Player Matchup

Anubis
Anubis
Adrias1990
Anubis
Level 157
God Stats
15W - 7L
1,662 SR
Queue Stats
189W - 184L
1,519 Elo+
Solo
Izanami
Izanami
CheezyyBeanzzz
Izanami
Level 125
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Poseidon
Poseidon
DrunkenWomble99
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
Oirad01
Arachne
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Shak_Jones_6
Cthulhu
Level 128
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 96
1,438 SR
1,504 Elo+

VS

Team Averages
Level 89
1,584 SR
1,428 Elo+
Neith
Neith
Alakkai
Neith
Level 136
God Stats
2W - 0L
1,688 SR
Queue Stats
13W - 14L
1,469 Elo+
Solo
Ares
Ares
Askari_1st
Ares
Level 32
God Stats
3W - 0L
1,835 SR
Queue Stats
4W - 6L
1,308 Elo+
Solo
Arachne
Arachne
DemonxJo
Arachne
Level 68
God Stats
21W - 17L
1,545 SR
Queue Stats
175W - 187L
1,442 Elo+
Solo
Hercules
Hercules
Sammiis
Hercules
Level 145
God Stats
11W - 6L
1,679 SR
Queue Stats
126W - 129L
1,503 Elo+
Solo
Jing Wei
Jing Wei
ТониヅНигло
Jing Wei
Level 66
God Stats
2W - 6L
1,172 SR
Queue Stats
42W - 55L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adrias1990
Anubis
10
0 / 2 / 1
5,964
596
2,671
5,401
2,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 0
5,195
520
1,123
4,677
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
6
0 / 8 / 0
4,137
414
426
5,065
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Oirad01
Arachne
10
2 / 4 / 0
5,522
552
3,346
7,935
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
Shak_Jones_6
Cthulhu
8
0 / 1 / 0
5,237
524
3,209
4,562
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alakkai
Neith
11
11 / 1 / 2
7,598
760
6,534
4,800
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 1
5,578
558
778
3,971
2,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
DemonxJo
Arachne
10
2 / 1 / 4
6,077
608
4,161
7,298
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Sammiis
Hercules
11
1 / 1 / 1
6,829
683
1,438
6,975
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
2 / 0 / 0
5,845
585
3,522
3,867
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
16
16
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
Adrias1990
Anubis
0
2
1
0.25
W
Neith
Alakkai
Neith
11
1
2
12
W
0
0
1
0.5
L
0
1
0
0
W
Arachne
DemonxJo
Arachne
2
1
4
4
L
Poseidon
0
8
0
0
L
Arachne
Oirad01
Arachne
2
4
0
0.5
W
Hercules
Sammiis
Hercules
1
1
1
1.5
L
Cthulhu
Shak_Jones_6
Cthulhu
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,775
Damage
16,433
27,640
Taken
26,911
10,254
Mitigated
10,041
6,543
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Adrias1990
Anubis
2,671
148
0
2,772
5,401
2,173
0
0
5,401
39,694
0
W
Neith
Alakkai
Neith
6,534
2,516
0
1,698
4,800
1,532
308
1,841
2,959
0
41,525
W
778
0
0
1,060
3,971
2,012
118
694
3,277
13,191
0
L
1,123
467
63
1,218
4,677
1,353
0
441
4,236
0
34,203
W
Arachne
DemonxJo
Arachne
4,161
2,720
0
4,181
7,298
2,356
0
621
6,677
0
41,180
L
Poseidon
426
210
0
0
5,065
959
0
0
5,065
5,192
0
L
Arachne
Oirad01
Arachne
3,346
2,579
0
1,240
7,935
2,865
0
0
7,935
0
37,834
W
Hercules
Sammiis
Hercules
1,438
190
0
2,472
6,975
3,081
0
2,562
4,413
0
44,033
L
Cthulhu
Shak_Jones_6
Cthulhu
3,209
0
158
1,092
4,562
2,904
132
337
4,225
25,925
0
W
3,522
2,381
0
1,284
3,867
1,060
754
588
3,279
0
43,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,055
Gold Earned
31,927
293
Minions Killed
344
0
Camps Cleared
0
909,670
Distance Traveled
1,055,892
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,964
596
98
10
0
170,109
0
W
Neith
7,598
760
71
7
0
204,040
1
W
Ares
5,578
558
13
1
0
221,567
0
L
Izanami
5,195
520
75
8
0
173,303
0
W
Arachne
6,077
608
77
8
0
232,152
0
L
Poseidon
4,137
414
10
1
0
131,990
0
L
Arachne
5,522
552
72
7
0
227,863
0
W
Hercules
6,829
683
97
10
0
199,070
2
L
Cthulhu
5,237
524
38
4
0
206,405
0
W
Jing Wei
5,845
585
86
9
0
199,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role