Player Matchup

Amaterasu
Amaterasu
Bluestoneballs
Amaterasu
Level 108
God Stats
48W - 35L
1,688 SR
Queue Stats
200W - 164L
1,638 Elo+
Solo
Vulcan
Vulcan
Blоck
Vulcan
Level 157
God Stats
3W - 1L
1,918 SR
Queue Stats
115W - 92L
1,658 Elo+
Party 2
Horus
Horus
Moonzys
Horus
Level 167
God Stats
5W - 4L
1,691 SR
Queue Stats
44W - 26L
1,638 Elo+
Party 2
He Bo
He Bo
NewNikeisBroken
He Bo
Level 88
God Stats
1W - 4L
1,508 SR
Queue Stats
149W - 117L
1,584 Elo+
Solo
Jing Wei
Jing Wei
ZackMiko
Jing Wei
Level 127
God Stats
0W - 1L
1,736 SR
Queue Stats
53W - 43L
1,625 Elo+
Solo
Team Averages
Level 129
1,708 SR
1,629 Elo+

VS

Team Averages
Level 147
1,594 SR
1,627 Elo+
Awilix
Awilix
 
Awilix
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DarkTrillSeeker
Sobek
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 32L
1,639 Elo+
Party 1
Ullr
Ullr
MASEEEEEEE
Ullr
Level 121
God Stats
31W - 8L
1,737 SR
Queue Stats
113W - 47L
1,743 Elo+
Solo
Apollo
Apollo
MoccaLotus
Apollo
Level 199
God Stats
5W - 1L
1,688 SR
Queue Stats
82W - 57L
1,613 Elo+
Solo
He Bo
He Bo
z727z
He Bo
Level 137
God Stats
3W - 0L
1,544 SR
Queue Stats
48W - 31L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bluestoneballs
Amaterasu
12
2 / 6 / 1
6,712
447
9,434
18,426
7,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
Blоck
Vulcan
14
3 / 4 / 3
8,383
559
9,194
7,915
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
Moonzys
Horus
12
2 / 5 / 0
7,240
483
3,419
15,084
11,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 4 / 4
8,118
541
6,950
11,822
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ZackMiko
Jing Wei
15
0 / 4 / 1
8,090
539
5,345
9,950
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
9 / 1 / 3
10,133
676
12,799
12,090
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 2 / 9
8,600
573
4,520
14,704
10,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 2 / 1
9,863
658
11,523
8,949
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
MoccaLotus
Apollo
16
6 / 1 / 2
9,777
652
9,779
10,437
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
z727z
He Bo
13
3 / 5 / 5
8,097
540
11,090
9,074
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
11
Kills
23
23
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
1
3
10.5
L
Amaterasu
Bluestoneballs
Amaterasu
2
6
1
0.42
L
Vulcan
Blоck
Vulcan
3
4
3
1.13
W
2
2
9
3.25
W
3
2
1
1.75
W
Apollo
MoccaLotus
Apollo
6
1
2
7
L
Horus
Moonzys
Horus
2
5
0
0.4
L
4
4
4
1.5
L
Jing Wei
ZackMiko
Jing Wei
0
4
1
0.13
W
He Bo
z727z
He Bo
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,342
Damage
49,711
63,197
Taken
55,254
29,755
Mitigated
23,713
17,778
Healing
19,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,799
4,811
0
1,131
12,090
4,616
0
4,949
6,955
0
98,187
L
Amaterasu
Bluestoneballs
Amaterasu
9,434
2,944
0
4,645
18,426
7,855
0
8,866
9,162
0
30,960
L
Vulcan
Blоck
Vulcan
9,194
272
0
1,175
7,915
2,847
0
1,597
6,152
45,169
0
W
4,520
269
2,251
6,250
14,704
10,195
455
6,533
7,822
21,279
1,995
W
11,523
3,827
0
3,529
8,949
2,784
71
0
8,696
0
78,645
W
Apollo
MoccaLotus
Apollo
9,779
6,086
0
4,882
10,437
3,556
1,018
417
9,957
0
77,856
L
Horus
Moonzys
Horus
3,419
1,660
0
5,309
15,084
11,953
0
0
15,084
0
34,330
L
6,950
527
0
4,087
11,822
3,678
0
3,665
7,973
68,779
1,612
L
Jing Wei
ZackMiko
Jing Wei
5,345
3,845
0
2,562
9,950
3,422
0
142
9,808
0
67,411
W
He Bo
z727z
He Bo
11,090
243
0
1,565
9,074
2,562
624
4,027
4,928
48,070
1,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,543
Gold Earned
46,470
420
Minions Killed
521
0
Camps Cleared
0
1,591,807
Distance Traveled
1,620,221
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,133
676
159
11
0
389,891
2
L
Amaterasu
6,712
447
48
3
0
315,759
1
L
Vulcan
8,383
559
83
6
0
319,448
0
W
Sobek
8,600
573
28
2
0
319,792
0
W
Ullr
9,863
658
141
9
0
305,516
0
W
Apollo
9,777
652
114
8
0
286,322
0
L
Horus
7,240
483
53
4
0
334,314
1
L
He Bo
8,118
541
117
8
0
316,348
0
L
Jing Wei
8,090
539
119
8
0
305,938
4
W
He Bo
8,097
540
79
5
0
318,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role