Player Matchup

Jing Wei
Jing Wei
DaffyDuck8048
Jing Wei
Level 102
God Stats
3W - 5L
1,273 SR
Queue Stats
329W - 318L
1,393 Elo+
Solo
Maman Brigitte
Maman Brigitte
DewNukem
Maman Brigitte
Level 114
God Stats
1W - 1L
1,469 SR
Queue Stats
52W - 48L
1,409 Elo+
Solo
Ares
Ares
Pans3rBJorn69
Ares
Level 95
God Stats
3W - 1L
1,468 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Hel
Hel
That_Gamer_Boy96
Hel
Level 126
God Stats
15W - 11L
1,577 SR
Queue Stats
241W - 246L
1,439 Elo+
Solo
Erlang Shen
Erlang Shen
X_III_XI_X
Erlang Shen
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 75L
1,455 Elo+
Solo
Team Averages
Level 108
1,458 SR
1,439 Elo+

VS

Team Averages
Level 60
1,507 SR
1,379 Elo+
Ymir
Ymir
Blackknight550
Ymir
Level 86
God Stats
67W - 58L
1,498 SR
Queue Stats
220W - 213L
1,441 Elo+
Solo
Anubis
Anubis
Fryguy784
Anubis
Level 102
God Stats
3W - 4L
1,397 SR
Queue Stats
13W - 16L
1,459 Elo+
Solo
Bacchus
Bacchus
Spanky0114
Bacchus
Level 64
God Stats
4W - 3L
1,640 SR
Queue Stats
75W - 98L
1,316 Elo+
Solo
Heimdallr
Heimdallr
YamboGL
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,323 Elo+
Party 1
Nemesis
Nemesis
pages_07
Nemesis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaffyDuck8048
Jing Wei
13
4 / 0 / 5
7,664
547
6,633
4,520
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
DewNukem
Maman Brigitte
12
3 / 1 / 5
7,325
523
5,348
11,318
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 0 / 2
7,550
539
3,620
8,248
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 0
7,587
542
4,682
6,390
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
X_III_XI_X
Erlang Shen
14
3 / 0 / 2
8,688
621
6,739
11,196
7,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,414
387
4,414
14,458
8,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Fryguy784
Anubis
12
0 / 1 / 1
6,413
458
5,191
9,014
2,870
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Spanky0114
Bacchus
11
0 / 4 / 0
6,182
442
7,406
11,778
6,385
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
YamboGL
Heimdallr
9
0 / 4 / 1
6,012
429
3,649
5,489
1,754
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
pages_07
Nemesis
12
2 / 1 / 0
6,778
484
1,869
9,268
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
2
2
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Jing Wei
DaffyDuck8048
Jing Wei
4
0
5
6.5
W
Maman Brigitte
DewNukem
Maman Brigitte
3
1
5
5.5
L
Anubis
Fryguy784
Anubis
0
1
1
0.5
W
4
0
2
5
L
Bacchus
Spanky0114
Bacchus
0
4
0
0
W
1
1
0
1
W
Erlang Shen
X_III_XI_X
Erlang Shen
3
0
2
4
L
Heimdallr
YamboGL
Heimdallr
0
4
1
0.13
L
Nemesis
pages_07
Nemesis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,022
Damage
22,529
41,672
Taken
50,007
20,692
Mitigated
22,612
19,383
Healing
12,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,414
923
0
2,977
14,458
8,907
0
3,971
10,407
22,695
1,040
W
Jing Wei
DaffyDuck8048
Jing Wei
6,633
5,514
0
1,166
4,520
1,496
0
1,398
3,122
0
49,693
W
Maman Brigitte
DewNukem
Maman Brigitte
5,348
621
0
5,620
11,318
3,541
0
1,817
9,501
40,459
1,046
L
Anubis
Fryguy784
Anubis
5,191
114
0
2,556
9,014
2,870
0
5,859
2,771
39,414
2,223
W
3,620
563
0
3,386
8,248
6,371
418
2,939
5,309
16,465
1,350
L
Bacchus
Spanky0114
Bacchus
7,406
1,432
0
3,096
11,778
6,385
0
601
10,608
35,121
0
W
4,682
67
812
4,038
6,390
1,769
0
3,096
3,294
45,202
521
W
Erlang Shen
X_III_XI_X
Erlang Shen
6,739
3,176
0
4,361
11,196
7,515
0
7,522
3,674
0
50,368
L
Heimdallr
YamboGL
Heimdallr
3,649
1,877
0
249
5,489
1,754
563
1,088
4,401
0
24,521
L
Nemesis
pages_07
Nemesis
1,869
325
0
3,433
9,268
2,696
0
1,262
7,880
0
33,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,814
Gold Earned
30,799
353
Minions Killed
264
0
Camps Cleared
0
1,505,511
Distance Traveled
1,330,910
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,414
387
32
2
0
224,159
0
W
Jing Wei
7,664
547
89
6
0
280,948
0
W
Maman Brigitte
7,325
523
73
5
0
348,147
0
L
Anubis
6,413
458
67
5
0
274,831
0
W
Ares
7,550
539
19
1
0
316,369
0
L
Bacchus
6,182
442
55
4
0
290,719
0
W
Hel
7,587
542
82
6
0
278,589
6
W
Erlang Shen
8,688
621
90
6
0
281,458
0
L
Heimdallr
6,012
429
40
3
0
268,089
0
L
Nemesis
6,778
484
70
5
0
273,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role