Player Matchup

Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond I
 
Kumbhakarna
Diamond I
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond II
Botone234
Anubis
Diamond II
Level 125
God Stats
63W - 41L
1,742 SR
Queue Stats
380W - 379L
2,355 MMR
Solo
Arachne
Arachne
Diamond III
Kluuuutch
Arachne
Diamond III
Level 158
God Stats
11W - 7L
1,669 SR
Queue Stats
440W - 423L
2,216 MMR
Solo
Odin
Odin
Diamond I
Rheca
Odin
Diamond I
Level 158
God Stats
14W - 11L
1,649 SR
Queue Stats
346W - 308L
2,368 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 161
1,612 SR
1,988 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 203
1,575 SR
2,114 MMR
Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Diamond II
Ahaiyute
Cliodhna
Diamond II
Level 163
God Stats
69W - 61L
1,676 SR
Queue Stats
277W - 242L
2,251 MMR
Solo
Ne Zha
Ne Zha
Diamond I
BrotherBattler
Ne Zha
Diamond I
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
230W - 182L
2,501 MMR
Party 1
Charybdis
Charybdis
Diamond IV
Dustbutt
Charybdis
Diamond IV
Level 198
God Stats
3W - 1L
1,471 SR
Queue Stats
204W - 183L
2,068 MMR
Solo
Ganesha
Ganesha
Masters
Jinxed Q
Ganesha
Masters
Level 306
God Stats
5W - 2L
1,729 SR
Queue Stats
479W - 446L
2,249 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 1 / 0
7,011
637
4,249
5,734
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
 
Kumbhakarna
8
0 / 4 / 2
5,549
504
3,919
12,533
7,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Botone234
Anubis
10
2 / 9 / 2
6,162
560
5,132
10,144
3,532
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Kluuuutch
Arachne
7
0 / 6 / 2
4,840
440
3,139
10,782
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Odin
Rheca
Odin
11
1 / 5 / 2
6,693
608
5,719
10,019
6,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
He BoChronosLancelotSusano

VS

Bans
ThorCthulhuCamazotzNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
9 / 1 / 8
7,424
675
10,036
7,885
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Ahaiyute
Cliodhna
13
5 / 0 / 4
7,849
714
7,849
8,001
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
9 / 3 / 7
7,201
655
10,231
10,674
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Dustbutt
Charybdis
12
1 / 0 / 0
6,760
615
3,421
6,510
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Jinxed Q
Ganesha
10
1 / 2 / 11
6,395
581
5,197
8,521
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
5
Kills
25
25
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
1
0
2
L
Kumbhakarna
 
Kumbhakarna
0
4
2
0.25
W
Zhong Kui
 
Zhong Kui
9
1
8
13
W
Cliodhna
Ahaiyute
Cliodhna
5
0
4
7
L
Anubis
Botone234
Anubis
2
9
2
0.33
W
9
3
7
4.17
W
Charybdis
Dustbutt
Charybdis
1
0
0
1
W
Ganesha
Jinxed Q
Ganesha
1
2
11
3.25
L
Arachne
Kluuuutch
Arachne
0
6
2
0.17
L
Odin
Rheca
Odin
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,158
Damage
36,734
49,212
Taken
41,591
21,641
Mitigated
18,700
12,393
Healing
21,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,249
2,233
0
2,422
5,734
1,676
0
909
4,825
0
55,159
L
Kumbhakarna
 
Kumbhakarna
3,919
562
0
1,571
12,533
7,513
0
5,456
7,077
13,199
1,054
W
Zhong Kui
 
Zhong Kui
10,036
2,343
0
4,194
7,885
4,972
0
1,804
6,081
39,247
1,029
W
Cliodhna
Ahaiyute
Cliodhna
7,849
1,701
0
4,490
8,001
2,617
134
488
7,513
0
56,947
L
Anubis
Botone234
Anubis
5,132
150
0
2,077
10,144
3,532
0
4,502
5,642
27,715
0
W
10,231
3,769
0
4,947
10,674
3,367
789
2,804
7,870
0
46,558
W
Charybdis
Dustbutt
Charybdis
3,421
1,987
0
5,507
6,510
1,947
0
416
6,094
0
61,256
W
Ganesha
Jinxed Q
Ganesha
5,197
1,076
0
2,374
8,521
5,797
0
3,046
5,475
16,464
0
L
Arachne
Kluuuutch
Arachne
3,139
1,563
0
4,278
10,782
2,706
0
2,483
8,299
0
23,234
L
Odin
Rheca
Odin
5,719
1,152
0
2,045
10,019
6,214
221
1,827
8,192
0
43,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,255
Gold Earned
35,629
319
Minions Killed
359
0
Camps Cleared
0
1,041,801
Distance Traveled
1,138,594
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,011
637
121
11
0
193,906
0
L
Kumbhakarna
5,549
504
13
1
0
209,552
2
W
Zhong Kui
7,424
675
77
7
0
228,155
0
W
Cliodhna
7,849
714
95
9
0
249,952
2
L
Anubis
6,162
560
50
5
0
186,804
0
W
Ne Zha
7,201
655
60
5
0
235,956
2
W
Charybdis
6,760
615
123
11
0
202,430
0
W
Ganesha
6,395
581
4
0
0
222,101
0
L
Arachne
4,840
440
53
5
0
245,289
0
L
Odin
6,693
608
82
7
0
206,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role