Player Matchup

Skadi
Skadi
DooBYZz
Skadi
Level 86
God Stats
24W - 13L
1,673 SR
Queue Stats
166W - 172L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
DuhBear
Nu Wa
Level 62
God Stats
1W - 1L
1,268 SR
Queue Stats
39W - 36L
1,438 Elo+
Party 1
Ravana
Ravana
MilesHighest
Ravana
Level 147
God Stats
26W - 21L
1,610 SR
Queue Stats
271W - 258L
1,511 Elo+
Party 2
Terra
Terra
TUBB MAN40
Terra
Level 47
God Stats
4W - 8L
1,416 SR
Queue Stats
51W - 57L
1,464 Elo+
Party 1
Arachne
Arachne
hagganLL
Arachne
Level 43
God Stats
7W - 2L
1,668 SR
Queue Stats
57W - 62L
1,418 Elo+
Party 1
Team Averages
Level 77
1,527 SR
1,461 Elo+

VS

Team Averages
Level 104
1,544 SR
1,390 Elo+
Athena
Athena
HaruMamoru
Athena
Level 126
God Stats
3W - 1L
1,974 SR
Queue Stats
25W - 35L
1,469 Elo+
Party 3
Merlin
Merlin
PeakyMonkey-
Merlin
Level 134
God Stats
0W - 2L
1,309 SR
Queue Stats
51W - 57L
1,520 Elo+
Party 3
Mulan
Mulan
Rue34
Mulan
Level 29
God Stats
3W - 6L
1,540 SR
Queue Stats
3W - 9L
1,481 Elo+
Party 3
Fenrir
Fenrir
Spoof Dingo
Fenrir
Level 129
God Stats
1W - 5L
1,275 SR
Queue Stats
23W - 23L
1,367 Elo+
Solo
Neith
Neith
vw_soilder
Neith
Level 101
God Stats
0W - 1L
1,619 SR
Queue Stats
2W - 6L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DooBYZz
Skadi
10
1 / 5 / 1
6,115
470
7,765
10,109
2,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
DuhBear
Nu Wa
14
4 / 2 / 3
8,197
631
6,711
7,276
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
15
4 / 2 / 3
9,090
699
9,121
10,944
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Terra
11
0 / 1 / 2
7,043
542
7,115
16,044
9,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
hagganLL
Arachne
14
6 / 4 / 2
7,947
611
6,169
10,925
3,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HaruMamoru
Athena
11
2 / 2 / 2
6,728
518
4,866
16,026
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
12
2 / 3 / 4
7,188
553
6,688
6,602
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Rue34
Mulan
10
1 / 5 / 2
6,359
489
4,455
11,097
6,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
12
5 / 4 / 2
6,837
526
6,652
9,582
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
10
4 / 1 / 1
6,053
466
11,630
8,816
2,631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
15
Kills
14
14
Deaths
15
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
DooBYZz
Skadi
1
5
1
0.3
W
Nu Wa
DuhBear
Nu Wa
4
2
3
2.75
L
Athena
HaruMamoru
Athena
2
2
2
1.5
W
Ravana
4
2
3
2.75
L
Merlin
2
3
4
1.33
L
Mulan
Rue34
Mulan
1
5
2
0.4
L
Fenrir
5
4
2
1.5
W
Terra
0
1
2
1
W
Arachne
hagganLL
Arachne
6
4
2
1.75
L
Neith
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,881
Damage
34,291
55,298
Taken
52,123
25,070
Mitigated
25,005
25,538
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DooBYZz
Skadi
7,765
2,906
0
575
10,109
2,938
612
2,529
7,580
0
43,931
W
Nu Wa
DuhBear
Nu Wa
6,711
1,337
0
2,250
7,276
2,362
0
5,456
1,820
47,858
542
L
Athena
HaruMamoru
Athena
4,866
1,376
0
5,537
16,026
9,739
44
4,138
11,822
21,023
2,408
W
Ravana
9,121
2,635
0
5,385
10,944
6,739
378
0
10,944
0
65,880
L
Merlin
6,688
442
0
0
6,602
1,912
344
3,253
2,945
48,134
0
L
Mulan
Rue34
Mulan
4,455
791
0
1,195
11,097
6,918
0
519
9,932
0
29,913
L
Fenrir
6,652
1,475
0
1,253
9,582
3,805
0
1,761
7,534
0
44,522
W
Terra
7,115
1,237
2,410
9,234
16,044
9,216
427
2,787
13,257
34,032
0
W
Arachne
hagganLL
Arachne
6,169
4,719
0
5,684
10,925
3,815
0
333
10,592
0
62,664
L
Neith
11,630
5,980
0
3,504
8,816
2,631
205
3,403
5,299
0
47,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,392
Gold Earned
33,165
411
Minions Killed
292
0
Camps Cleared
0
1,246,975
Distance Traveled
1,223,198
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,115
470
50
4
0
210,105
0
W
Nu Wa
8,197
631
91
7
0
224,520
1
L
Athena
6,728
518
28
2
0
234,787
3
W
Ravana
9,090
699
119
9
0
245,543
0
L
Merlin
7,188
553
86
7
0
235,962
4
L
Mulan
6,359
489
51
4
0
240,024
4
L
Fenrir
6,837
526
67
5
0
284,290
0
W
Terra
7,043
542
51
4
0
256,505
0
W
Arachne
7,947
611
100
8
0
310,302
2
L
Neith
6,053
466
60
5
0
228,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role