Player Matchup

Poseidon
Poseidon
Platinum III
BaBaBeanÉr
Poseidon
Platinum III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 105L
1,781 MMR
Party 1
Fenrir
Fenrir
Platinum III
PressF6ImFed
Fenrir
Platinum III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 38L
1,824 MMR
Party 1
Amaterasu
Amaterasu
Platinum I
Swizly
Amaterasu
Platinum I
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 33L
2,010 MMR
Solo
Sol
Sol
Platinum II
Szyza
Sol
Platinum II
Level 191
God Stats
6W - 5L
1,495 SR
Queue Stats
835W - 819L
1,850 MMR
Solo
Anubis
Anubis
Platinum III
The_Bananator
Anubis
Platinum III
Level 260
God Stats
4W - 5L
1,450 SR
Queue Stats
246W - 242L
1,850 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 173
1,489 SR
1,863 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,530 SR
1,692 MMR
Janus
Janus
Platinum I
 
Janus
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum IV
 
King Arthur
Platinum IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum III
CharlieTheMurder
Terra
Platinum III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 141L
1,789 MMR
Solo
Ravana
Ravana
Platinum III
RIBBED4chef
Ravana
Platinum III
Level 135
God Stats
2W - 2L
1,547 SR
Queue Stats
235W - 228L
1,851 MMR
Solo
Chernobog
Chernobog
Platinum V
player8529465
Chernobog
Platinum V
Level 100
God Stats
203W - 174L
1,604 SR
Queue Stats
285W - 276L
1,821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BaBaBeanÉr
Poseidon
11
5 / 3 / 4
6,428
643
5,611
7,229
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
10
1 / 2 / 4
5,697
570
3,658
8,791
3,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
Swizly
Amaterasu
12
4 / 0 / 1
7,022
702
8,132
8,709
6,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sol
Szyza
Sol
11
4 / 2 / 1
6,442
644
9,131
5,932
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
5 / 1 / 1
7,196
720
6,770
6,013
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
MedusaKhepriNu WaArachne

VS

Bans
LokiThorAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 1 / 0
5,952
595
2,010
4,876
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
9
0 / 4 / 1
5,230
523
3,365
10,569
5,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 3 / 2
4,944
494
4,077
10,840
5,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
10
1 / 5 / 1
5,523
552
3,323
7,859
2,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
player8529465
Chernobog
10
4 / 6 / 1
5,862
586
5,625
10,500
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
19
Kills
6
8
Deaths
19
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
L
King Arthur
 
King Arthur
0
4
1
0.13
W
Poseidon
BaBaBeanÉr
Poseidon
5
3
4
2.33
L
0
3
2
0.33
W
Fenrir
1
2
4
1.5
L
Ravana
1
5
1
0.3
W
Amaterasu
Swizly
Amaterasu
4
0
1
4.5
W
Sol
Szyza
Sol
4
2
1
2.25
W
5
1
1
5.5
L
Chernobog
player8529465
Chernobog
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,302
Damage
18,400
36,674
Taken
44,644
16,211
Mitigated
16,774
13,255
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,010
230
0
500
4,876
1,177
0
2,955
1,881
38,529
0
L
King Arthur
 
King Arthur
3,365
623
0
1,388
10,569
5,312
0
495
10,074
0
28,030
W
Poseidon
BaBaBeanÉr
Poseidon
5,611
1,667
0
514
7,229
2,126
0
483
6,746
32,885
0
L
4,077
1,549
420
2,880
10,840
5,226
0
6,127
4,465
11,686
401
W
Fenrir
3,658
998
0
1,912
8,791
3,813
0
2,180
6,553
0
25,128
L
Ravana
3,323
860
0
985
7,859
2,058
0
4,504
3,321
0
31,340
W
Amaterasu
Swizly
Amaterasu
8,132
3,314
0
5,423
8,709
6,331
573
0
8,709
0
46,209
W
Sol
Szyza
Sol
9,131
3,207
0
2,766
5,932
1,565
0
734
5,198
38,972
2,605
W
6,770
428
0
2,640
6,013
2,376
0
2,301
3,586
59,896
1,536
L
Chernobog
player8529465
Chernobog
5,625
3,037
0
2,823
10,500
3,001
0
6,446
3,469
0
32,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,785
Gold Earned
27,511
361
Minions Killed
276
0
Camps Cleared
0
1,039,690
Distance Traveled
1,033,473
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,952
595
121
12
0
211,648
0
L
King Arthur
5,230
523
41
4
0
190,340
2
W
Poseidon
6,428
643
57
6
0
244,079
1
L
Terra
4,944
494
13
1
0
203,505
0
W
Fenrir
5,697
570
43
4
0
215,985
4
L
Ravana
5,523
552
54
5
0
227,303
1
W
Amaterasu
7,022
702
78
8
0
217,472
0
W
Sol
6,442
644
72
7
0
175,927
0
W
Anubis
7,196
720
111
11
0
186,227
0
L
Chernobog
5,862
586
47
5
0
200,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role