Player Matchup

Ne Zha
Ne Zha
ALvL1Ninjask
Ne Zha
Level 155
God Stats
3W - 5L
1,609 SR
Queue Stats
153W - 204L
1,557 Elo+
Party 2
Achilles
Achilles
Blstoize
Achilles
Level 128
God Stats
18W - 15L
1,651 SR
Queue Stats
320W - 360L
1,591 Elo+
Party 2
Terra
Terra
LargeMeatball
Terra
Level 158
God Stats
6W - 11L
1,412 SR
Queue Stats
422W - 496L
1,506 Elo+
Party 2
Ishtar
Ishtar
Spurrell
Ishtar
Level 140
God Stats
0W - 2L
1,351 SR
Queue Stats
235W - 251L
1,530 Elo+
Party 2
Charon
Charon
Symphoniess
Charon
Level 149
God Stats
3W - 4L
1,438 SR
Queue Stats
246W - 310L
1,556 Elo+
Party 2
Team Averages
Level 146
1,492 SR
1,548 Elo+

VS

Team Averages
Level 150
1,689 SR
1,589 Elo+
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BFCDaily
Hachiman
Level 128
God Stats
8W - 1L
1,853 SR
Queue Stats
31W - 23L
1,595 Elo+
Party 1
Shiva
Shiva
Jellly
Shiva
Level 216
God Stats
10W - 3L
1,912 SR
Queue Stats
281W - 248L
1,642 Elo+
Solo
Fafnir
Fafnir
NotIntoAnime
Fafnir
Level 126
God Stats
11W - 9L
1,734 SR
Queue Stats
60W - 53L
1,605 Elo+
Solo
Hel
Hel
RIBBED4chef
Hel
Level 135
God Stats
160W - 181L
1,445 SR
Queue Stats
744W - 718L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
3 / 6 / 2
5,475
548
2,504
9,800
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
Blstoize
Achilles
10
1 / 5 / 0
5,460
546
4,050
10,286
3,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 2 / 2
5,134
513
2,302
7,435
4,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Spurrell
Ishtar
9
0 / 2 / 1
5,012
501
4,066
6,056
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
11
3 / 4 / 1
6,404
640
3,251
9,020
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
9 / 1 / 3
7,060
706
6,216
5,776
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
BFCDaily
Hachiman
10
0 / 2 / 5
5,168
517
3,769
4,948
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Jellly
Shiva
12
6 / 1 / 2
7,159
716
8,280
7,245
2,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
9
1 / 0 / 4
6,067
607
4,728
7,656
6,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 3 / 4
6,121
612
6,573
6,062
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
19
19
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
1
3
10.5
L
Ne Zha
3
6
2
0.67
W
Hachiman
BFCDaily
Hachiman
0
2
5
1.25
L
Achilles
Blstoize
Achilles
1
5
0
0.2
W
Shiva
Jellly
Shiva
6
1
2
7
L
0
2
2
0.5
W
Fafnir
1
0
4
3
W
3
3
4
1.67
L
Ishtar
Spurrell
Ishtar
0
2
1
0.25
L
Charon
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,173
Damage
29,566
42,597
Taken
31,687
15,490
Mitigated
14,860
15,248
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,216
2,071
0
595
5,776
2,249
0
925
4,851
0
43,623
L
Ne Zha
2,504
598
0
3,489
9,800
2,602
0
1,462
8,338
0
29,212
W
Hachiman
BFCDaily
Hachiman
3,769
2,257
0
250
4,948
1,277
0
914
4,034
0
34,614
L
Achilles
Blstoize
Achilles
4,050
707
0
2,936
10,286
3,649
0
0
10,286
0
34,120
W
Shiva
Jellly
Shiva
8,280
1,453
0
2,355
7,245
2,679
0
512
6,733
0
45,110
L
2,302
453
1,770
2,459
7,435
4,322
0
1,654
5,781
19,676
0
W
Fafnir
4,728
575
0
2,624
7,656
6,738
0
994
6,662
17,162
4,728
W
6,573
154
795
2,618
6,062
1,917
0
2,208
3,854
41,233
506
L
Ishtar
Spurrell
Ishtar
4,066
2,595
0
2,003
6,056
1,817
0
2,190
3,866
0
32,934
L
Charon
3,251
570
0
2,591
9,020
3,100
0
4,740
4,280
28,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,485
Gold Earned
31,575
279
Minions Killed
321
0
Camps Cleared
0
1,014,141
Distance Traveled
1,043,307
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,060
706
64
6
0
233,741
0
L
Ne Zha
5,475
548
48
5
0
213,501
0
W
Hachiman
5,168
517
64
6
0
175,350
0
L
Achilles
5,460
546
62
6
0
185,153
0
W
Shiva
7,159
716
80
8
0
212,929
2
L
Terra
5,134
513
23
2
0
225,423
1
W
Fafnir
6,067
607
36
4
0
212,590
6
W
Hel
6,121
612
77
8
0
208,697
1
L
Ishtar
5,012
501
76
8
0
170,020
1
L
Charon
6,404
640
70
7
0
220,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role