Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CERVAL84
Scylla
Level 186
God Stats
2W - 4L
1,418 SR
Queue Stats
312W - 329L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Jah_hubi
Cthulhu
Level 136
God Stats
14W - 13L
1,523 SR
Queue Stats
419W - 426L
1,465 Elo+
Party 1
Raijin
Raijin
Lethal2875
Raijin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,410 Elo+
Solo
Hou Yi
Hou Yi
VFalkeV
Hou Yi
Level 160
God Stats
0W - 1L
1,215 SR
Queue Stats
42W - 43L
1,476 Elo+
Party 1
Team Averages
Level 146
1,431 SR
1,450 Elo+

VS

Team Averages
Level 84
1,590 SR
1,459 Elo+
Yemoja
Yemoja
 
Yemoja
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
JayOfDead_YT
Nox
Level 62
God Stats
3W - 3L
1,450 SR
Queue Stats
145W - 130L
1,532 Elo+
Solo
Chaac
Chaac
Naxru
Chaac
Level 87
God Stats
2W - 0L
1,730 SR
Queue Stats
19W - 28L
1,357 Elo+
Solo
Arachne
Arachne
RecklessDante
Arachne
Level 120
God Stats
16W - 4L
1,772 SR
Queue Stats
327W - 342L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
0 / 5 / 1
8,826
588
8,298
13,862
7,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
CERVAL84
Scylla
18
0 / 3 / 0
9,670
645
12,974
10,513
3,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Jah_hubi
Cthulhu
19
2 / 5 / 1
10,911
727
20,999
20,941
30,633
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Raijin
Lethal2875
Raijin
1
0 / 0 / 0
3,830
255
0
0
0
Hou Yi
VFalkeV
Hou Yi
18
1 / 4 / 2
10,612
707
14,384
13,933
5,436
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 0 / 8
10,019
668
3,311
11,819
8,886
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ne Zha
 
Ne Zha
2
0 / 0 / 0
4,480
299
0
0
0
20
5 / 2 / 9
12,529
835
15,832
13,198
6,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Naxru
Chaac
20
6 / 0 / 6
11,747
783
16,608
26,134
17,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
19
5 / 2 / 8
11,973
798
19,714
15,830
8,880
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
17
17
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
1
0.1
W
Yemoja
 
Yemoja
1
0
8
5
W
Ne Zha
 
Ne Zha
0
0
0
0
L
Scylla
CERVAL84
Scylla
0
3
0
0
L
Cthulhu
Jah_hubi
Cthulhu
2
5
1
0.5
W
5
2
9
4.75
L
Raijin
Lethal2875
Raijin
0
0
0
0
W
Chaac
Naxru
Chaac
6
0
6
9
W
Arachne
5
2
8
4.5
L
Hou Yi
VFalkeV
Hou Yi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,655
Damage
55,465
59,249
Taken
66,981
47,134
Mitigated
42,420
23,426
Healing
43,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,298
886
8,878
6,318
13,862
7,192
0
4,844
8,774
25,979
1,161
W
Yemoja
 
Yemoja
3,311
815
19,433
4,703
11,819
8,886
795
7,091
4,728
12,067
0
W
Ne Zha
 
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
CERVAL84
Scylla
12,974
149
515
1,245
10,513
3,873
0
3,290
7,080
36,322
1,345
L
Cthulhu
Jah_hubi
Cthulhu
20,999
649
703
2,458
20,941
30,633
0
5,471
14,892
50,446
5,060
W
15,832
656
1,568
742
13,198
6,737
1,050
6,483
6,715
43,170
0
L
Raijin
Lethal2875
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Naxru
Chaac
16,608
1,420
2,866
6,295
26,134
17,917
500
16,337
9,797
0
33,416
W
Arachne
19,714
16,514
3,340
5,000
15,830
8,880
1,434
8,656
7,174
0
34,786
L
Hou Yi
VFalkeV
Hou Yi
14,384
3,387
790
2,519
13,933
5,436
0
5,538
8,248
0
39,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,849
Gold Earned
50,748
238
Minions Killed
148
0
Camps Cleared
0
1,000,874
Distance Traveled
1,169,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,826
588
49
3
0
248,643
0
W
Yemoja
10,019
668
11
1
0
251,204
0
W
Ne Zha
4,480
299
0
0
0
0
0
L
Scylla
9,670
645
61
4
0
222,720
0
L
Cthulhu
10,911
727
62
4
0
246,577
0
W
Nox
12,529
835
66
4
0
288,956
0
L
Raijin
3,830
255
0
0
0
0
0
W
Chaac
11,747
783
31
2
0
349,120
0
W
Arachne
11,973
798
40
3
0
280,257
0
L
Hou Yi
10,612
707
66
4
0
282,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role