 / 1 / 1
3,732
415
2,849
2,637
635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
9
3 / 1 / 1
5,066
563
3,417
6,606
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 2 / 1
4,798
533
1,623
7,539
4,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Shadowninja25x
Aphrodite
9
0 / 1 / 2
4,753
528
3,827
4,334
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
6
Kills
4
5
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
1
0.5
L
Danzaburou
 
Danzaburou
0
1
1
0.5
L
Mercury
3
1
1
3.5
W
Achilles
Gëmînïs
Achilles
1
1
0
1
W
Anhur
I Z32 I
Anhur
1
2
3
1.25
L
1
2
1
0.75
W
Sylvanus
2
0
2
3
W
Cabrakan
2
1
0
2
W
Arachne
SandritoJr
Arachne
0
1
3
1.5
L
Aphrodite
Shadowninja25x
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,683
Damage
15,033
28,991
Taken
28,591
13,559
Mitigated
12,721
9,649
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,317
221
0
3,743
7,475
3,667
0
0
7,475
31,948
0
L
Danzaburou
 
Danzaburou
2,849
1,517
0
646
2,637
635
0
834
1,803
0
14,742
L
Mercury
3,417
1,223
0
744
6,606
2,491
0
821
5,785
0
29,273
W
Achilles
Gëmînïs
Achilles
4,430
1,991
0
1,672
6,860
3,612
0
3,167
3,693
0
30,532
W
Anhur
I Z32 I
Anhur
4,174
1,757
0
1,448
4,355
1,078
0
0
4,355
0
23,879
L
1,623
782
676
2,871
7,539
4,409
0
2,280
5,259
0
8,994
W
Sylvanus
3,679
1,191
384
2,386
5,311
3,048
0
84
5,227
17,542
6,770
W
Cabrakan
3,386
154
0
2,399
5,931
3,508
0
2,767
3,164
29,510
1,794
W
Arachne
SandritoJr
Arachne
2,014
1,532
0
1,360
6,534
2,313
0
1,126
5,408
0
22,963
L
Aphrodite
Shadowninja25x
Aphrodite
3,827
904
797
2,582
4,334
1,519
0
2,821
1,513
31,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,879
Gold Earned
23,421
246
Minions Killed
244
0
Camps Cleared
0
881,126
Distance Traveled
812,315
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,072
564
84
9
0
146,308
0
L
Danzaburou
3,732
415
30
3
0
87,914
0
L
Mercury
5,066
563
52
6
0
216,677
0
W
Achilles
5,299
589
55
6
0
182,983
0
W
Anhur
5,123
569
40
4
0
162,895
1
L
Horus
4,798
533
21
2
0
196,062
2
W
Sylvanus
5,024
558
51
6
0
156,787
4
W
Cabrakan
5,146
572
58
6
0
168,906
0
W
Arachne
4,287
476
42
5
0
209,555
0
L
Aphrodite
4,753
528
57
6
0
165,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role