Player Matchup

Zhong Kui
Zhong Kui
Chkos25
Zhong Kui
Level 143
God Stats
10W - 3L
1,590 SR
Queue Stats
32W - 30L
1,478 Elo+
Party 1
Fenrir
Fenrir
CthulhuOPmain
Fenrir
Level 109
God Stats
14W - 15L
1,561 SR
Queue Stats
284W - 280L
1,482 Elo+
Solo
Hera
Hera
ELBUENLUISO
Hera
Level 153
God Stats
1W - 1L
1,560 SR
Queue Stats
31W - 25L
1,507 Elo+
Party 1
Surtr
Surtr
deathmarshall
Surtr
Level 158
God Stats
15W - 6L
1,754 SR
Queue Stats
178W - 170L
1,464 Elo+
Solo
Ratatoskr
Ratatoskr
jhontroble
Ratatoskr
Level 147
God Stats
2W - 2L
1,542 SR
Queue Stats
25W - 27L
1,443 Elo+
Party 1
Team Averages
Level 142
1,602 SR
1,475 Elo+

VS

Team Averages
Level 93
1,546 SR
1,583 Elo+
Pele
Pele
 
Pele
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Chrisspyy
Charybdis
Level 157
God Stats
4W - 10L
1,258 SR
Queue Stats
179W - 174L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
EcorceTitan3246
Cthulhu
Level 34
God Stats
2W - 2L
1,731 SR
Queue Stats
4W - 3L
1,619 Elo+
Party 3
Poseidon
Poseidon
WaitedFern881
Poseidon
Level 29
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 2L
1,748 Elo+
Party 3
Cu Chulainn
Cu Chulainn
raptoriusrexIII
Cu Chulainn
Level 155
God Stats
1W - 3L
1,534 SR
Queue Stats
165W - 163L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chkos25
Zhong Kui
15
9 / 4 / 3
9,333
622
13,507
11,531
8,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
3 / 0 / 1
7,511
501
3,470
6,601
2,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
4 / 0 / 6
9,510
634
12,773
6,390
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 8
7,151
477
5,767
12,725
8,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
jhontroble
Ratatoskr
13
5 / 4 / 5
7,849
523
5,315
10,562
4,270
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 7 / 1
6,518
435
4,786
14,306
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Chrisspyy
Charybdis
11
1 / 5 / 3
7,238
483
7,462
9,790
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 3
7,145
476
6,838
14,238
5,116
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
WaitedFern881
Poseidon
13
2 / 4 / 0
7,400
493
4,228
7,643
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
raptoriusrexIII
Cu Chulainn
15
1 / 2 / 0
8,737
582
5,962
10,990
8,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
21
Kills
8
9
Deaths
21
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
7
1
0.36
W
Zhong Kui
Chkos25
Zhong Kui
9
4
3
2.63
L
Charybdis
Chrisspyy
Charybdis
1
5
3
0.5
W
3
0
1
3.5
W
4
0
6
7
L
2
3
3
1.17
L
Poseidon
WaitedFern881
Poseidon
2
4
0
0.5
W
0
1
8
4
W
Ratatoskr
jhontroble
Ratatoskr
5
4
5
1.88
L
Cu Chulainn
raptoriusrexIII
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,832
Damage
29,276
47,809
Taken
56,967
26,315
Mitigated
22,276
9,851
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,786
1,147
0
3,298
14,306
3,781
0
6,879
7,385
0
30,920
W
Zhong Kui
Chkos25
Zhong Kui
13,507
3,718
0
5,562
11,531
8,028
1,136
3,419
8,112
58,167
11,639
L
Charybdis
Chrisspyy
Charybdis
7,462
4,212
0
2,804
9,790
2,768
629
4,576
5,174
0
49,137
W
3,470
415
0
1,120
6,601
2,919
0
401
6,200
0
34,362
W
12,773
2,547
0
414
6,390
2,127
1,436
1,773
4,617
88,371
0
L
6,838
798
0
4,548
14,238
5,116
336
6,953
7,285
31,439
2,232
L
Poseidon
WaitedFern881
Poseidon
4,228
812
0
800
7,643
2,068
0
3,586
4,057
45,542
0
W
5,767
1,780
0
1,370
12,725
8,971
480
3,573
9,152
1,148
39,670
W
Ratatoskr
jhontroble
Ratatoskr
5,315
375
0
1,385
10,562
4,270
20
2,812
7,750
0
45,867
L
Cu Chulainn
raptoriusrexIII
Cu Chulainn
5,962
872
0
2,027
10,990
8,543
0
3,821
6,936
4,658
64,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,354
Gold Earned
37,038
451
Minions Killed
407
0
Camps Cleared
0
1,510,723
Distance Traveled
1,479,252
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,518
435
58
4
0
339,937
0
W
Zhong Kui
9,333
622
108
7
0
287,441
1
L
Charybdis
7,238
483
102
7
0
264,785
0
W
Fenrir
7,511
501
73
5
0
284,708
0
W
Hera
9,510
634
148
10
0
316,417
0
L
Cthulhu
7,145
476
52
3
0
310,461
6
L
Poseidon
7,400
493
77
5
0
275,854
10
W
Surtr
7,151
477
51
3
0
303,167
6
W
Ratatoskr
7,849
523
71
5
0
318,990
0
L
Cu Chulainn
8,737
582
118
8
0
288,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role