Player Matchup

Atlas
Atlas
ChickHicks
Atlas
Level 87
God Stats
1W - 1L
1,551 SR
Queue Stats
13W - 3L
1,792 Elo+
Party 2
Hun Batz
Hun Batz
Drifle
Hun Batz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,795 Elo+
Party 2
Ishtar
Ishtar
Lightbulbe
Ishtar
Level 112
God Stats
2W - 8L
1,170 SR
Queue Stats
254W - 214L
1,538 Elo+
Solo
Artio
Artio
RoselleDamian
Artio
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,782 Elo+
Party 2
Anubis
Anubis
shorty16169
Anubis
Level 144
God Stats
117W - 111L
1,503 SR
Queue Stats
432W - 430L
1,569 Elo+
Solo
Team Averages
Level 120
1,445 SR
1,695 Elo+

VS

Team Averages
Level 95
1,489 SR
1,515 Elo+
Discordia
Discordia
AdinaBeast222
Discordia
Level 108
God Stats
59W - 48L
1,530 SR
Queue Stats
669W - 652L
1,474 Elo+
Party 1
Ratatoskr
Ratatoskr
HoldMyHammer
Ratatoskr
Level 61
God Stats
10W - 8L
1,568 SR
Queue Stats
227W - 194L
1,469 Elo+
Party 1
Bacchus
Bacchus
Keven0810
Bacchus
Level 135
God Stats
5W - 2L
1,240 SR
Queue Stats
131W - 130L
1,546 Elo+
Solo
Amaterasu
Amaterasu
ZimonDeath
Amaterasu
Level 87
God Stats
3W - 2L
1,455 SR
Queue Stats
177W - 172L
1,507 Elo+
Solo
Medusa
Medusa
ratameadaa
Medusa
Level 83
God Stats
29W - 25L
1,651 SR
Queue Stats
107W - 106L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
3 / 0 / 3
6,688
557
2,887
6,420
4,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Drifle
Hun Batz
14
4 / 3 / 4
7,348
612
8,052
9,734
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Lightbulbe
Ishtar
10
0 / 5 / 2
5,494
458
2,374
7,837
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

12
4 / 4 / 0
6,794
566
8,434
13,746
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
12
2 / 4 / 2
6,529
544
1,965
8,759
3,231
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AdinaBeast222
Discordia
12
2 / 2 / 2
6,441
537
5,404
3,626
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ratatoskr
HoldMyHammer
Ratatoskr
13
7 / 4 / 2
7,338
612
8,193
10,898
3,291
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Keven0810
Bacchus
11
2 / 1 / 1
5,963
497
1,712
6,079
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
ZimonDeath
Amaterasu
13
1 / 3 / 3
7,174
598
9,032
13,107
7,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
ratameadaa
Medusa
13
4 / 3 / 2
7,422
619
7,403
8,628
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
13
Kills
16
16
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
AdinaBeast222
Discordia
2
2
2
1.5
L
Atlas
3
0
3
4.5
L
Hun Batz
Drifle
Hun Batz
4
3
4
2
W
Ratatoskr
HoldMyHammer
Ratatoskr
7
4
2
2
W
Bacchus
Keven0810
Bacchus
2
1
1
2.5
L
Ishtar
Lightbulbe
Ishtar
0
5
2
0.2
L
4
4
0
1
W
Amaterasu
ZimonDeath
Amaterasu
1
3
3
0.83
W
Medusa
ratameadaa
Medusa
4
3
2
1.67
L
Anubis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,712
Damage
31,744
46,496
Taken
42,338
23,064
Mitigated
18,492
14,826
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AdinaBeast222
Discordia
5,404
32
0
756
3,626
835
0
1,423
2,203
36,833
0
L
Atlas
2,887
1,044
0
1,787
6,420
4,796
0
1,203
4,865
16,628
2,535
L
Hun Batz
Drifle
Hun Batz
8,052
2,960
0
3,887
9,734
3,245
0
813
8,725
0
60,156
W
Ratatoskr
HoldMyHammer
Ratatoskr
8,193
3,157
0
4,104
10,898
3,291
56
1,274
9,582
0
50,684
W
Bacchus
Keven0810
Bacchus
1,712
211
0
1,305
6,079
3,879
0
1,054
5,025
23,340
1,375
L
Ishtar
Lightbulbe
Ishtar
2,374
998
0
1,366
7,837
2,616
0
667
7,046
0
35,953
L
8,434
1,220
0
4,724
13,746
9,176
0
0
13,011
33,467
2,698
W
Amaterasu
ZimonDeath
Amaterasu
9,032
4,066
0
5,149
13,107
7,688
0
7,543
4,884
0
52,529
W
Medusa
ratameadaa
Medusa
7,403
2,438
0
1,132
8,628
2,799
1,204
1,080
7,548
0
56,587
L
Anubis
1,965
40
0
3,062
8,759
3,231
0
3,291
4,956
45,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,853
Gold Earned
34,338
338
Minions Killed
420
0
Camps Cleared
0
1,186,520
Distance Traveled
1,252,397
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,441
537
88
7
0
260,893
0
L
Atlas
6,688
557
30
3
0
267,266
3
L
Hun Batz
7,348
612
104
9
0
282,239
0
W
Ratatoskr
7,338
612
89
7
0
285,088
0
W
Bacchus
5,963
497
40
3
0
248,051
1
L
Ishtar
5,494
458
65
5
0
187,816
0
L
Artio
6,794
566
66
6
0
223,781
0
W
Amaterasu
7,174
598
87
7
0
220,416
0
W
Medusa
7,422
619
116
10
0
237,949
4
L
Anubis
6,529
544
73
6
0
225,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role