Player Matchup

Arachne
Arachne
Armytille
Arachne
Level 149
God Stats
12W - 5L
1,647 SR
Queue Stats
84W - 28L
1,674 Elo+
Solo
Sylvanus
Sylvanus
LipppM
Sylvanus
Level 87
God Stats
6W - 2L
1,363 SR
Queue Stats
63W - 83L
1,437 Elo+
Party 1
Atlas
Atlas
PeanutButter_00_
Atlas
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,592 Elo+
Party 1
Team Averages
Level 89
1,503 SR
1,567 Elo+

VS

Team Averages
Level 80
1,513 SR
1,510 Elo+
Ymir
Ymir
DJSergant
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Edmondentier
Kukulkan
Level 116
God Stats
24W - 28L
1,539 SR
Queue Stats
268W - 271L
1,531 Elo+
Solo
Medusa
Medusa
NoranCross
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Armytille
Arachne
14
6 / 1 / 11
9,483
948
9,611
8,665
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
LipppM
Sylvanus
16
7 / 0 / 10
9,623
962
7,556
9,317
9,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 0 / 9
9,882
988
9,239
10,995
12,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 9 / 1
6,679
668
3,252
15,231
9,632
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kukulkan
Edmondentier
Kukulkan
13
1 / 3 / 0
7,812
781
10,804
6,065
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
NoranCross
Medusa
11
0 / 9 / 1
6,658
666
4,395
9,437
2,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
21
Kills
1
1
Deaths
21
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
Armytille
Arachne
6
1
11
11.5
L
Ymir
0
9
1
0.06
L
Kukulkan
Edmondentier
Kukulkan
1
3
0
0.33
W
Sylvanus
LipppM
Sylvanus
7
0
10
12
L
Medusa
NoranCross
Medusa
0
9
1
0.06
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,406
Damage
18,451
28,977
Taken
30,733
26,546
Mitigated
14,113
11,954
Healing
418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Armytille
Arachne
9,611
7,972
0
2,495
8,665
4,229
25
2,551
5,928
0
39,822
L
Ymir
3,252
842
0
0
15,231
9,632
0
6,156
8,646
9,755
0
L
Kukulkan
Edmondentier
Kukulkan
10,804
1,040
0
418
6,065
1,951
0
2,831
3,152
33,264
0
W
Sylvanus
LipppM
Sylvanus
7,556
2,105
2,134
4,587
9,317
9,499
474
5,024
3,773
20,053
1,427
L
Medusa
NoranCross
Medusa
4,395
1,274
0
0
9,437
2,530
0
5,743
3,448
0
13,734
W
9,239
2,832
0
2,738
10,995
12,818
128
5,421
5,126
27,572
4,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,988
Gold Earned
21,149
131
Minions Killed
109
0
Camps Cleared
0
541,349
Distance Traveled
433,739
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,483
948
42
4
0
209,063
0
L
Ymir
6,679
668
18
2
0
142,273
0
L
Kukulkan
7,812
781
73
7
0
152,589
3
W
Sylvanus
9,623
962
50
5
0
156,696
0
L
Medusa
6,658
666
18
2
0
138,877
0
W
Atlas
9,882
988
39
4
0
175,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role