Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
LadyKnifePlay
Amaterasu
Level 128
God Stats
2W - 1L
1,448 SR
Queue Stats
102W - 105L
1,429 Elo+
Solo
Izanami
Izanami
WeaponX130
Izanami
Level 24
God Stats
17W - 11L
1,524 SR
Queue Stats
51W - 59L
1,398 Elo+
Party 1
Ganesha
Ganesha
iTzTaYxxxH4W
Ganesha
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 139L
1,395 Elo+
Party 1
Merlin
Merlin
kingsonic
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,527 Elo+
Solo
Team Averages
Level 120
1,494 SR
1,450 Elo+

VS

Team Averages
Level 104
1,636 SR
1,504 Elo+
Skadi
Skadi
CaliDonut66
Skadi
Level 127
God Stats
8W - 10L
1,827 SR
Queue Stats
167W - 152L
1,549 Elo+
Solo
Chiron
Chiron
PizzaSubChinese
Chiron
Level 68
God Stats
5W - 2L
1,832 SR
Queue Stats
21W - 14L
1,515 Elo+
Solo
Discordia
Discordia
Rubicon60driver
Discordia
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,523 Elo+
Solo
Merlin
Merlin
lxTrizzYxl
Merlin
Level 82
God Stats
105W - 95L
1,479 SR
Queue Stats
294W - 292L
1,471 Elo+
Solo
Horus
Horus
z3Rotag
Horus
Level 97
God Stats
2W - 1L
1,543 SR
Queue Stats
153W - 142L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 0 / 4
6,889
1,378
3,759
4,630
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
LadyKnifePlay
Amaterasu
11
1 / 0 / 1
6,324
1,265
2,982
4,262
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Izanami
WeaponX130
Izanami
11
1 / 0 / 3
6,276
1,255
3,115
1,909
595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
iTzTaYxxxH4W
Ganesha
11
0 / 0 / 4
6,580
1,316
5,908
7,784
4,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
kingsonic
Merlin
11
3 / 0 / 2
6,787
1,357
2,928
3,008
892
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Team 1 Tickets

401

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,977
1,195
5,737
4,416
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 0
3,861
772
0
0
0
Discordia
Rubicon60driver
Discordia
11
0 / 2 / 0
6,084
1,217
5,024
4,967
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
lxTrizzYxl
Merlin
10
0 / 1 / 0
5,709
1,142
2,695
2,226
573
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Horus
z3Rotag
Horus
10
0 / 2 / 0
5,681
1,136
3,886
8,050
6,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
5
Kills
0
0
Deaths
5
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
4
2
L
0
0
0
0
W
Amaterasu
LadyKnifePlay
Amaterasu
1
0
1
1.5
L
0
0
0
0
L
Discordia
Rubicon60driver
Discordia
0
2
0
0
W
Izanami
WeaponX130
Izanami
1
0
3
2.5
W
Ganesha
iTzTaYxxxH4W
Ganesha
0
0
4
2
W
Merlin
kingsonic
Merlin
3
0
2
4
L
Merlin
lxTrizzYxl
Merlin
0
1
0
0
L
Horus
z3Rotag
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,692
Damage
17,342
21,593
Taken
19,659
11,419
Mitigated
9,916
7,652
Healing
2,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,759
400
0
2,666
4,630
3,380
0
1,218
3,058
0
16,665
L
5,737
2,003
0
164
4,416
1,328
0
2,264
2,152
0
19,194
W
Amaterasu
LadyKnifePlay
Amaterasu
2,982
1,655
0
1,263
4,262
1,618
0
1,123
2,999
0
9,025
L
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
Rubicon60driver
Discordia
5,024
615
0
452
4,967
1,504
0
1,256
3,711
15,278
0
W
Izanami
WeaponX130
Izanami
3,115
1,484
0
354
1,909
595
0
659
1,226
0
13,626
W
Ganesha
iTzTaYxxxH4W
Ganesha
5,908
546
1,581
1,788
7,784
4,934
0
2,616
4,510
16,858
0
W
Merlin
kingsonic
Merlin
2,928
521
0
0
3,008
892
0
758
1,911
12,330
0
L
Merlin
lxTrizzYxl
Merlin
2,695
99
0
317
2,226
573
0
1,324
902
11,845
763
L
Horus
z3Rotag
Horus
3,886
1,924
380
1,603
8,050
6,511
0
3,955
4,058
0
5,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,856
Gold Earned
27,312
108
Minions Killed
93
8
Camps Cleared
3
545,374
Distance Traveled
362,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,889
1,378
30
6
1
123,532
0
L
Skadi
5,977
1,195
28
6
0
96,939
0
W
Amaterasu
6,324
1,265
11
2
6
123,472
0
L
Chiron
3,861
772
0
0
0
0
0
L
Discordia
6,084
1,217
43
9
3
98,133
0
W
Izanami
6,276
1,255
36
7
0
100,192
0
W
Ganesha
6,580
1,316
3
1
0
97,920
0
W
Merlin
6,787
1,357
28
6
1
100,258
0
L
Merlin
5,709
1,142
16
3
0
56,888
0
L
Horus
5,681
1,136
6
1
0
110,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role