Player Matchup

Shiva
Shiva
DragãoOriental
Shiva
Level 168
God Stats
5W - 5L
1,628 SR
Queue Stats
144W - 164L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
Morfeu69
Zhong Kui
Level 207
God Stats
30W - 23L
1,633 SR
Queue Stats
323W - 324L
1,448 Elo+
Solo
Odin
Odin
Troia11
Odin
Level 119
God Stats
2W - 2L
1,766 SR
Queue Stats
128W - 134L
1,470 Elo+
Solo
Geb
Geb
fredcica
Geb
Level 159
God Stats
2W - 3L
1,444 SR
Queue Stats
227W - 233L
1,405 Elo+
Solo
Danzaburou
Danzaburou
luce_oli
Danzaburou
Level 43
God Stats
1W - 1L
1,295 SR
Queue Stats
17W - 34L
1,315 Elo+
Solo
Team Averages
Level 139
1,553 SR
1,417 Elo+

VS

Team Averages
Level 171
1,562 SR
1,522 Elo+
Ares
Ares
 
Ares
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dariuzbd
Kukulkan
Level 158
God Stats
22W - 11L
1,623 SR
Queue Stats
280W - 292L
1,546 Elo+
Party 1
Chronos
Chronos
Gun5NRos3s
Chronos
Level 157
God Stats
16W - 18L
1,490 SR
Queue Stats
278W - 271L
1,505 Elo+
Party 1
Thor
Thor
MUG3NSC
Thor
Level 207
God Stats
13W - 9L
1,481 SR
Queue Stats
340W - 347L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
RedNosedReindeer
Danzaburou
Level 108
God Stats
7W - 4L
1,716 SR
Queue Stats
182W - 179L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
4,106
456
1,423
4,007
1,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Morfeu69
Zhong Kui
11
1 / 1 / 0
5,693
633
5,134
5,979
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Troia11
Odin
9
0 / 1 / 1
4,689
521
2,110
7,472
5,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 2 / 0
4,233
470
2,415
5,850
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
luce_oli
Danzaburou
7
0 / 3 / 0
4,223
469
917
4,656
1,402
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
2 / 1 / 3
5,666
630
2,392
7,618
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Dariuzbd
Kukulkan
9
0 / 1 / 1
5,102
567
2,279
5,505
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos
Gun5NRos3s
Chronos
10
1 / 0 / 4
5,703
634
3,730
4,147
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
MUG3NSC
Thor
11
4 / 0 / 0
6,235
693
3,803
5,287
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Danzaburou
RedNosedReindeer
Danzaburou
11
0 / 0 / 1
6,788
754
5,134
5,690
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
7
7
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
3
3.5
W
Kukulkan
Dariuzbd
Kukulkan
0
1
1
0.5
L
0
0
0
0
W
Chronos
Gun5NRos3s
Chronos
1
0
4
3
W
Thor
MUG3NSC
Thor
4
0
0
4
L
Zhong Kui
Morfeu69
Zhong Kui
1
1
0
1
W
Danzaburou
RedNosedReindeer
Danzaburou
0
0
1
0.5
L
Odin
Troia11
Odin
0
1
1
0.5
L
1
2
0
0.5
L
Danzaburou
luce_oli
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,999
Damage
17,338
27,964
Taken
28,247
15,576
Mitigated
11,190
8,607
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,392
165
0
1,413
7,618
4,508
0
1,589
5,946
9,193
0
W
Kukulkan
Dariuzbd
Kukulkan
2,279
124
0
1,488
5,505
1,599
138
2,709
2,530
23,352
736
L
1,423
387
55
1,644
4,007
1,185
0
360
3,607
0
21,359
W
Chronos
Gun5NRos3s
Chronos
3,730
1,337
0
2,201
4,147
1,381
659
554
3,593
38,509
2,082
W
Thor
MUG3NSC
Thor
3,803
642
0
4,076
5,287
1,636
108
793
4,444
0
34,750
L
Zhong Kui
Morfeu69
Zhong Kui
5,134
276
0
3,009
5,979
3,915
0
1,439
4,232
34,629
1,467
W
Danzaburou
RedNosedReindeer
Danzaburou
5,134
2,520
0
2,944
5,690
2,066
376
1,214
4,159
0
50,745
L
Odin
Troia11
Odin
2,110
140
0
2,598
7,472
5,350
0
395
7,077
0
23,343
L
2,415
84
0
954
5,850
3,724
0
2,910
2,900
9,787
2,700
L
Danzaburou
luce_oli
Danzaburou
917
330
0
347
4,656
1,402
0
2,749
1,907
0
13,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,944
Gold Earned
29,494
204
Minions Killed
283
0
Camps Cleared
0
897,236
Distance Traveled
958,885
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,666
630
8
1
0
191,246
5
W
Kukulkan
5,102
567
59
7
0
195,064
0
L
Shiva
4,106
456
36
4
0
178,952
2
W
Chronos
5,703
634
74
8
0
184,167
0
W
Thor
6,235
693
66
7
0
224,249
0
L
Zhong Kui
5,693
633
89
10
0
198,018
0
W
Danzaburou
6,788
754
76
8
0
164,159
0
L
Odin
4,689
521
45
5
0
197,650
0
L
Geb
4,233
470
14
2
0
187,305
1
L
Danzaburou
4,223
469
20
2
0
135,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role