Player Matchup

Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold II
MiniKaranqui
Serqet
Gold II
Level 66
God Stats
4W - 1L
1,529 SR
Queue Stats
31W - 24L
1,649 MMR
Party 2
Rama
Rama
Bronze III
MistHavik
Rama
Bronze III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Shake139
Aphrodite
Gold IV
Level 129
God Stats
4W - 2L
1,623 SR
Queue Stats
20W - 20L
1,452 MMR
Party 2
Janus
Janus
Bronze III
jhoanes567
Janus
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,546 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,530 SR
1,529 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,559 SR
1,543 MMR
Xbalanque
Xbalanque
Gold V
CHEPOSOMELOSO
Xbalanque
Gold V
Level 67
God Stats
3W - 5L
1,436 SR
Queue Stats
16W - 21L
1,524 MMR
Party 1
Poseidon
Poseidon
Gold IV
GhostExdras
Poseidon
Gold IV
Level 152
God Stats
0W - 4L
1,115 SR
Queue Stats
77W - 83L
1,547 MMR
Solo
Thanatos
Thanatos
Gold IV
NotAIucard
Thanatos
Gold IV
Level 79
God Stats
2W - 2L
1,797 SR
Queue Stats
29W - 37L
1,464 MMR
Party 1
Ares
Ares
Gold V
RaysArrival
Ares
Gold V
Level 141
God Stats
2W - 2L
1,660 SR
Queue Stats
12W - 10L
1,637 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Santooooryu
Zhong Kui
Gold II
Level 88
God Stats
6W - 5L
1,786 SR
Queue Stats
356W - 353L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 0 / 2
5,700
570
3,353
6,468
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
12
6 / 0 / 4
6,794
679
5,517
8,830
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
11
1 / 0 / 3
6,462
646
4,123
4,778
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Aphrodite
Shake139
Aphrodite
11
1 / 1 / 2
6,546
655
3,329
6,071
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
10
2 / 2 / 2
5,702
570
2,271
3,614
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
AwilixSurtrAtlas

VS

Bans
HachimanHeraKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CHEPOSOMELOSO
Xbalanque
7
0 / 4 / 0
4,416
442
2,368
6,517
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
GhostExdras
Poseidon
6
1 / 2 / 0
4,816
482
2,461
2,164
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
NotAIucard
Thanatos
10
1 / 2 / 1
5,311
531
1,815
9,412
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,709
471
2,133
5,619
2,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Santooooryu
Zhong Kui
11
1 / 4 / 0
6,263
626
5,708
8,562
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
3
3
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
2
4
L
Xbalanque
CHEPOSOMELOSO
Xbalanque
0
4
0
0
L
Poseidon
GhostExdras
Poseidon
1
2
0
0.5
W
Serqet
6
0
4
8
W
Rama
1
0
3
2.5
L
Thanatos
NotAIucard
Thanatos
1
2
1
0.75
L
0
1
0
0
L
Zhong Kui
Santooooryu
Zhong Kui
1
4
0
0.25
W
Aphrodite
Shake139
Aphrodite
1
1
2
2
W
Janus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,593
Damage
14,485
29,761
Taken
32,274
13,863
Mitigated
11,870
12,398
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,353
641
0
3,106
6,468
5,462
0
2,629
3,839
12,607
0
L
Xbalanque
CHEPOSOMELOSO
Xbalanque
2,368
615
0
1,153
6,517
1,798
0
1,325
5,192
0
21,790
L
Poseidon
GhostExdras
Poseidon
2,461
521
0
611
2,164
299
18
458
1,559
19,192
0
W
Serqet
5,517
1,444
0
1,232
8,830
3,306
0
2,505
6,325
0
47,549
W
Rama
4,123
3,294
0
2,985
4,778
1,561
229
211
4,567
0
47,097
L
Thanatos
NotAIucard
Thanatos
1,815
522
0
8,191
9,412
2,786
0
1,213
8,103
0
35,215
L
2,133
182
0
1,367
5,619
2,456
0
2,193
3,354
12,442
0
L
Zhong Kui
Santooooryu
Zhong Kui
5,708
1,693
0
3,804
8,562
4,531
0
3,183
4,796
42,251
9,794
W
Aphrodite
Shake139
Aphrodite
3,329
473
0
4,400
6,071
2,458
0
2,748
3,323
40,066
819
W
Janus
2,271
254
0
675
3,614
1,076
66
1,761
1,853
28,292
823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,204
Gold Earned
25,515
365
Minions Killed
262
0
Camps Cleared
0
1,015,704
Distance Traveled
893,533
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,700
570
18
2
0
232,349
0
L
Xbalanque
4,416
442
44
4
0
187,588
0
L
Poseidon
4,816
482
37
4
0
105,567
0
W
Serqet
6,794
679
85
9
0
244,152
0
W
Rama
6,462
646
98
10
0
180,030
4
L
Thanatos
5,311
531
73
7
0
221,723
0
L
Ares
4,709
471
12
1
0
213,914
1
L
Zhong Kui
6,263
626
96
10
0
164,741
0
W
Aphrodite
6,546
655
94
9
0
169,956
0
W
Janus
5,702
570
70
7
0
189,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role