Player Matchup

Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
azzythemlgpro420
Janus
Level 106
God Stats
11W - 18L
1,467 SR
Queue Stats
71W - 71L
1,535 Elo+
Solo
Ne Zha
Ne Zha
temp-4471211
Ne Zha
Level 85
God Stats
7W - 3L
1,761 SR
Queue Stats
63W - 61L
1,523 Elo+
Solo
Team Averages
Level 110
1,576 SR
1,519 Elo+

VS

Team Averages
Level 124
1,500 SR
1,516 Elo+
Freya
Freya
Calciphied
Freya
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 66L
1,516 Elo+
Solo
Charybdis
Charybdis
ManWife-
Charybdis
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,488 Elo+
Solo
Bacchus
Bacchus
PapiiYG
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 1 / 0
5,327
761
1,167
1,396
319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 4 / 2
6,485
926
7,763
4,667
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
10
1 / 5 / 2
5,795
828
2,631
7,331
4,836
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
4 / 1 / 5
7,131
1,019
4,152
4,138
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
ManWife-
Charybdis
11
3 / 2 / 6
6,876
982
2,873
4,906
1,514
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
PapiiYG
Bacchus
12
3 / 0 / 7
6,830
976
3,434
7,298
6,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
10
10
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
W
Freya
4
1
5
6.5
W
Charybdis
ManWife-
Charybdis
3
2
6
3
W
Bacchus
PapiiYG
Bacchus
3
0
7
6.5
L
1
4
2
0.5
L
Ne Zha
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,561
Damage
10,459
13,394
Taken
16,342
6,627
Mitigated
9,506
1,148
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,167
126
0
148
1,396
319
27
0
1,396
0
8,101
W
Freya
4,152
1,077
0
1,933
4,138
1,316
130
1,431
2,471
16,766
487
W
Charybdis
ManWife-
Charybdis
2,873
1,666
0
1,211
4,906
1,514
475
1,773
2,951
0
19,282
W
Bacchus
PapiiYG
Bacchus
3,434
619
0
1,512
7,298
6,676
0
3,532
3,345
8,899
3,408
L
7,763
493
0
504
4,667
1,472
0
2,404
2,103
21,500
374
L
Ne Zha
2,631
655
0
496
7,331
4,836
0
4,260
2,639
0
9,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,607
Gold Earned
20,837
69
Minions Killed
88
0
Camps Cleared
0
315,164
Distance Traveled
399,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,327
761
15
2
0
73,223
0
W
Freya
7,131
1,019
37
5
0
127,744
0
W
Charybdis
6,876
982
35
5
0
120,818
0
W
Bacchus
6,830
976
16
2
0
151,332
0
L
Janus
6,485
926
45
6
0
120,824
0
L
Ne Zha
5,795
828
9
1
0
121,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role