Player Matchup

Artio
Artio
ApyloSheit69
Artio
Level 64
God Stats
4W - 3L
1,722 SR
Queue Stats
211W - 185L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kyddnyght
Ah Muzen Cab
Level 159
God Stats
17W - 17L
1,511 SR
Queue Stats
326W - 317L
1,407 Elo+
Solo
Nu Wa
Nu Wa
MrBojillion1221
Nu Wa
Level 85
God Stats
3W - 3L
1,317 SR
Queue Stats
157W - 147L
1,487 Elo+
Solo
Arachne
Arachne
Naldo_Silva8
Arachne
Level 149
God Stats
3W - 5L
1,309 SR
Queue Stats
396W - 400L
1,447 Elo+
Solo
Poseidon
Poseidon
Nielez
Poseidon
Level 159
God Stats
26W - 24L
1,486 SR
Queue Stats
120W - 129L
1,444 Elo+
Solo
Team Averages
Level 123
1,469 SR
1,459 Elo+

VS

Team Averages
Level 57
1,443 SR
1,323 Elo+
Skadi
Skadi
LenguitasAsperas
Skadi
Level 64
God Stats
0W - 1L
1,438 SR
Queue Stats
1W - 6L
1,081 Elo+
Solo
Nike
Nike
Mon3y695000
Nike
Level 107
God Stats
35W - 47L
1,521 SR
Queue Stats
188W - 239L
1,467 Elo+
Solo
Yemoja
Yemoja
Pinkibunii
Yemoja
Level 15
God Stats
1W - 4L
1,399 SR
Queue Stats
3W - 11L
1,282 Elo+
Party 1
Janus
Janus
TauterChip1
Janus
Level 65
God Stats
7W - 19L
1,358 SR
Queue Stats
184W - 180L
1,426 Elo+
Solo
Camazotz
Camazotz
slinderman-_-AJ
Camazotz
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
6,355
636
3,265
7,599
3,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
Kyddnyght
Ah Muzen Cab
11
4 / 1 / 4
6,532
653
7,292
3,677
1,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
0 / 0 / 3
5,838
584
3,291
2,121
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Naldo_Silva8
Arachne
11
6 / 0 / 0
6,311
631
2,987
4,428
1,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Nielez
Poseidon
11
6 / 2 / 1
6,635
664
6,129
5,546
1,475
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,004
500
1,294
5,900
1,106
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

9
2 / 4 / 1
5,687
569
3,199
8,803
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Pinkibunii
Yemoja
8
0 / 3 / 1
4,741
474
1,694
7,932
3,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
6,250
625
1,192
3,215
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
9
1 / 6 / 0
5,098
510
3,050
11,631
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
17
Kills
3
4
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Ah Muzen Cab
Kyddnyght
Ah Muzen Cab
4
1
4
6
L
0
3
1
0.17
L
2
4
1
0.63
W
0
0
3
1.5
W
Arachne
Naldo_Silva8
Arachne
6
0
0
6
W
Poseidon
Nielez
Poseidon
6
2
1
3.25
L
Yemoja
Pinkibunii
Yemoja
0
3
1
0.17
L
0
1
0
0
L
Camazotz
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,964
Damage
10,429
23,371
Taken
37,481
8,628
Mitigated
12,052
8,521
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,265
554
2,001
3,424
7,599
3,965
294
763
6,836
10,848
2,742
W
Ah Muzen Cab
Kyddnyght
Ah Muzen Cab
7,292
5,359
0
743
3,677
1,007
1,106
294
3,383
0
46,390
L
1,294
555
0
856
5,900
1,106
630
4,224
1,676
0
16,356
L
3,199
202
0
375
8,803
3,833
0
2,930
5,873
0
30,670
W
3,291
354
0
257
2,121
583
114
645
1,394
35,450
607
W
Arachne
Naldo_Silva8
Arachne
2,987
2,434
0
1,557
4,428
1,598
83
828
3,520
0
29,216
W
Poseidon
Nielez
Poseidon
6,129
760
0
539
5,546
1,475
0
0
5,546
41,605
77
L
Yemoja
Pinkibunii
Yemoja
1,694
823
980
1,559
7,932
3,000
0
1,134
6,798
11,690
1,383
L
1,192
0
0
250
3,215
900
273
1,404
1,811
48,496
801
L
Camazotz
3,050
1,500
0
4,246
11,631
3,213
0
2,570
9,061
0
27,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,671
Gold Earned
26,780
268
Minions Killed
280
0
Camps Cleared
0
1,024,987
Distance Traveled
871,335
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,355
636
24
2
0
211,089
2
W
Ah Muzen Cab
6,532
653
65
7
0
188,650
0
L
Skadi
5,004
500
39
4
0
164,903
0
L
Nike
5,687
569
49
5
0
163,279
0
W
Nu Wa
5,838
584
59
6
0
190,274
0
W
Arachne
6,311
631
48
5
0
235,210
0
W
Poseidon
6,635
664
72
7
0
199,764
4
L
Yemoja
4,741
474
20
2
0
162,499
0
L
Janus
6,250
625
114
11
0
195,242
0
L
Camazotz
5,098
510
58
6
0
185,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role