Player Matchup

Fenrir
Fenrir
AndrewPower92
Fenrir
Level 46
God Stats
9W - 5L
1,642 SR
Queue Stats
76W - 95L
1,451 Elo+
Party 2
Scylla
Scylla
HotGirlFishy
Scylla
Level 146
God Stats
3W - 2L
1,465 SR
Queue Stats
182W - 159L
1,498 Elo+
Solo
Bellona
Bellona
MicrowaveMeal
Bellona
Level 89
God Stats
116W - 110L
1,553 SR
Queue Stats
127W - 117L
1,469 Elo+
Solo
Chaac
Chaac
NelloLegend
Chaac
Level 66
God Stats
27W - 22L
1,490 SR
Queue Stats
187W - 219L
1,441 Elo+
Party 2
Surtr
Surtr
mastromico
Surtr
Level 58
God Stats
22W - 29L
1,449 SR
Queue Stats
150W - 169L
1,490 Elo+
Party 2
Team Averages
Level 81
1,520 SR
1,470 Elo+

VS

Team Averages
Level 113
1,605 SR
1,471 Elo+
He Bo
He Bo
 
He Bo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
H__Colonel
Nu Wa
Level 118
God Stats
238W - 176L
1,545 SR
Queue Stats
582W - 581L
1,432 Elo+
Party 1
Arachne
Arachne
P_Colonel_
Arachne
Level 66
God Stats
4W - 4L
1,604 SR
Queue Stats
129W - 120L
1,429 Elo+
Party 1
Neith
Neith
h_colonel
Neith
Level 140
God Stats
22W - 20L
1,548 SR
Queue Stats
814W - 843L
1,469 Elo+
Party 1
Charon
Charon
wesluux
Charon
Level 125
God Stats
2W - 2L
1,826 SR
Queue Stats
193W - 170L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 4
8,234
633
6,243
9,283
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
14
4 / 0 / 5
8,910
685
4,847
7,599
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
14
2 / 1 / 1
7,952
612
3,053
13,112
9,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 0 / 4
6,950
535
6,492
8,918
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
12
1 / 0 / 4
6,964
536
3,050
8,661
6,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 8 / 0
6,044
465
4,228
9,053
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
10
0 / 2 / 0
5,504
423
7,812
3,643
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
P_Colonel_
Arachne
9
0 / 4 / 0
5,442
419
2,675
9,139
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
h_colonel
Neith
10
0 / 2 / 0
5,701
439
5,384
5,569
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charon
wesluux
Charon
13
1 / 4 / 0
6,853
527
8,641
9,580
3,157
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
19
Kills
1
2
Deaths
20
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
8
0
0
W
9
1
4
11
L
Nu Wa
0
2
0
0
W
Scylla
4
0
5
6.5
W
Bellona
2
1
1
2.5
W
3
0
4
5
L
Arachne
P_Colonel_
Arachne
0
4
0
0
L
Neith
h_colonel
Neith
0
2
0
0
W
Surtr
1
0
4
3
L
Charon
wesluux
Charon
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,685
Damage
28,740
47,573
Taken
36,984
26,652
Mitigated
10,913
18,991
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,228
53
0
20
9,053
2,149
0
2,621
6,166
38,230
11
W
6,243
1,603
0
2,279
9,283
4,096
367
1,346
7,819
0
62,376
L
Nu Wa
7,812
2,452
0
0
3,643
934
0
0
3,643
26,623
0
W
Scylla
4,847
752
0
3,125
7,599
2,396
0
4,580
2,926
57,379
797
W
Bellona
3,053
1,042
0
6,330
13,112
9,632
0
7,462
5,108
0
48,451
W
6,492
716
0
3,395
8,918
4,052
0
2,542
5,879
0
50,483
L
Arachne
P_Colonel_
Arachne
2,675
2,316
0
1,563
9,139
2,975
0
1,648
7,383
0
25,056
L
Neith
h_colonel
Neith
5,384
1,321
0
1,319
5,569
1,698
0
216
5,353
0
38,584
W
Surtr
3,050
679
0
3,862
8,661
6,476
411
2,952
5,295
1,315
33,521
L
Charon
wesluux
Charon
8,641
2,280
0
1,520
9,580
3,157
0
479
9,058
44,909
1,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,010
Gold Earned
29,544
479
Minions Killed
337
0
Camps Cleared
0
1,322,346
Distance Traveled
1,207,807
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,044
465
73
6
0
226,323
3
W
Fenrir
8,234
633
98
8
0
306,315
0
L
Nu Wa
5,504
423
53
4
0
227,072
0
W
Scylla
8,910
685
133
10
0
248,230
1
W
Bellona
7,952
612
104
8
0
249,323
5
W
Chaac
6,950
535
89
7
0
268,963
6
L
Arachne
5,442
419
55
4
0
303,160
2
L
Neith
5,701
439
76
6
0
238,330
0
W
Surtr
6,964
536
55
4
0
249,515
1
L
Charon
6,853
527
80
6
0
212,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role