Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Askari_1st
Odin
Level 31
God Stats
1W - 8L
1,274 SR
Queue Stats
26W - 40L
1,305 Elo+
Solo
Baron Samedi
Baron Samedi
Imperialtuba287
Baron Samedi
Level 157
God Stats
13W - 7L
1,539 SR
Queue Stats
209W - 234L
1,450 Elo+
Party 2
Ymir
Ymir
NutterButter286
Ymir
Level 103
God Stats
49W - 41L
1,571 SR
Queue Stats
194W - 184L
1,464 Elo+
Party 2
Charybdis
Charybdis
x-xx-CONOR-xx-x
Charybdis
Level 60
God Stats
0W - 2L
1,371 SR
Queue Stats
2W - 3L
1,466 Elo+
Solo
Team Averages
Level 90
1,451 SR
1,437 Elo+

VS

Team Averages
Level 85
1,510 SR
1,389 Elo+
Surtr
Surtr
Jono-mon
Surtr
Level 130
God Stats
1W - 2L
1,572 SR
Queue Stats
38W - 39L
1,309 Elo+
Party 1
Yemoja
Yemoja
PhoenixReturned
Yemoja
Level 44
God Stats
2W - 5L
1,295 SR
Queue Stats
26W - 34L
1,221 Elo+
Party 1
Kali
Kali
Xx_RAPTOR82
Kali
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 89L
1,485 Elo+
Party 3
Nu Wa
Nu Wa
rpnvmb3r
Nu Wa
Level 102
God Stats
5W - 2L
1,721 SR
Queue Stats
77W - 73L
1,460 Elo+
Party 3
Poseidon
Poseidon
titovnikita34
Poseidon
Level 63
God Stats
34W - 38L
1,460 SR
Queue Stats
129W - 140L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 4 / 1
5,780
445
2,237
11,270
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 1
5,144
396
1,489
8,101
6,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Imperialtuba287
Baron Samedi
11
0 / 2 / 1
6,168
474
3,184
7,309
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

8
1 / 5 / 3
5,981
460
5,301
14,797
8,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
x-xx-CONOR-xx-x
Charybdis
9
3 / 4 / 0
5,976
460
6,767
8,965
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Jono-mon
Surtr
13
4 / 0 / 1
8,043
619
3,906
8,550
6,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
0 / 2 / 4
6,320
486
3,117
7,384
3,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 0 / 6
7,766
597
5,612
10,542
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
rpnvmb3r
Nu Wa
14
6 / 0 / 6
8,592
661
11,288
3,053
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
titovnikita34
Poseidon
13
6 / 3 / 6
7,610
585
10,570
8,348
2,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
20
20
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
1
0.38
L
0
5
1
0.1
L
Baron Samedi
Imperialtuba287
Baron Samedi
0
2
1
0.25
W
Surtr
Jono-mon
Surtr
4
0
1
4.5
L
1
5
3
0.5
W
0
2
4
1
W
4
0
6
7
W
Nu Wa
rpnvmb3r
Nu Wa
6
0
6
9
W
Poseidon
titovnikita34
Poseidon
6
3
6
3
L
Charybdis
x-xx-CONOR-xx-x
Charybdis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,978
Damage
34,493
50,442
Taken
37,877
22,468
Mitigated
16,721
19,837
Healing
19,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,237
885
76
7,428
11,270
3,100
0
5,064
5,884
0
46,614
L
1,489
261
0
548
8,101
6,193
0
1,826
5,808
0
15,038
L
Baron Samedi
Imperialtuba287
Baron Samedi
3,184
0
380
2,602
7,309
2,087
0
3,460
3,477
44,535
0
W
Surtr
Jono-mon
Surtr
3,906
1,011
0
4,055
8,550
6,036
6
516
7,777
1,025
46,902
L
5,301
547
2,004
3,944
14,797
8,294
0
7,763
6,758
13,838
2,781
W
3,117
612
1,929
1,143
7,384
3,651
478
1,831
5,553
14,399
0
W
5,612
1,885
0
7,957
10,542
3,706
0
2,042
8,433
0
52,506
W
Nu Wa
rpnvmb3r
Nu Wa
11,288
3,177
0
407
3,053
941
587
1,529
1,524
49,251
3,218
W
Poseidon
titovnikita34
Poseidon
10,570
2,152
98
3,679
8,348
2,387
653
2,045
6,264
54,661
0
L
Charybdis
x-xx-CONOR-xx-x
Charybdis
6,767
3,722
235
2,620
8,965
2,794
0
5,482
3,198
0
28,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,049
Gold Earned
38,331
264
Minions Killed
373
0
Camps Cleared
0
1,232,180
Distance Traveled
1,233,633
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,780
445
83
6
0
244,109
0
L
Odin
5,144
396
26
2
0
270,358
0
L
Baron Samedi
6,168
474
86
7
0
266,253
0
W
Surtr
8,043
619
94
7
0
222,168
0
L
Ymir
5,981
460
28
2
0
247,051
2
W
Yemoja
6,320
486
37
3
0
215,887
0
W
Kali
7,766
597
83
6
0
292,632
0
W
Nu Wa
8,592
661
87
7
0
253,700
0
W
Poseidon
7,610
585
72
6
0
249,246
0
L
Charybdis
5,976
460
41
3
0
204,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role